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Grain of Salt

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About Grain of Salt

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    Rotghroth Rhapsody
  1. Thanks. It sounded something like that from the error messages, but I wanted to make sure before changing my town too much.
  2. I'm using Carbonized BOE, and I made a fairly large town in the scenario editor. Whenever I enter it, the text box (where it goes "Bug attacks Jenneke) displays a long string of errors like this: No room for graphic: debug 0 0 2647 No room for graphic debug 0 0 2347 and suchlike. Then when I walk into one of the areas with a cat, say, and I'll get a popup error message telling me that Blades doesn't have enough memory to display all the graphics. Graphics it "forgets" look like plain cave floor. It seems to "forget" random graphics each time. Is there any way I can fix
  3. You can look at them with a resource editor. They're in the Geneforge 4 Graphics file. Apparently Battle Alphas can reproduce also.
  4. I didn't have a leadership of five for this quest. I just walked in at the right time.
  5. There isn't a whole lot of point in using Alwan if you're going to effectively negate his existence in every battle.
  6. The reason, as I understand it, is that you would be able to kill children in the game if they existed. Apparently genocide of every living thing isn't as bad as killing one child.
  7. To go by A3 where they fight the roaches, GIFTS are surprisingly strong. Which may be a downside when you finally decide to kill it and stop the high-pitched, chirpy voice.
  8. And even if there was, sorry, but your suggestions sound like the typical "ZOmG! What if there were huge drakon/eyebeast mutants that could eat whole cities and they could shape and they would have laser eye beams and they would be like cool..." Taunt skill sounds like a halfway decent idea, though. EDIT: Oh, it's a typo.
  9. Quote: Originally written by ThirdParty: As it stands, rogue creations and such are a problem because power is in the hands of so few; the majority of people are not able to defend themselves. If more people were allowed to shape, then there would be more accidents, but they'd each be quickly contained. (Having an evil drakon or two wandering about wouldn't be a problem if every town had ten mages in it--some human, some drayk--capable of shaping, not fully trusting each other but obeying the laws because each is outnumbered.) The trouble with that is that humans (and genetically modified
  10. FOR AKHARI!!! *attacks Waylander*
  11. Quote: Originally written by Spidweb: "Why aren't there any children in Geneforge?" Part of it is the expense of graphics, as someone mentioned. But, if you'll think on it, you'll notice that there are almost no children in any computer RPGs. A lot of the reason for that is tactics/cowardice on the part of people in the industry. It's already getting politically and legally tough for us. Nobody wants to open themselves up to someone saying, "Hey! In their game, it's possible to chop up little kids with a sword! Ban it now!" - Jeff Vogel Say what? I distinctly remember children in A2- th
  12. It's interesting how the "mindset criteria" for becoming a Shaper varies. Greta expresses general doubts, and is immediately thrown back out. A mage in South End said he was thrown out for being too kind towards serviles. Yet Litalia tried to kill her master, and was laughed at and told something along the lines of "This is all part of the process, you'll learn in time."
  13. You can also destroy the spawner here and convert to the rebels later.
  14. Quote: Originally written by Thuryl: You'll also have to think very carefully about how to make the special item take the party to another town in the first place; the only way to directly send a party to another town is a Stairway node, and you can't call a Stairway node with a special item. Not to boast or anything, but see here .
  15. Congrats, Bain! I am immortalized in a readme file! I can now die happily.
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