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Originally Posted By: Randomizer
You really screwed up. You need to modify a script to include the line

run_hardcode(59);

so that it executes when you run the script by being in the zone.


Well, that's the friendly and helpful service SW is known for right there(!).

The script you need to edit is (I'm assuming) called "t55Lair of Khoth". Sticking the line of code Randomizer gave after the line "beginstate INIT_STATE;" should do the trick for you. It can be find int the Avernum install location; you need to go into a folder called Avernum Files, and then into Scripts to find it.
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If the zone is already loaded into memory, you may have to travel some distance away and back in order to activate the script. Try using a pylon.

 

SW games usually handle stuff like this more gracefully, but this is a remake of a remake of Jeff's very first game so some things have evidently slipped through.

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