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Nim

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Everything posted by Nim

  1. G1&2 had d8 for melee (ignore that at least G1 says d7, someone here did some digging and it is d8) which is 4,5 avg and G3 has d4 = 2,5 avg. 2,5 of 4,5 is 5/9 or 0,5555..... Does that make sense ?
  2. I'm really not sure what exactly you mean by could you reword that maybe ? Essence is certainly an issue early to mid-game when you can't just put all skillpoints into intelligence and skip out on creation skills, leadership, mechanics, healing, mental and blessing magic. Well you could I guess So much simpler to look at facts http://spiderwebforu...-long-analysis/
  3. Liking Glaahks is fine. Saying they are the only other worthwhile creation apart from Vlish in G3 is not And what Slarty just said.
  4. What kind of agent doesn't need essence ? Are you serious ? The only thing a glaahk has going for it is its stun ability, melee damage is lousy in G3 and with the old ap system I can't see why you wouldn't always prefer ranged creations. The scaling is the same in G1-3, guardians get 1/3 the spellenergy of agents.
  5. The most powerful defensively sure. Which matters only when you get hit a lot. I don't see how they can keep up to par offensively with a shaper tho, not sure about battle magic agents. Please not that discussion again
  6. This is part of the ending when you only do the "Locate Zakary, Locate Barzahl and Find Shanti quests".
  7. Triola doesn't matter. Iirc the Awakened can be completely ignored in the unaligned ending. This is Ghaldrings faction guide. http://spiderwebforu...in-geneforge-2/ https://app.box.com/shared/e099rcyq0c So it sounds like you messed up somewhere with killing Barzahl.
  8. Can't you just pull them one by one out of the room ?
  9. Nice post about the damn Traks, idonotexist42. Just to add, wiping out all who can shape and all knowledge wouldn't work. That would set the clock back to before the protoshapers on Sucia discovered shaping. You'd have to remove the possiblity to shape from the universe. And good luck with that Slarty, was Alwan that bad re mindfulness of consequences ? The only thing I remember is that he may have turned a blind eye to what Koerner was doing in G5 ? Iirc he was fine in G4.
  10. Least reckless when compared to 2 crazy factions doesn't mean a lot. And really, all their shaping efforts are made by one crazy shaper who is growing madder with each canister. That's still a recipe for disaster. More likely Jeff simply went for the feelgood ending and ignored the contradictions to ingame happenenings. See also the Barzite ending. How much fun would it be if you help the awakened and they lose control of their drakons who then take over. Or as a barzite you simply go crazy. Who said that ? The barrier can work assuming you make damn sure the drakons are under absolute control. Judging from the the drakon you have to get rid of in the barrier, the other factions results with drakons and later games the odds for that seem slim though. The flaw in their ideological premise is that it ignores reality. Expecting a global superpower that is immensely more powerful to treat you as equals is a fools errand. Trying to get that superpower to recognize your rights by fighting a defensive war is only going to work in an ending slide. In reality the shapers would have a massive manpower, resource and research advantage, it would simply be a question of time. Why would the shapers ever negotiate there ?
  11. Not sure that Tuldaric was this unmindful when he actually set things in motion. And how can Ellrah be aware of the consequences when he doesn't have any idea what the geneforge is or what it will do to the player ? Putting Alwan in with two traitors is a bit unfair. Apart from that I agree which is why unaligned is the way to go for me.
  12. Since when does the general populace matter ? Ellrah matters. So do Tuldaric and Pinner. Random awakened in Medab or Vakkiri ? Nah. Disagree. In both G1 and G2 the Awakened are working from a flawed premise, that they can (want to) deal with the shapers as equals. A ridiculous stance born out of ignorance. And in both games their ultimate plan to defend against the shapers is equally flawed. Telling you to use the Geneforge so that you can deal with the shapers when that thing is the reason Sucia was barred makes sense how ? There was never any chance the shapers would deal with someone who used it. And let's not forget Ellrah's reaction once you actually do use it. Being scared at how you turned out. What the heck did he expect would happen ? And don't get me started on the Barrier of the Wind in G2. Making drakons is bad enough as is, but not having any means to control them ? And giving them the ability to fly ? How is that not going to backfire ? Especially when the only person who could do something about it (Tuldaric) is right on the way to canister madness and doesn't really care about the Awakened anymore ? The tragedy of the serviles. They never stood a chance. They were always dependent on others to give them what they wanted/needed.
  13. Rational beings would take into account that actions have consequences. Something the awakened don't do. They are ignorant and that makes them dangerous.
  14. Glad you got it working. Definitely not optimal how buried this is.
  15. http://spiderwebforums.ipbhost.com/index.php?/topic/19424-geneforge-1-3-extremely-sluggish-xp-32-bit-steam-versions/ Might be worth a shot ?
  16. So you won't need to buy most spells and creations, you can probably also skip Brodus training, it's expensive and as a Guardian you won't save that many skillpoints. That leaves Krogst QA training which is 6k iirc and can be done regardless of prior investments so do it once you have QA nearly where you want it. Blessing Magic. Though it's going to take him a while to get to 100 spellenergy to be able to actually use speed.
  17. You won't be able to buy everything. Not a problem unless you're OCD Joining factions is def the way to go just be advised that doing so will cut off some of the other sects merchants for the time being. Also you can only leave Zak through joining another faction as he lacks the proper dialogue option. Which can make things awkward early on if you run out of merchants. What kind of character are you building ?
  18. Don't talk to Lankan, go kill the spawners and then get rid of the canister in Dhonals Keep.
  19. 28 should be the max you can reach with the inner crypt spawns.
  20. I did a no-canister run on torment with a melee singleton a few weeks (months ?) ago. The biggest problem was that the duration of speed pots sucks. No healing and curing were minor annoyances.
  21. The sholai smith in the patrolled dell trades with you once you get the taker amulet.
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