Ineffable Wingbolt DesertPlah Posted October 22, 2008 Share Posted October 22, 2008 I'm just curious as to the nature of the BoE world at the moment… Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast keira Posted October 22, 2008 Share Posted October 22, 2008 Me: One scenario released. (CoSC) Two scenarios in the wings. (OtDE and SO/YoU) Active in 2 SW-related forums (CalRef and ShadowVale) ~~~~~ The whole community: Becoming less active, but still alive and kicking. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted October 22, 2008 Share Posted October 22, 2008 I've released two scenarios, and I'm designing one that might actually be good this time. I haven't actually started putting it together and I don't actually have a complete idea of it yet, but I'm brainstorming stuff and hopefully I'll complete something eventually. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted October 23, 2008 Share Posted October 23, 2008 I don't really think I fit into any of the categories. I don't play often, but I do intend to release a few scenarios some day. I just need to find the time to work on them. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt DesertPlah Posted October 23, 2008 Author Share Posted October 23, 2008 What is CoSC? Is it in Kel's archive? Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast keira Posted October 23, 2008 Share Posted October 23, 2008 Linky Play at you own risk. It only has a 1 at CSR (and it deserved it, in my opinion). I was really sloppy and dumb when I made it. Now I am just dumb Also Jewels: You may want to update the URL on your page. The redirect I put up at the Freewebs site is screwy at best. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Mistb0rn Posted October 23, 2008 Share Posted October 23, 2008 I just got BoE a couple weeks ago. I've wanted it for years, but could never justify buying it, so I was quite excited when I found it was open source now. I'm currently working on two scenarios, but I don't know if they'll be very good. I'm still learning the editor. ;-) Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Robsta Posted October 23, 2008 Share Posted October 23, 2008 My life works in phases. For about a month at a time I would be active playing and designing for BoE, seperated by a couple months of not. I'm working on a scenrio too! It's a first effort, so who knows how good it is? Only one way to find out. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Prince of Kitties Posted October 28, 2008 Share Posted October 28, 2008 I'll probably still play BOE in some of my free time... Also, I've had a scenario in the works for a while, about dragons, sliths, Lovecraft, technological singularities, and other such drivel. I might work on it from time to time, but it will probably never be finished. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Ormus Posted October 29, 2008 Share Posted October 29, 2008 I'm not playing BOE anymore although I occasionally work on its code. :-) Simply, I don't have time to play. I don't even have much time to fix these little bugs that you all report. ;-) But I believe it will change someday. I have a dream to port BoE from C++ to Java and I'd like to make this dream reality. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Niemand Posted October 29, 2008 Share Posted October 29, 2008 I have to ask; why on earth do such a port? Wouldn't it be far more productive to rewrite portions of the game like the graphics code to just use each platforms' modern libraries? Still, if you did accomplish it, it would be both impressive and a step forward. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Ormus Posted October 29, 2008 Share Posted October 29, 2008 Niemand, Java is much more better programming language than C/C++. I was working in C and C++ for years and some months ago I've switched to Java and found coding in this language fast, fun and created code quality is much better due to language restrictions and conventions. Java applications are much more extensible and easy to change. Now I ask myself how I could do ANYTHING in C++ - it seems to me to be a nightmare. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Niemand Posted October 29, 2008 Share Posted October 29, 2008 Heh. Okay, if you like Java, that's fine. I worked with it for a couple of years, during which I found it to have few redeeming qualities. I realized that I hated it, and haven't used it for anything new in about 3 years. How could I live without my overloaded operators? Anyway, to each, his own. I also just realized that I hadn't yet posted to comment on my vote in the poll. I voted "I don't play, I just hang around the forums" because it describes me exactly. I have played BoE, to the extent that I played the first half of VoDT, but haven't touched it in some time. I just found the user interface to be so terrible that I was constantly referring to the BoA version of the scenario to figure out how to move forward with things like quests and dialogue. Likewise the standard graphics are sufficiently poor that I found I was mistaking trash piles for zombies and vice versa. It was at about that point that I closed the game and never reopened it. On the other hand, I continue to hang around because I'm interested in the challenges of improving and extending the game, particularly since I hope to one day be able to do some similar things for BoA. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk lampshade Posted October 30, 2008 Share Posted October 30, 2008 Hey hey Ormus before you disappear again at least the fix revive bug in OBoE at least. After I finish Lamentations and Falling Stars I'm going to start on my scenarios. Actually they are going to be a joint-project with another guy and we're hoping they'll be well received when released. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted October 30, 2008 Share Posted October 30, 2008 I would be more interesting in porting BoE to C++ than to Java – a much easier task, I would think. And also making it use dynamic memory allocation. Why didn't Jeff use a few mallocs here and there? Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Prince of Kitties Posted October 30, 2008 Share Posted October 30, 2008 Java is nice as a language, but isn't the JVM a little huge and slow, even in this day and age? (On the other hand, BoE as a web applet would be... interesting.) Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Niemand Posted October 30, 2008 Share Posted October 30, 2008 Most JVMs tend to be fairly slow, especially to launch, and have far larger memory footprints than they need. I hear that these things can be avoided; they just aren't usually. EDIT: Concerning the use of malloc: There seems to have been a generation of C programmers who didn't believe in malloc. I used to work on a physics simulation program that kept all of its data in two enormous structures which lived on the stack. I learned this the hard way when after making some changes it crashed on startup because the stack frame for the main function exceeded the system's allowed stack size. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Ormus Posted November 1, 2008 Share Posted November 1, 2008 Originally Posted By: lampshade Hey hey Ormus before you disappear again at least the fix revive bug in OBoE at least. I'll do what I can. Originally Posted By: Celtic Minstrel I would be more interesting in porting BoE to C++ than to Java – a much easier task, I would think. That's what I'm trying to do now, but Jeff's C code is really hard to encapsulate into classes. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Niemand Posted November 1, 2008 Share Posted November 1, 2008 To move to an object-oriented design, in whatever language, my plan would be to think in terms of encapsulating the various global variables into objects first. Then some of the functions would become member functions of these classes, while other would remain standalone functions, rewritten to operate on the new classes. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted November 1, 2008 Share Posted November 1, 2008 Moving to C++ would be easier than moving to Java, though, because C++ is a mixture of object-oriented programming and... what's it called, structural programming? But if C++ is only intended to be an intermediate step in porting to Java, then Niemand's suggestion sounds sensible. Ormus, I would recommend checking out the Mac OBoE code on Khoth's site. Apparently there have been a lot of changes made to it – new nodes added, bugs fixed, etc. You would be looking at the second version, which is (hopefully) not the one that people have been downloading. I remember *i was working on it at one point. He said somewhere that he was rewriting the scenario format or something. Does anyone know whether he finished that? Should I send him a PM? I've seen him around recently, but he doesn't seem to check this forum anymore... Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Callie Posted November 2, 2008 Share Posted November 2, 2008 I don't really play much, only when I'm overcome with a bit of nostalgia. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Niemand Posted November 2, 2008 Share Posted November 2, 2008 Minstrel, my suggestion is only applicable to C++, as Java does not allow functions to exist outside of classes. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted November 3, 2008 Share Posted November 3, 2008 ...I know. I thought you were talking about encapsulating everything into objects. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt DesertPlah Posted November 3, 2008 Author Share Posted November 3, 2008 Mmmmm…encapsulating everything. Quote Link to comment Share on other sites More sharing options...
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