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Kelandon

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Everything posted by Kelandon

  1. Power corrupted you. Once you became Keeper, you were unable to let go.
  2. Welcome! If you've just come to Spiderweb, you've got a lot of really excellent (and length) games to play ahead of you. Have fun! Oh, and leave your sanity at the door.
  3. The appropriate talking node from Hand Callan should be available when you 1) have the quest and 2) have encountered Kano. There's nothing else that it depends on. So I'm not sure what's going on.
  4. You can go back to Hand Callan and complete the quest after you encounter Kano. See the map to determine exactly where.
  5. Yes, I suspect a randomized control trial would raise some ethical problems.
  6. Back when he started in Congress, in the 1980's, this was probably true (though there were safe seats even then), but it's definitely not true anymore. The majority of members of Congress represent safe seats. Now, a safe seat is safe for the party, not safe for the incumbent — as people like Bob Inglis and, more recently, Eric Cantor have learned to their dismay — so nobody's really completely secure. But most politicians today don't have to worry about getting attacked from the center.
  7. Yeah, he's adjunct faculty at my school. It's pretty great, because he really doesn't have any reason to care what anyone else thinks of him anymore, so he's pretty free to say and do whatever he wants. It makes him even funnier than usual, if you can believe it.
  8. Federal Courts Employment Discrimination Corporations The History of the Effort to Achieve Legal Equality for Lesbian, Gay, Bisexual, and Transgender People in the United States The LGBT one is basically "story time with Barney Frank." It's pretty awesome. The others make up, in total, a pretty good liberal, public interest-y semester of law.
  9. For me, the question of an ideal death penalty — applied to all and only the very worst cases, applied efficiently and even-handedly, and so on — is somewhat challenging. The question of the death penalty we have in the U.S. is easy. It's grossly inefficient, horribly biased (racist, sexist, etc.), and not clearly fixable. For example, as Facebook friends of mine probably saw me mention before, a prisoner sentenced to death in California takes, on average, 25 years to exhaust all his (and it's almost always "his") appeals, and 60% of the time, his capital sentence is reversed. In the modern era of death penalties, the state has sentenced over 900 people to die and executed 13. This is dysfunctional, and it's not clear that it can be fixed. We need to eliminate this nonsense. It serves no purpose, wastes huge amounts of time and money, and is mistake-ridden and inhumane. If I may paraphrase Justice Blackmun, I am quite finished tinkering with the machinery of death.
  10. On the capital punishment discussion: For whatever it's worth, the U.S. Supreme Court has held repeatedly that it violates the Eighth Amendment's ban on cruel and unusual punishment to execute someone for anything other than murder. So if you were okay with executing somebody for stuff that didn't involve killing someone else, you're less defendant-friendly than the U.S. Supreme Court.
  11. You can do more or less whatever at first. As time goes on, be friendly to the scout and agree to go rebel when given a real choice (in Titan Lands). The specific details for the later conversation options (in Fort Rockfall) are here.
  12. I think it's less an issue of wording and more an issue that my answer is a little more complicated and idiosyncratic than would fit easily in a poll like this one.
  13. I had some issues with "Humans begin to gain rights at what point?" I guess my real answer is that they begin to gain rights at some point during fetus-hood, but those rights are pretty darned thin until birth, so I marked "Birth." Similarly, my sense of "extenuating circumstances" for nuclear weapons is pretty darned limited, but I had to choose that option.
  14. Davies, your idea is totally plausible, but like any idea suggested on these boards, unlikely to be taken up. It's in keeping with the spirit of the games, though, and not particularly difficult. Earth Empires appears to be trying to crap on a perfectly reasonable suggestion.
  15. Also (probably more frequently) known as turn-based combat.
  16. I did essentially finish my section, but, as might be expected from the way that we designed them, they were so totally different in style that they were almost irreconcilable. No one tested my section, I think.
  17. Answered in other topic. There's an edit feature if you want to fix a typo.
  18. You might be missing the lower half of the map. There's a door you didn't have to go through in your first time in the dungeons, and another that you couldn't get through. There are also stairs in a somewhat obscure room in the southeast.
  19. Frankly, I thought it was a poor choice, too. I can't remember that happening in other Spiderweb games.
  20. There's every reason to believe it will look like A:EFTP. That means having indoors and outdoors.
  21. Wasn't it also only sold on CDs or something?
  22. I assume that Earth Empires is, as often, speaking out of ignorance but as if based on fact.
  23. Kelandon

    :(

    And, as I frequently point out (I'd find a post to quote myself to fit with my gimmick but I'm too lazy to do so), BoE was based off the E3 engine, which was one of Spiderweb's best of all time. BoA was based off the A3 engine, which was one of Spiderweb's worst — for my money, it was actually the worst — of all time. So you didn't have to try very hard to make passable combat in BoE. You have to work at it pretty hard to make passable combat in BoA. Add to that the fact that painting BoA towns takes longer — floor and terrain and height, not just floor — and learning scripting, and the difficulties of working with the tools as they were released (before the 3D editor, before Alint, etc.), and you have a hell of a time making a scenario back in 2004.
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