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Extremely frail Nathalie


Fuinril

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Hello,

 

I greatly enjoy the game (my first playthrough), but there's something I just don't understand : Nathalie is extremely frail against magical attacks... to say the least.

 

 

I currently am lvl 27, I have 7 points in ward mastery and my magic/fire/cold resistance is at 29%.... I don't understand. I play with Jenell too, only 6 points in Hardiness and she is at 43% resistance (no other bonus) with only one agility point more... and has twice as much hps.

 

From what I read on the forum, a high level sorceress should be near immune to magical damages.... Actually, against difficult foes, she often dies in one round. Is this a bug ? She takes a lot less damages from physical attacks...

 

Or is this normal and should I consider bringing another characters to fight, say, Zephyrine or Beloch ?

 

Thank you

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7 points in Ward Mastery is actually on the low side: you should max it out at 8, and if necessary spend all three specialisations on the middle column as well. Even then, though, her resistances should be higher than that. 29% is way too low -- you can reasonably get her resistances above 70% by the late game. What kind of equipment is she wearing? Armour also affects resistances, so wear as much of it as you can: use a rod and shield rather than a staff, for example.

 

By the way, make liberal use of her Shadow Cloak ability: in addition to reducing the chance of being targeted, it significantly reduces all damage taken, and the effect lasts a long time.

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Focus mastery at 7 and above allows you to absorb part of the magical damage and recharge your abilities.

 

I've played through on torment with a solo sorceress and the only fights that I needed help were the assault on the Titan's Keep where you can't quite avoid damage and dish it out fast enough to cope with them healing, Zephyrine, and a solo fight versus Redbeard.

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7 points in Ward Mastery is actually on the low side: you should max it out at 8, and if necessary spend all three specialisations on the middle column as well. Even then, though, her resistances should be higher than that. 29% is way too low -- you can reasonably get her resistances above 70% by the late game. What kind of equipment is she wearing? Armour also affects resistances, so wear as much of it as you can: use a rod and shield rather than a staff, for example.

 

By the way, make liberal use of her Shadow Cloak ability: in addition to reducing the chance of being targeted, it significantly reduces all damage taken, and the effect lasts a long time.

 

Thanks a lot for your answer.

 

I just got the rob of the sorceress and her resistances did a big jump ! I'm now at 47% without changing anything else. I think I figured it out : I thought when you unlock a new ability via skillpoints, like the elemental resistance of ward matery, you gain the bonus for every points spend in skill. So, for me, ward mastery should have given 70% elemental resistance (10% / level). In fact, it's 10% per level from the needed level to unloick it, so 10% at level 7, 20% at 8, etc...

Am I wrong ? it's pretty confusing.

 

My main is a blademaster I played as a tank / mele dps till recently when I realized that with a bow and proper skills I could make a ton of damages without any downside. But for the most part of the game I had my tank with low damage and I played Nathalie as pure damage dealer, so her equipment is purely damage oriented without any resistance. I din't have any issue with that till recently (and in fact I still don't have, apart from the very big bosses of the game, the only ones able to kill my blademaster). For the most part I find the game very easy (I play in hard).

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I just got the rob of the sorceress and her resistances did a big jump ! I'm now at 47% without changing anything else. I think I figured it out : I thought when you unlock a new ability via skillpoints, like the elemental resistance of ward matery, you gain the bonus for every points spend in skill. So, for me, ward mastery should have given 70% elemental resistance (10% / level). In fact, it's 10% per level from the needed level to unloick it, so 10% at level 7, 20% at 8, etc...

Am I wrong ? it's pretty confusing.

 

That's correct. Passive bonuses from middle-column skills only start to count from the first skill rank at which you get the bonus.

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I just wanted to thank Lilith and Randomizer : I followed your advices and respe... The difference is incredible for just 4 misplaced skill points !

 

Now Nathalie is at more than 70% base elemental resistance, with a lot of absorb... even Zephyrine only scratch her on hit (never more than 20 damages... on crit) ! She now tanks magic (a lot) more than my blademaster.

 

Really, thank you a lot ! I discover the spiderweb universe with avadon (even if I bought several other games a long time ago) and what I discover really please me : great game, great story, interesting mechanisms, great community (and very reactive !).... Cannot wait to do Avadon 2 and the Avernum games I own !

 

 

In fact I have juste one reproach with the game (and I hope it's not the same with the others) : the "secret" switches are far too difficult to view on high resolution.... Nearly invisble in 1920*1080... but thanks to Jerakeen's map it's not a real bother !

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