Curious Artila Oskar Posted March 2, 2008 Share Posted March 2, 2008 What on earth is the point in fighting this monster? A side thought: What happens when the room is too full to support more of them? (I'm almost at that point) Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Fael Posted March 2, 2008 Share Posted March 2, 2008 At this point? None. Reload from your last save point before the fight and, if you want, see any one of the threads below for the strategy. They're kinda spoilery, but it's not really that hard a fight once you figure out the trick. http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=23;t=000334#000000 http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=23;t=000289#000000 http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=23;t=000109#000002 Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Swivelable Posted March 2, 2008 Share Posted March 2, 2008 Ah, the return of the lovable Doomguard. Which version of Avernum were they all over the place? There is a hint in an upper level of this room that tells you to hit him hard and fast early on. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 2, 2008 Share Posted March 2, 2008 Quote: Originally written by Oskar:A side thought: What happens when the room is too full to support more of them? (I'm almost at that point) The game starts making them appear in adjacent areas. At least that's what happens when you have a character blocking the place where other monsters appear. Synergy got them up to about 66 and enjoyed blasting dozens away with divine retribution. Quote Link to comment Share on other sites More sharing options...
Curious Artila Oskar Posted March 2, 2008 Author Share Posted March 2, 2008 I noticed a bug: After nailing most of them (including the original) with divine retribution, I noticed that were still some with half health hiding in the corners. Deciding that I had gotten my ass handed to me, I made a runner. When I came back after stocking up on mana elixers (burned through 7, Magical Efficiency wasn't really helping), I noticed that there were NO MORE DOOMGUARDS! So if you just kill the original and make a runner, all the other clones disappear. If that doesn't sound like a bug.. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted March 2, 2008 Share Posted March 2, 2008 "So if you just kill the original and make a runner, all the other clones disappear. If that doesn't sound like a bug.." Intentional. And it makes sense. If the copies were imbued with the full power of the original, a wizard could just make a big doomguard, poke it with a dagger to make it split into a horde, and take over the world. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted March 2, 2008 Share Posted March 2, 2008 What happens if two doomguards fight each other? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted March 2, 2008 Share Posted March 2, 2008 "What happens if two doomguards fight each other?" Many many many weak copies slowly whittling each other down, I suppose. They aren't smart enough to concentrate fire, so it'd be like two giant golem amoebas flailing away. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Callie Posted March 2, 2008 Share Posted March 2, 2008 I created a simulation in BoA and the doomguards stopped splitting after awhile. They multiplied rapidly at the beginning, and I thought my computer was going to freeze. What's odd though, is every single time I watched the simulation, one side always dominates the other in the end. (I inverted one of the doomguards for that purpose) Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma olop4444 Posted March 3, 2008 Share Posted March 3, 2008 Well, EE says they have to run out of the steel needed to replicate at some point in time. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted March 3, 2008 Share Posted March 3, 2008 If two Doomguards met on an infinite plane and all spawned copies simply spread out sideways, facing each other, and if every DG did x damage every round, and had N x health, then it would simply take N rounds for all DGs to be gone. In the last round, 2^N DGs would all bite the dust at once. With more randomness in damage, the tendency for one side to win decisively in the end is probably not hard to understand. If by chance one side does a bit better, it starts getting multiple attacks on the other and whittling it down faster, so its numerical advantage tends to grow. Since each DG splits once if it is attacked at all, the losing side does not reproduce any faster than the winning, so there is no stabilizing mechanism. If there were no splitting limit or decay time for spawned copies, and if an evil wizard could make 100 HP Doomguards, and poke them with his pinky for 1 HP, then he could potentially create 2^99 1-HP Doomguards, at the price of wearing out his pinky. That's a lot of them, weak as they each would be. It wouldn't just conquer the world. It would outweigh it. And the entire solar system including the sun, if the sun is like Earth's. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Fael Posted March 4, 2008 Share Posted March 4, 2008 And then you could order 2^99 large pizzas and get $2.00 off each, even with the "one coupon per customer" limitation. Or take 2^100 items through the 10 items or less lane at your local supermarket. Sure, that would annoy your neighbors; but you've got 2^99 Doomguards, so who cares what they think? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted March 4, 2008 Share Posted March 4, 2008 Since all together they would fill a sphere at least ten times as wide as the sun, I don't think they'd all fit in the store. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted March 4, 2008 Share Posted March 4, 2008 Maybe it's an infinite store (complete with pizza shop) instead of an infinite plane. Who'd want to watch Doomguards on an Infinite Plane anyway? Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma olop4444 Posted March 4, 2008 Share Posted March 4, 2008 How about Unstable Masses on an Infinite Plane? Quote Link to comment Share on other sites More sharing options...
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