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Ending script location


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So I've been looking through the scripts folder in geneforge 3 to find conversations I wasn't able to see during my playthrough, and while I've been very succesfull with that,I haven't been able to find the location that covers the endings. Out of all the parts I want to read that one is the one I want the most as I don't really want to play through the same game over and over.

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I'm not sure where exactly the ending stuff is located, but I can give you a summary of the endings if you want-I have gotten five distinct endings so far: Pro Shaper with no cannisters, Pro Shaper cannister addict, Pro rebel no cannister, Pro rebel cannister addict, and pro shaper with shaper Khyrk dead. I don't think there are any other endings, but If you are curious how those turned out, I can tell you.

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Well, I'm pretty sure there are probably a number of changes that can happen due to setting different flags, for example, I was pro rebel but I could go back and kill Lankan to effect his part in it. Or I could be pro rebel up until right before Blaze goes into the geneforge and kill him before he does. The plus side about looking directly into script files is that I can see all possible variances and what effects them.

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Killing Akhiri Blaze before he uses the geneforge will at best, make the game unwinnable, since he gives you access to the boat only after you finish the last mission, and I know for a fact that he is invincible after he uses it (health will never go below 1). Since the player going rebel/shaper in the endgame seems to have a bigger effect then which path the player took on for the earleir quests (creator, Lankan, etc) I don't think they necessarily constitute major changes to the ending. Although personally I was a bit disappointed how little using/not using cannisters changed the endings, they seem to be a bit more important to the endings. As I see it, there are three 'main' endings, with the use of cannsiters changing the rebel/shaper endings moderately.

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And the ending dialogues are located...

 

 

 

...in the game's main ".exe" file. You can use a hexadecimal editor (try PSPad) to open the file and scroll through it until you get to the ending texts.

 

Jeff didn't want anyone to be easily able to read the finishing-dialogues. Didn't want to ruin the suspense, I guess. So this is a spoiler.

 

(I speak for Windows <img src="graemlins/tongueold.gif" alt="tongue" title="tongue" height="15" width="15" /> )

 

 

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