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Questionably Legal

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Posts posted by Questionably Legal

  1. There are no genres that I totally avoid, including the much maligned rap. However, I dislike many things, including a substantial amount of rap. (And anything my sister subjects me to, as a matter of principle. :p ) Across the range of genres my favorite artists are; Fort Minor, TFK/Linkin Park, Disturbed, Nickelback (gasp), Blue Stali, The Script, Weird Al Yankovic, ROOKiEZ is PUNK'D (jpop), and Chopin.

  2. Actually, three of the Geneforge games are the same continent, and two are on islands off the coast of that continent (with the PC visiting said continent in the endings).

    Yes, but during gameplay the only area that gets revisited in a later game is possibly the former drypeak area in G5, and it's rather changed.

  3. Having the previous game's protagonist be absent and extemely vague will be harder to pull of the in geneforge, where every game got a new continent, since presumably every Avadon will have significant time spent in... uh... Avadon. :crazy:

     

     

    [Edit] Just saw Triumph's post, and while I agree that the PC's actions don't make the biggest impact on the world in general, they very much affected the companion characters, if they're are still around (and I think they will be).

  4. Geneforge 1 Spoilers ahoy:

     

    G1 has answers to most of this, I think. It mentions that making a new type of creation essentially involves taking an existing creation or animal and bombarding it with different types of shaping magic, to see what it does--even the ancestors of the Shapers used it offensively, to shape their enemies. The big breakthrough is that being able to see and eventually understand the DNA "scrolls" means the process won't be random. I seem to recall that the Geneforge is said to contain the genetic recipe for the "perfect being".

     

    Presumably this is based on humanity, but it's at least concievable here that the design for this superman could have been "from scratch". At the very least, it doesn't seem that Shapers could simply design their own creations from the ground up WITHOUT the Sucia Island knowledge. So some rebel creations might be entirely "new" in this sense; maybe not the conventional creations, but the alluded to viruses and diseases and so forth could be.

     

    I don't think any of the creations introduced in later games are "from scratch". In G3 rotgroths are called a kind of modified battle alpha, someone (I forget who) says they think gazers are some type of super-vlish, and drakons are obviously evolved drayks. In G4, war tralls look suspiciously like yet another variation on your basic Gorilla-Thing That Puches StuffTM , wingbolts are flying glaaks, and kyshakks. . . um. . . vaguely resemble roamers. :whistle:

     

    Also the "Shaping your enemies in battle" thing seems sort of inefficient compared to simply blasting them with fire. :p

  5. In G4 you can get a heap of XP right in the first zone, if you get in the killing blow on this Battle Alpha (or something) that Greta fights. I thought this might be similar, but I guess the point is that Shanti isn't actually very tough.

    I could never do that. In fact, I almost never got any XP in G4 from any(non-boss) enemy that a NPC did much damage to, including everthing in the first zone. It left me with the impression that you needed to do the majority of damage in order to get XP for killing anything. How did you do that!?

     

    Unless you're using cheats to be waaay tougher than you should be in that zone. ;)

  6. I don't mind the lack of music myself, there is ambient sound in most of the games (I can't remember if the first Geneforge has it), but if i would definitely say go for music without vocals. I recommend the Fairy Tail OST (vol. 1), especially the tracks "Tower of Heaven" and "Main Theme".

     

    Have fun with the series!

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