Burgeoning Battle Gamma Terra Alcolyte Posted December 14, 2009 Share Posted December 14, 2009 In my current playthrough of G2 i noticed that i accidentley sold the "letter to rising" to a store. the shopkeeper no longer has the letter in his inventory. Is there any thing i can do to get it back without reloading? I can reload but i would have to reclear about 8 zones. I know its not the end of the world but i would prefer to have the letter. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted December 14, 2009 Share Posted December 14, 2009 There is probably an SDF code to get it back, but I don't now how you would go about doing that. 8 zones isn't too bad to reload. Do you have an autosave? In other words, have you left the shopkeepers zone yet? Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Terra Alcolyte Posted December 14, 2009 Author Share Posted December 14, 2009 I was in and out of medab "where the shopkeeper is" for over an hour before i noticed that i had lost the letter. I also checked out my last save before i lost the letter.I would have to re play 10 half zones. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Zummi Posted December 14, 2009 Share Posted December 14, 2009 If you haven't entered any area after accidentally selling the letter, you could revert to the autosave save. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted December 14, 2009 Share Posted December 14, 2009 Are you absolutely sure you sold the letter and not some regular paper? (Quest items tend not to be sellable, especially in later games, but I don't remember whether that's true in this specific case.) If you did, then you're out of luck. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Hypnotic Posted December 14, 2009 Share Posted December 14, 2009 I belive that letter can be sold for a grand total of two coins. I think you might have to replay it. How do those shops work? I notice that the most expensive stuff is availbe. Is it possilbe to buy everything back of that shopkeeper until the letter re-appaers? Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Terra Alcolyte Posted December 14, 2009 Author Share Posted December 14, 2009 Thanks for all the help guys. But i can't get the letter back. i'll just have to pick it up in my next play through. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted December 14, 2009 Share Posted December 14, 2009 You could give yourself the item by editing a zone script to give it to you when you enter the zone. You still need the item number. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Lord Safey Posted December 14, 2009 Share Posted December 14, 2009 Have you tried asking the person who gave you the letter for a second? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Shaper Tristan Posted December 14, 2009 Share Posted December 14, 2009 try going thru the game files, its time consuming but you'll eventually find it. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug PGLB Posted December 14, 2009 Share Posted December 14, 2009 I did a quick search for the "Letter to Rising" in Geneforge's scripts... Code: begindefineitem 314; import = 267; it_name = "Letter to Rising"; it_value = 10; it_extra_description = 31; This means that it is item 314. You could add an item by having it as a reward via a dialogue script. For instance, you could place it into a servile's dialogue script. We could do this with Lietz, a young servile in Medab. The original dialogue is located at the bottom of Medab's dialogue script (z17medabdlg.txt): Code: begintalknode 194; state = 200; nextstate = 201; condition = 1; question = "Where are you from, Lietz?"; text1 = "He says in a quiet voice, _Sucia Island._"; You could change this question to also silently add the letter: Code: begintalknode 194; state = 200; nextstate = 201; condition = 1; question = "Where are you from, Lietz?"; text1 = "He says in a quiet voice, _Sucia Island._"; reward_give(314); Just copy the "reward_give(314);" bit and add it to the end of the question. There is probably a better way of doing it, but that's my solution for now. Hope it helped. Quote Link to comment Share on other sites More sharing options...
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