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A6 - Skribbane = Finite but Large XP Gain?


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Note that because the skribbane turn-in XP scales with your level, you get the same XP for turning in 100 skribbane at level 1 as you do at level 50. This means you are also far better off holding onto all of your skribbane until close to the end of the game, since most XP does scale down with level.

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Originally Posted By: Margerine Eclipse
Note that because the skribbane turn-in XP scales with your level, you get the same XP for turning in 100 skribbane at level 1 as you do at level 50. This means you are also far better off holding onto all of your skribbane until close to the end of the game, since most XP does scale down with level.


Well, only if you're optimising for endgame power. But by the endgame you're powerful enough to take everything on anyway, so optimising for endgame power beyond a certain point is silly. If you want to gain a level right now, then it's perfectly reasonable to turn in your skribbane right now.
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Originally Posted By: Thuryl
Originally Posted By: Margerine Eclipse
Note that because the skribbane turn-in XP scales with your level, you get the same XP for turning in 100 skribbane at level 1 as you do at level 50. This means you are also far better off holding onto all of your skribbane until close to the end of the game, since most XP does scale down with level.


Well, only if you're optimising for endgame power. But by the endgame you're powerful enough to take everything on anyway, so optimising for endgame power beyond a certain point is silly. If you want to gain a level right now, then it's perfectly reasonable to turn in your skribbane right now.

Here I'm not sure I agree. The thing to remember is that turning in your skribbane early is kind of like taking skribbane: you get a little boost for a little while, but after a few levels it gradually fades away. If you wait until you're already levelled past the base level for most XP rewards anyway, it will take longer to fade away. The boost, of course, is much, much less dramatic than skribbane's, so it doesn't matter so much. Really it's a question of getting 5 or 10 skill points earlier for a few levels, or 5 or 10 more total towards the end, and maybe getting a few points of trait bonuses earlier for a few levels, or a few extra points of trait bonuses towards the end.
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The skribbane quest reward doesn't scale with level, and many quests do. Thus, the higher your level, the lower your experience award for quests that aren't skribbane, and the harder it is to get experience. Turning in skribbane at very high level gives you a proportionally larger gain.

 

—Alorael, who definitely doesn't think the difference is worthwhile. It's not enough experience to change your game.

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Remember, you also get money for turning in skribbane. So it's actually a couple of levels plus a couple of thousand gold. Admittedly, that's worth about one or two points in a skill from a trainer, but if you're doing something like waiting to raise Parry or Melee Weapons until after you've finished training it, you want those one or two points as soon as possible.

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