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About Edgwyn

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    Avernite Dervish

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  1. Reloading is definitely not punishment. Perma-Death (1st Ed AD&D or Rogue) is punishment, having to create a new party to retrieve the corpses of your old party (Wizardry) is punishment. Sorry, old person venting here. I do not find constant reloading fun which is why I tend to play on normal difficulty. Were I to go through many of the fan made BoA scenarios, I would end up on easy difficulty. But a game where every combat was identical and so you could respond with identical tactics would get really boring really quickly.
  2. Hopefully Ultima IV will be remembered as a classic for a long time. That said, Wizardry I-III with their nothing but violence, pure dungeon crawling approach appealed to me more than Ultima I-IV did (though I spent a fair amount of time with Ultima II-IV). In some ways the more developed walk around kill and steal from different locations bothers me more than the very basic, go kill everything that might move in the dungeon that the mad overlord created.
  3. I ended up with a fair number of maybes, so I do agree with the comment about nuance, but I wasn't interested in doing the 1,000 question purity test tonight, so I probably would not have put up with a more nuanced test and this was interesting. Economically, I believe that I am more right than center (although around here, being a centrist does put me in the extreme right side of the spectrum), and I do not think that I am as anti-government as it states. You are a: Centrist Anti-Government Multilateralist Cosmopolitan Traditionalist Collectivism score: 0%Authoritarianism score: -33%Internationalism score: 50%Tribalism score: -17%Liberalism score: -17%
  4. I always pronounced "archmage" the way that Kelandon does (with Zaggyg being the one I was most aware of), but I struggled with "Charisma" a lot. Fortunately my D&D playing friends had no idea how to pronounce "Charisma" either. Unfortunately, I missed the transformation of Angel to Archangel, but that meant that I never had to try to pronounce it.
  5. I just tried on os 10.12.4 with the same version of N:R and it opened fine for me.
  6. You need a gray pass and you need to have a boat and explore the waterfall warrens. In them you will find the Halls of Chaos which has two levels. There are NorthEast and SouthWest defense controls that you need to activate at different times to open gates that lead to stairs down to the lower level. There are also controls where you need to put objects in boxes to activate. The objects can be found scattered around the upper level. Both the upper and lower levels are divided into four separate areas that you have to use the various gates and stairs to access. The chaos codes themselves are in a chest in the southeast section of the lower level.
  7. Thank you. I don't do it often, but I do like to periodically look at the list. The sort by function gives several options to arrange the, admittedly long, search results.
  8. There are a limited set of colors to use that provide good contrast without seeming glaring and the red, blue and green colors that are being used are pretty good. Once a topic has enough posts, green appears more than the red and blue do. The scheme simply uses the basic RGB colors. Of course red, white and blue give you the USA, UK, Russia and French flags in addition to probably 25% or more of all the nations in the world (thanks to the UK).
  9. I just switched to spiderlicious just to make things a little different. I will probably switch back to default in a week or so. There is a lot of wasted space in default, but I prefer it to the C&C, because it seems prettier to me. Also, it seems harder with the new software to ignore posts in certain topics (I happen to not be interested in GF). I figured it out, but it was harder. Also, the ability to see the list of members seems to have gone away as well.
  10. If you are talking about Neray the smuggler, this is just a side quest and you should be able to continue playing the game without completing this.
  11. The stairs down are only reachable by boat and are in the very HW corner of the 2nd level.
  12. The deeps is the 3rd level. From what I remember, you have to use a boat on the second level to get to the stairs down on the third level. The triangle are scattered all over, including three in one place on the 3rd level.
  13. That is too much work for me. I tend to put more points in tool use/lock picking early to that I can open everything. I also wish that there was a better way of highlighting places that I "have" to go back to because of lock level or lack of other token.
  14. I make sure that I have seen every square, but I do not move through every square.
  15. It is supposed to, and I have the impression that it does, but I am not sure how much it has been tested.