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Registration code question.


SevenMass

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Hi all,

 

So I registered A4, and I'm having great fun.

 

But there is this thing that I'm wondering about...

I needed to give a registration code when ordering A4, and I'm wondering: Is the "unlocking code" that is send through e-mail after you bought A4, linked to this registration code?

 

If so, what if I ever needed to re-install A4?

 

How does this work?

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Quote:
Originally written by SevenMass:
If I'd re-download A4 for say.. to replace v1.0 with v1.01 (or any other possible future update) Wouldn't I be re-installing it?

Anyway, such a system seems to be giving Jeff a lot of extra work. And even if it is not a lot, there must be a better way than that!
When you register, you'll recieve instructions on how to back up your registration, so you will not have to e-mail Jeff every time you reinstall the game.
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Quote:
Originally written by Zeviz:
When you register, you'll recieve instructions on how to back up your registration, so you will not have to e-mail Jeff every time you reinstall the game.
Seems more likely to me than the first reply. smile
And I do vaguely remember reading this somewhere.

But.... These instructions can't be send through e-mail? confused

I recieved the key 12th of april, about 14 days ago.
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Quote:
Originally written by SevenMass:
...

But.... These instructions can't be send through e-mail? confused

I recieved the key 12th of april, about 14 days ago.
I don't know why, but for some reason even if you don't order a CD they still send you a package by regular mail. That package contains registration code, a catalogue of their games, instructions on backing up your registration, and maybe a manual (don't remember exactly).
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You only get the hint book if you buy it. You get the manual whether you want it or not.

 

—Alorael, who can assure you that installing an upgrade does not unregister any Spiderweb game. That would be too much of a pain for anyone, including Jeff, who would have to send out many new codes every time he released a patch.

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Quote:
Originally written by Zeviz:
Quote:
Originally written by SevenMass:
...

But.... These instructions can't be send through e-mail? confused

I recieved the key 12th of april, about 14 days ago.
That package contains registration code, a catalogue of their games, instructions on backing up your registration, and maybe a manual (don't remember exactly).
Interesting. I never got any catalogue each time I got a package from Spiderweb. About that manual... There can't be a printed version of the manual, is there? I mean, it's already included with the game...
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Quote:
Originally written by Lo material lo tov:
—Alorael, who can assure you that installing an upgrade does not unregister any Spiderweb game. That would be too much of a pain for anyone, including Jeff, who would have to send out many new codes every time he released a patch.
So the registration code and the key are not linked?

So if I upgrade my hardware and have to do a completely clean install, there are no files I have to transfer from my old system/back-up? (other than the safed game files of course)
Just re-type the key and its unlocked again?

Then what was the point of the registration code?
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The registration code and the key are linked, of course. Your code is only good for the one key that is generated by the program.

 

However, the game remembers that it is registered through a flag set in a settings file. If you back up and restore the old settings file, the game will remain unlocked. Since installing an upgrade does not overwrite the settings file (or shouldn't, I'm not sure), upgrading won't unregister the game.

 

At least that's what I remember from the Avernum Trilogy. A4 might work differently.

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Avernum randomly generates a registration number when you first run it. The correct registration code corresponds to the registration number. If things go wrong and you have to delete everything and reinstall, Avernum randomly generates a new registration number. Neither code nor number are in any way linked to any computer but your own, so a database wouldn't do anything.

 

Without going into details of Spiderweb piracy, there are easier ways to rob Jeff than asking him for registration codes for other people. Besides, I think it's not really a huge risk. Most people probably don't know enough other players of Spiderweb games to make that kind of theft cost Jeff very much.

 

—Alorael, who would like to steer this back away from the illegal and who has nothing more legal to say.

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