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The Almighty Doer of Stuff

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Everything posted by The Almighty Doer of Stuff

  1. I just tried it in Windows XP. The behavior was the same. It must be a legacy problem. Also it wouldn't detect my custom graphics sheet, which is weird. But at least I know the issue now. Transform Terrain doesn't work either. I'm pretty sure this is supposed to be possible...
  2. To clarify a bit more, the preset party is not a new party. It has level 7 Priest and Mage spells, all alchemical recipes, and other high-level stats, so the player can experiment with them. Also, the party is already in the tutorial scenario to simplify access to it. At least in my copy of legacy BoE that I was hoping would work, there was a note visible on the main menu screen, below the party and to the left of the copyright notice, telling new players they can simply load TUTORIAL.SAV to learn how to play, to make it obvious. I wonder, though, if the bugs might have actually been present in legacy BoE. I don't think the item charges bug was, though... But maybe I could use Transform Terrain or something instead for the door, crumbling wall, and secret door.
  3. The tutorial is strictly to teach gameplay mechanics, not to teach players to play well and experiment with their own parties. No new progress. I haven't been feeling OK mentally. I will keep going when I can though.
  4. One Time Messages are supposed to appear repeatedly, as long as you don't set them with a flag. I deliberately didn't set a flag, in case the player needed to review the information. So if it uses a different format, can it still run legacy custom scenarios? I think I heard it only runs the default three...
  5. His personality was in fact set to -1 instead of 0. Whoops. The Transform Terrain bug is weird, because as you saw, it works twice in the hallway you enter the room from. I'm about ready to give up on BoE, frustratingly. It's too hard to make things work consistently given what we have, and nobody seems interested in really developing it. I thought this would have worked. BoE was a central part of my childhood but it seems to just be dead... EDIT: CelticMinstrel just told me CBoE's only problem, besides legacy problems, is there is no character editor. I may try to regroup tomorrow and see if I can keep going with the tutorial, then.
  6. It's specifically problematic when trying to lock open doors, put cracked walls back up, and reseal discovered secret doors. But I think it was working before... Here it is: http://bladesofexile.com/scenario_archive/Blades_Of_Exile_Tutorial_BETA_01_by_ADoS.zip It has some bugs and unfinished parts, as well as a situation with dummy spiders which I think could be majorly improved. Also the preset party is not well-made for the scenario right now. I may need help balancing the combat dummies and the preset party. There is a temporary passage at the beginning into the first room for convenience, but that will be closed and the party properly located when it's finished. Thanks for helping!
  7. I'm encountering major issues regarding placed items not presenting with the charges I set for them in-town, and Transform Terrain and Transform Rectangle Terrain having no effect. Is this normal, or might it be a result of using that compatibility layer thing?
  8. I'm going to put it on BladesOfExile.com soon. The website is going to be REALLY simple at first because I'm busy, but it will at least have the patched Windows BoE, a link to and description of the software that lets you play old games on modern Windows, and the collection of scenarios. EDIT: Here it is, just piled in a folder. I plan to leave it in that folder, for future use. Index pages and other content coming eventually, I hope. http://bladesofexile.com/scenario_archive/ EDIT 2: Nevermind Edit 2.
  9. I've created a BoE tutorial scenario! I just need to create a special TUTORIAL.SAV party and test the thing. I plan to do that tomorrow.
  10. Americans are so prone to disinformation campaigns that Russia has been caught conducting such campaigns here to benefit their own interest in destabilizing America. I'm not sure what makes Americans so gullible.
  11. I voted Democrat up and down the ballot, and also for ranked choice voting in Massachusetts. I would have preferred European-style socialists. I believe Bernie Sanders is, internally, a European-style socialist, even if he doesn't push that hard for it. His strategy seems to be to repackage, promote, and educate about those European-style socialist values he can make palatable to the American people. I think if Americans paid more attention to global politics, he'd be presenting himself as far more socialist than he does. Democrats vs. Republicans is an illusion. The country is run by wealthy, powerful people suffering from empathy loss, experts at dominating the political conversation and manipulating the populace into self-sabotaging. I don't believe we're ever going to see real, positive change in America until those people are assisted with managing their illnesses. Waving signs, shouting from podiums, and throwing insults and demands have not, thus far, been especially effective at getting the American people what they want or need. Economic prosperity does not "trickle down", but peace, love, and understanding do. We'll either learn that or wipe ourselves out.
  12. "Grinding" in video games means repeating a monotonous action for an extended number of times to increase a statistic or resource to an arbitrary level. There are a few respawning mobs but mostly you're only making a few trips back and forth to gather the loot that's already on the ground after you've cleared the dungeon. There's a mostly set amount of work to be done. That's figuratively "a grind" but it's not "grinding" in the video games jargon sense.
