Jump to content

Code Help


Dahak

Recommended Posts

If you are referring to void put_item_on_spot(short loc_x,short loc_y,short what_item) there is no call that makes an item contained or otherwise. You can manually make an item contained by choosing Shift + S, clicking on the square containing the item and then clicking on the line that says "Not Contained".

Link to comment
Share on other sites

Oddly, if you put an object on a container it WILL be contained-- or at least half contained. The player will have to search the container to get the item, but the item will appear on top of the container.

 

Personally I prefer a twist on what Thuryl is talking about. Place the object in a container but have a block_entry() called whenever the player searches until whatever conditions are met so that the player can find the item. Alternatively, hidden containers containing items (with a block_entry()) toggled to visible containers (without a block_entry()) can be useful as well if the space wasn't originally a container.

Link to comment
Share on other sites

Quote:
Originally written by Lazarus.:
Or just specobj with a flag/item/whatever check in the state it calls.
That's the way I do it, and it's so damn easy. Place a specobj terrain script on a container, set memory cell 0 to 10 (or whatever), and then add this in the town script:

Code:
beginstate 10; //or whatever   if(get_flag(0,1) == 0) { //if the condition isn't met...      block_entry(1); //stop them getting the loot      message_dialog("You can't open this chest yet,",""); //and maybe leave them a message   }break; 
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...