Kyshakk Koan wxxqut Posted October 30, 2007 Share Posted October 30, 2007 I'm wondering which sect to you agree with most? I myself like the Barzites.I was always tempted with canisters and power but I don't agree with them completly cause I think serviles and creations can be usefull and shouldn't obey humans completley. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Taliesin Posted October 30, 2007 Share Posted October 30, 2007 It would be nice if I could select more than one. Like "Mostly Shaper, mostly Awakened." If that makes sense. Add: I prefer mutual obligations - Shapers treat creations well, creations respond by serving willingly. If only that could work. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted October 30, 2007 Share Posted October 30, 2007 The Awakened. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall The Ratt Posted October 30, 2007 Share Posted October 30, 2007 Are Barzites anything like Trakovites? If not, why does everyone forget about Trakovites? Ha, I just got the G2 part, Trakovites weren't around. But Are Barzites like Trakovites? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Emperor Tullegolar Posted October 31, 2007 Share Posted October 31, 2007 No! They are, in fact, polar opposites. Trakovites believe in no shaping, but they don't hate creations. Barzites are pro-canisters and pro-shaping even when it mean shaping things they can't control, but they are against creation rights. Total opposites. By the way, I sympathize with the Barzites, which is why I get defensive when they are confused with Trakovite scum. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted October 31, 2007 Share Posted October 31, 2007 Originally by Emperor Tullegolar: Quote: By the way, I sympathize with the Barzites, which is why I get defensive when they are confused with Trakovite scum. ...and woe betide anyone who confuses the Trakovites and the Tullegolites! Given that the Shapers are incompetent, the Barzites crazy, and the Takers mad, Dikiyoba has to go with the Awakened. Mostly with them, anyway. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Emperor Tullegolar Posted October 31, 2007 Share Posted October 31, 2007 The Shapers are only slightly incompetent, whereas the Awakened are totally dead. Just become a Tullegolite already, Diki. We have a flag. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted October 31, 2007 Share Posted October 31, 2007 Slightly incompetent? The Shapers botched the Sucia Island clean up badly enough and monitored their colonies poorly enough to let the Awakened, Barzites, and Takers survive, thrive, and produce a sequel. That's not exactly an impressive display of power and control. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Enraged Slith Posted October 31, 2007 Share Posted October 31, 2007 Loyalist, completely 100%. I always respected the Awakened for trying but I prefer the Takers who seem more grounded in reality (maybe not individually but the whole 'we can live as equals' idea the Awakened champion is just silly.) It makes me sad because I feel for those poor serviles and every abandoned creation found in the games. Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora Saber Rodriguez Posted October 31, 2007 Share Posted October 31, 2007 I completely sympathize with the loyalists and that because its the hardest way in the game and not much else Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Zummi Posted November 2, 2007 Share Posted November 2, 2007 No min-maxing munchkin, megalomaniac merc? Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Jeran Korak Posted November 2, 2007 Share Posted November 2, 2007 The Awakened. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Zeviz Posted November 2, 2007 Share Posted November 2, 2007 In Geneforge 2, the Awakened present the obvious moral option. They just want to be left in peace in their secluded mountain refuge, and aren't trying to enslave or exterminate anybody. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted November 2, 2007 Share Posted November 2, 2007 The official Awakened doctrine may be moral, but as I've argued before, the Awakened in practice are clearly and rapidly becoming what they beheld. Learned Pinner is a nice old lady, and their only really major player is the canister-addled demon-summoning Tuldaric. Their great plan is to hold off the Shapers with an army of enslaved Drakons, while modifying themselves into magery, and so giving both the Barzites and the Takers good runs for their money. Survival in a world of Shapers requires power, but that power doesn't just corrupt. It is corruption. The Awakened refuse to recognize this dilemma. They're not standing on the moral high ground; they just have their heads in the clouds, while their feet are rushing down the same slope as everyone else. This means they have a good chance of producing the worst disasters of all, and so they stand not for moral wisdom but for moral folly. It is understandable to want them to be the good guys. But if you pay attention to what they're actually doing, I think you see that they really aren't. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Zeviz Posted November 2, 2007 Share Posted November 2, 2007 Quote: Originally written by Student of Trinity:The official Awakened doctrine may be moral, but as I've argued before, the Awakened in practice are clearly and rapidly becoming what they beheld. Learned Pinner is a nice old lady, and their only really major player is the canister-addled demon-summoning Tuldaric. Their great plan is to hold off the Shapers with an army of enslaved Drakons, while modifying themselves into magery, and so giving both the Barzites and the Takers good runs for their money. Why do I keep hearing about "enslaved Drakons"? Even the most experinced Shapers can control only a few Drakons at a time, and Awakened have only two shapers among their ranks. So there is no way they could control hundreds of drakons through compulsion. (It might be possible with some super-mind control device, but I don't remember any mention of device like that in the story, and it would be obviously something important enough to at least mention.) So Drakons of the Awakened are allies, rather than slaves. Quote: Survival in a world of Shapers requires power, but that power doesn't just corrupt. It is corruption. The Awakened refuse to recognize this dilemma. They're not standing on the moral high ground; they just have their heads in the clouds, while their feet are rushing down the same slope as everyone else. This means they have a good chance of producing the worst disasters of all, and so they stand not for moral wisdom but for moral folly. It is understandable to want them to be the good guys. But if you pay attention to what they're actually doing, I think you see that they really aren't. The game itself disagrees with you. The Awakened ending does not involve them getting any more power than you see during the game. According to the Awakened victory text, their sect gains just enough power to hold their mountain valley, then fights defensively until shapers are willing to negotiate a cease-fire. Defending mountain passages with the help of their Drakon allies does not require nearly as much power as exterminating all the Shaper, which is the goal of the other factions. So according to game canon, the Awakened actually are as moral as they aspire to be. (Which is why Jeff removed them before Geneforge 3.) Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Taliesin Posted November 3, 2007 Share Posted November 3, 2007 I'm beginning to like the Awakened more and more. But when it comes to "reality," I'm a through-and-through loyalist. The kind that would declare a truce with the Awakened, of course. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted November 3, 2007 Share Posted November 3, 2007 I agree somewhat with the Loyalists' way of thinking, but I don't join them or anyone else. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan wxxqut Posted November 3, 2007 Author Share Posted November 3, 2007 I didnt expect Takers to be so unpopular!Afteral they are my second best. Awakend are to weak and loyalists to opressive for my taste. p.s Fear the mighty Barzites and the power of thousand canisters(and some mad idiots, you cant know who to trust the power). Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Lepus timidus Posted December 2, 2007 Share Posted December 2, 2007 I think all the sects in GF2 have something to admire. Barzhal's gumption and courage to go where 'no man has gone before'. Zakary's repentance and adherence to his beliefs. The Awakened's desire to negotiate with the Shapers, despite the pain they caused serviles in the past. The Taker's pure grit and determination in taking the battle to the enemy. Overall, I tend to find myself sympathising with the Takers. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted December 2, 2007 Share Posted December 2, 2007 The Awakened. Not only are they the least violent, but they stand for moderate Shaping control and creation freedom. Perfect for Nalyd. The other sects have their good points, but in the cases of Barzites and Takers, the bad outweigh the good. Quote Link to comment Share on other sites More sharing options...
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