Nim
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
It's QA + Dex + luck + lvl that influence initiative in G2. Iirc speed helps too.- 242 replies
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
Can't you just cheat yourself all creations and run a field test ?- 242 replies
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
I'd try Rots but forget about Glaahks. Thanks to the old ap system melee creations are rather lackluster.- 242 replies
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
G2 is very uneven in difficulty iirc and level x doesn't say much, items play a huge part in your power. Still, a shaper on easy shouldn't really have problems.- 242 replies
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
You are putting way too much thought into small stuff like this barzahl shaper/guardian thing. Jeff forgot the whole second shaper continent and thus we are now stuck with terrestria- 242 replies
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
God that looks hideous And yes you can go unaligned, as long as you are not in any faction when you leave the valley and have taken care of the threats the loyalist encampment shapers told you of you'll get the unaligned ending.- 242 replies
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
Oh, you are going to like the Takers Just checked, the box that switches of the pylons is between two blue serviles near their beds. After that it's two levers to the left and right of the gate.- 242 replies
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
You could always join the Barzites, that would make sure the pylons definitely don't attack you- 242 replies
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Nerfing stuff in a single player game because it makes a tiny % of players too powerful sounds like a really bad idea. What about everyone who is not an expert ?
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
There is a box in the guard house with the serviles that deactivates the pylons.They should let you go to it if you tell them you forgot your pass, you def have enough leadership. After that you have to hit 2 more boxes iirc on each side of the gate and that opens it and clears the area so you can finally go north.- 242 replies
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
Do you have no leadership alhoon ? Iirc you only need around 6 or so to get Krogst to calm down. And same with the gate guards. And just fyi he is a special QA trainer, so maybe don't kill him yet ?- 242 replies
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
You can leave all factions by telling them that you want out except Zak, if you want to leave him you have to join another faction. Not even sure that using canisters does anything appreciable in G2.- 242 replies
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GF2 - My playthrough (full of spoilers)
Nim replied to alhoon's topic in Geneforge Series - Originals
Yeah, it does. Was fixed in G3 and not an issue in G1 due to flat skill costs.- 242 replies
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I could swear there was an item site here (Dahak or smth) that was pretty comprehensive. Edit: Yup, he still has a link to it in his sig but it is frozen.
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If you go rebel on Dhonal you are locked in. Only going shaper has you get another chance on island 4 to turn rebel. That seems to be the intended way.Shenanigans involving killing/not killing Mr K contrary to your chosen faction are clearly not handled well by the game ( you said so yourself in the ending topic "The game doesn't seem to have been designed for my loophole exploitation, muddling the ending.")
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You didn't lock yourself into any side yet no worries. Thankfully that was only a thing in G2. You can safely use books and canisters from G3 onwards without compromising training.
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Rampant canister use only matters if you go rebel and then really only in one very late instance (a certain cave).
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Strong Daze ftw. At least as ridic as Parry but way cheaper in skillpoints. And iirc you can get it really early by joining Zak and buying it from that botany shaper. Mind, neither of these is needed to easily beat the game on torment, speed and initiative (QA+Dex) is enough for that.
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What do you think of Litalia?
Nim replied to Unbound Servile's topic in Geneforge Series - Originals
You can talk to her standing just outside the door, no need to join Ghaldring -
GF1: What level were you when you completed the Crypt?
Nim replied to Voxelated's topic in Geneforge Series - Originals
Lvl 30 is achievable in the Inner Crypt but that's a long and boring slog. Early 20s is plenty to beat everything, it's not as if a few skillpoints make you that much stronger (10-cap makes sure of that). -
Taygens Guardian will train you if you work for Alwan but not for Astoria iirc. And are you sure you want to wait ~4 years till you meet Carnelian when you could do so today ?
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Sounds about right, for the loyal ones that is
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True, I guess using a bunch of canisters doesn't make one a lifecrafter yet. And I forgot Monarch too, shame on me I'm counting at least 12 shapers in G2 alone who aren't quite loyal, surprisingly many.
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You forgot Jared and the two newbie lifecrafters who die in the tutorial. I suppose the lack of others may be due to the crushing defeat the human half of the rebellion had at Thornton ?
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Diwaniya wouldn't have done much, maybe some prison time for Lankan. Which makes the whole situation all the more infuriating.