Tenderfoot Thahd Rone Posted March 12, 2010 Share Posted March 12, 2010 It doesn't make sense that you have to wait several seconds to load the portal area, then walk over to the portal, then wait again to load the new area. I get that it's the way Jeff wanted it, to tie in with the story, but it's a bit inconvenient. It'd be a lot simpler if you could just click on a pylon and go straight to another one (with the intervening steps just being assumed). Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted March 12, 2010 Share Posted March 12, 2010 Originally Posted By: Rone It'd be a lot simpler if you could just click on a pylon and go straight to another one (with the intervening steps just being assumed). Yes. Especially since the blasted departure/arrival animations take so long and can't be turned off. That wastes almost as much time as needing to load up the new zone. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted March 12, 2010 Share Posted March 12, 2010 Yes, we've complained about this in A4 and A5 as well, but for whatever reason, Jeff seems like making us wait for multiple zone-loads and multiple animations. It's really annoying, though I suppose it's better than the G3 boats. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Firecage Posted March 12, 2010 Share Posted March 12, 2010 Well....I don't think that your character would be able to teleport from pylon to pylon. The pylons are just a return switch. You need a portal to actually teleport somewhere ps. I hated G3 boats. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody waterplant Posted March 12, 2010 Share Posted March 12, 2010 I don't mind the system so much even though it's not the most direct way. The Portal Keep is a good base to store stuff and sell stuff. Also to cash in the flawless crystals. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Øther Posted March 12, 2010 Share Posted March 12, 2010 Are there any other places to sell the flawless crystals? I got a few rewards, but have been hoarding the rest of my crystals. The waiting for the teleportion never has really bothered me very much, except when I have just used the portal/pylon and I have to wait for a little while before I can move. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted March 12, 2010 Share Posted March 12, 2010 The teleporting system isn't perfect, but as long as it gets me where I need to go, I'm happy. Despite its flaws, it sure beats walking everywhere. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Wanderer Posted March 13, 2010 Share Posted March 13, 2010 I liked the teleportation in E3/A3, plus I loved the horses. You got where you were going twice as fast. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Wanderer Posted March 13, 2010 Share Posted March 13, 2010 I liked the teleportation in E3/A3, plus I loved the horses. You got where you were going twice as fast. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted March 13, 2010 Share Posted March 13, 2010 Originally Posted By: Other Are there any other places to sell the flawless crystals? I got a few rewards, but have been hoarding the rest of my crystals. You can sell them anywhere for 50c, but you only get XP for them at the portal keep. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted March 13, 2010 Share Posted March 13, 2010 Originally Posted By: lordofdc Well....I don't think that your character would be able to teleport from pylon to pylon. The pylons are just a return switch. You need a portal to actually teleport somewhere Yes, but touching a pylon could teleport you to the outbound portal area (Fort Avernum, Portal Fortress, or whatever) the first time, so you get the idea, and then just open the destination menu and give you dialogue about going there and entering the portal during the loading screen in order to waste less time. —Alorael, who likes the pylons more than walking but less than a less frustrating hypothetical pylon system. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish echoes Posted March 13, 2010 Share Posted March 13, 2010 I don't mind the routing, especially since the portal master buys surplus goods. But the lag between a completed teleport and being able to move on the new map drives me crazy, and on my computer it's worse in A6 than 4 or 5. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Rone Posted March 13, 2010 Author Share Posted March 13, 2010 Originally Posted By: echoes I don't mind the routing, especially since the portal master buys surplus goods. But the lag between a completed teleport and being able to move on the new map drives me crazy, and on my computer it's worse in A6 than 4 or 5. Same with the lag after using a battle discipline or a skill. It really detracts from the flow of the game. This are really trivial things to be complaining about, of course. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Carranzero Posted March 13, 2010 Share Posted March 13, 2010 Thought about the same thing for the delay between you arrive to the pylon and you can actually move. But remember that what's happening is that you are being re-formed, particle by particle, to the new pylon, and you have to give it time to fully form yourself. You don't want to take an step while your arm hasn't completelly formed (which remembers me of A3 strange cult that had a memorial, and one said "To Sara, who accidentally teleported on solid rock") Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk DokEnkephalin Posted March 13, 2010 Share Posted March 13, 2010 Locking up commands that don't even involve the characters moving or acting, such as checking status, seems like unnecessary interface screw. Playing it the first few times for effect, when the experience is still new to the characters, makes rational sense. But doing it every time just adds gameplay drag, and turns a commonly repeated and required action into an annoyance. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted March 14, 2010 Share Posted March 14, 2010 Originally Posted By: Carranzero (which remembers me of A3 strange cult that had a memorial, and one said "To Sara, who accidentally teleported on solid rock") Sounds like the Cult of the Sacred Item. Wasn't there an apology or something on that memorial also? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Marak Posted March 15, 2010 Share Posted March 15, 2010 As others have said, it's not the system I hate, it's the "your guys are still giving off little puffballs so you can't move for 5 seconds" every time you get past the loading bar. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted March 16, 2010 Share Posted March 16, 2010 I've made a poll based on everybody's comments in this topic -- cast your votes here. Quote Link to comment Share on other sites More sharing options...
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