Quote:
Originally written by Stormlord Windspire:
Quote:
Originally written by artificial orange: you can open it with textedit / any other texteditor,
I'm using simpletext.
It doesn't work!
Quote:
ok, just the shaper graphic changed:
HERE
Everything is called 'unused',all charactors are fuzzy blocks and my shaper turns into a brown fireball when he moves![/QB]
Hmmm, I'll try to get the one that I'm currently using up.
Quote:
Originally written by hawk king: this is cool do you think it's possible to make it so when you start your game you are level thirty in everything ?
also do you think it'll work on GF1 & 2 to ?
You can start the game at any specified level with any specified melee attack, with better energy regen, etc. You can change any stat with:
cr_statistic (number) = (value);
e.g., 30 mechanics is cr_statistic 21 = 30;
As there doesn't seem to be a *objsmisc.txt for GF1/2, unfortunately not.
Also, you can change the shaper graphic to most other creature's graphics, but it's sensible that you make sure that you're not holding a weapon before changing your cr_graphic_template. Some spells don't work when you're a creation, and weapons generally don't work.