  13. Yeah, you can grind for resources, EXP, or Knowledge Brews in Exile games, although it only takes you so far, due not just to the level cap, but also due to the fact that outdoor wandering mobs will start fleeing and there's no "fight anyway" option in Exile. It's optional though. Even without grinding, I've become more or less unstoppable in my current play through Exile 3 just from doing half of Upper Exile before heading to the surface. The grinding, optional or not, isn't really the main thrust of this discussion though. As has been discussed elsewhere on the forum, the number of formal "quests" increases dramatically as more and more games are developed. In Exile, you don't have quest markers on the map, but there's not really a lot of quests to keep track of in the first place. I think that might be significant.
  14. How about sticking those in a corner of the icon? No symbol for level 1, then the symbol gets more dramatic as it strengthens. Just something I threw together, take it or leave it. No big deal.
  15. I envy people who are able to tease people who don't have endless free time. Lucky you. Are you twelve years old? I have nothing but time on my hands for now, but that won't last long. It feels like mere minutes are passing between the Weekend Briefing emails I get from the New York Times. My long-distance best friend is 76 years old and I'm terrified that I won't have the time to spend with him by virtue of his age. Time blows by and I desperately wish it would slow down. I don't want to spend even a precious minute flopping around doing mundane clerical tasks just to play a game.
  16. Following the link at the end of that thread, it looks like, if it's the same in Exile, I'm already running late, at day 10 still exploring Upper Exile... Thanks!
  17. I looked at the walkthroughs and hintguides in the forum header and did a bit of googling. I can't find how long it takes for surface cities to crumble. I'm surprised this information isn't easier to find. Does anyone know how long it takes to do how much damage? I know we used to have a list somewhere. I remember reading it... There are also two time-based events in the underworld, as I understand.
  18. He says it elsewhere in the conversation, not in that conversation node. You need to ask him why he was exiled. He still doesn't say it directly, but it's implied more there than in his actual performance of The Chart, as I recall. I'll go check... EDIT: Nope, I was remembering wrong. He says, "I think I just said more Truth than they were ready for!" Honestly I have some Chart-like ideas and experiences myself, but I won't go into them because it's Googly. Suffice to say that often, in the movies, the crazy guy with the wall covered in newspaper clippings and photos connected with thumbtacks and string turns out to be right in the end. Maybe Bernie is telling you valuable information but you're just not ready for the truth either. But I can't shake the feeling that mental illness is mentioned SOMEWHERE. I dunno. It's at the least implied that the mentally ill would be sent down. Anyone who doesn't fit in tends to be.
  19. Bernie from Formello, with The Chart, was exiled for his mental illness. It's also possible the player's party was already familiar with coping skills and just learned to apply them differently upon being traumatized by the horrifying descriptions and depictions of grotesque rituals. The description of the "item" states that they are not cured; they are haunted from then on with flashbacks and nightmares. They teach themselves skills. It's rare, but it's not something that doesn't happen. I've done it myself. I had the psychological maturity of a four year old until a couple years ago. I was traumatized by severe abuse at a psychiatric hospital and nearly commited suicide, but I ended up in the ER instead. After what happened to me they wanted to put me in their own psych unit because they could personally make sure I was safe there. When I left that ER five days later, without having actually been admitted to a psych unit, I had trained myself until my therapist told me I had matured seventeen years in those five days plus the week that followed, directing my own therapy.
  20. Spiderlicious 2 is a good theme. It reflects the color scheme of the early days of the forum, way back in 2001. Someone made that theme for nostalgic purposes. Slarty, I think? Not sure. The sign in link is there in Default, it's just the same color as the background. It's to the left of Sign Up.
  21. I'm finding that Exile 3 feels less bogged down than A1:EftP or A2:CS. There's a lot less description and flavor like I said, and Jeff's writing is engaging in the remake remakes, but Exile 3 feels easier to play without thirty screenfuls of text in every town. I'm surprised. I thought I would like it less, but I don't. I forgot to add a point of Luck when I created my party, and got worried when I saw Slarty's post earlier in this thread and remembered. But then I remembered Luck costs 0 gold to train in, just skill points, so it's better to train it after party creation, where everything else that is otherwise not free, is still free.
  22. It's permanent. Also, there's no cure for mental illness in real life, and nobody seems to be studying it in game. It ultimately comes down to the sufferer to learn to cope rather than have someone else fix it for you. In real life therapy is often available, but there are no therapists in Avernum that i'm aware of, and in the Empire people with mental illness end up in Avernum as well.
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