Jump to content

Dintiradan

Member
  • Posts

    3,851
  • Joined

Everything posted by Dintiradan

  1. Sorry to disappoint, but I've only got one now, and it's a complete guess: 467. From the One I reach out to the Five! - Adam Warlock's attempt to influence the Infinity Gauntlet from afar Adam Warlock is a character in the Infinity Gauntlet series (and probably a character in other Gauntlet-centric storylines?). The titular Infinity Gauntlet is formed by mounting Infinity Gems on it, of which there are six. I'm guessing (since I haven't actually read any of it) that at some point Adam Warlock acquires one of the Gems and tries to magically influence the other five through it.
  2. Got it. 481. Wiz-Burj - Rappin' skyscraper The Burj Khalifa is a skyscraper in Dubai. Wiz Khalifa is a rapper, I'm told. To be honest I'm more familiar with his sister Mia. 482. Atlatlas - Greco-Aztec David and Goliath story An atlatl is a Mesoamerican tool used to throw spears. Atlas was the titan who held up the sky. The "David and Goliath story" is about someone slaying a giant with a sling (a tool used to throw stones).
  3. 461. Death Addend - Target of a Golden Axe villain, maybe Golden Axe is an arcade/PC game that had Death Adder as the main villain (who had a fantastic helmet, I must say). An addend is one of the terms in an addition expression. 466. Some Orc - The critique of democracy offered by Shelob's web, maybe Shelob of Lord of the Rings fame was a giant spider who lived in a mountain pass on the borders of Mordor. Charlotte of Charlotte's Web fame was a not-giant spider who saved her porcine friend Wilbur by inscribing praises to him in her webs ("Some Pig" was the first of these). This made Wilbur a celebrity, not Charlotte, which is something that confused Baby Dintiradan. 477. Antici--- - Famous Frank line Frank-n-Furter is one of the main characters in The Rocky Horror Picture Show. He says and sings many lines, but this one will make you shiver the most. 497. Tectonic Suit - Continental plate armor Continental plates are also known as tectonic plates. A suit made out of them would protect you but be rather cumbersome. I'll keep looking.
  4. guess what folks it's that time again see how you've grown as a person or how you haven't
  5. time to have everyone vote on a psychographic profile for each character
  6. Do what I did in Avadon and manually count the spaces each and every time you make a ranged attack. :|
  7. I haven't touched my FreeWebs account in a long, long time (the fact that I still refer to it as 'FreeWebs' probably tells you enough), so I'm guessing my account was frozen due to inactivity. If, for whatever reason, you need to access something I had there, you'll probably be able to find it at http://dintiradan.ermarian.net
  8. I got stuck thinking it was an "It's a Long Way to Tipperary" reference.
  9. I was going to facetiously pair every PDN with "just a pile of unhappy words", but upon a second reading I am able to get a couple: 357. Bistromath Mathonwy - "Requires non-alcoholic drinks when not at warp" (The Bistromath used a restaurant as its warp engine, and King Math (or Mathonwy?) had to hang out with virgins when not at war. Why Lloyd Alexander omitted that in his books, I'll never know.) 363: Jayk Armitage - "Geneforge goes cyberpunk?" (I've never played the Geneforges, but "Jayk" looks Geneforge-y. Armitage is from Neuromancer.)
  10. Bizarre. Could you imagine if I posted weird links all the time?
  11. Your move_to_new_town line doesn't end in a semi-colon. That's probably it. If that doesn't fix things, try changing the state number (in both your script and in the editor) to 10 or higher. The editor asks for states to start at 10; I don't know if that's a requirement or just convention, though.
  12. Create a special encounter rectangle along the border of the town, then in the script for that state have a move_to_new_town call. It's even possible to avoid outdoors completely using this method. Also, you're able to adjust the boundaries of a town in the editor (somehow; I don't have it open right now but I think there's a tool that lets you do that). So if you need a bit of extra space, it's possible.
  13. I agree, but it seems most people have an immediate aversion to it. It's all a matter of what you're used to.
  14. Going the "what's weird for other ethnicities" route, I've had paardenrookvlees which is good but apparently taboo for most other people. Not a fan of maatjes. And of course giving dropjes to people always makes for good entertainment. Outside of that... I've had beef tongue? Alligator jambalaya? Maybe bison counts as weird for some people?
  15. For what it's worth, using te_move_block_* was my first instinct too. There are two ways of making terrains blockable/unblockable in BoA, and the only way to know which one to use is to look at corescendata.txt and corescendata2.txt in the Data folder and see how the terrain you're importing from is defined. In this case, you're importing from the pool terrain, which imports from the boulder terrain, which uses te_full_move_block instead of te_move_block_*. You'd think that changing te_full_move_block would change te_move_block_* as a side-effect, but such is BoA scripting.
  16. Hi Dracomancer! If your scenario's filename is `yggdrasil` (you have a `yggdrasil.bas` file and `yggdrasil.txt` file inside a `yggdrasil` folder), you need to create a `yggdrasildata.txt` text file. This will hold your terrain definitions, among other things. Chapter 2.5 of the documentation tells you how to create custom terrains, and the list of characteristics you can give terrains. The one you're interested in is `te_full_move_block`; if this is set to zero, players can walk through the terrain. What you want to do is create a copy of terrain 285 and change that characteristic. Here's what your `yggdrasildata.txt` file should look like: beginscendatascript; begindefineterrain 422; import = 285; te_full_move_block = 0; That's a start. You can of course add more to the definition (see if you can add a splashing sound effect whenever the puddle is stepped on).
  17. It's worse than that, Triumph. There never was any "Spiderweb Software forums". You've dreamed the whole place up, imagining it for close to seven years. Your family misses you, Triumph. We've been arguing with the doctors, but they've lost all hope. It's been seven years. They're pulling the plug tomorrow. Triumph, can you hear us? Please Triumph, come back to us. We miss you.
  18. *blows the dust off his copy of the List*
  19. I agree with Owenrus and Necris Omega. Kingdoms may want to fight you, but empires want to take you over. I think the other factor is just taking narrative tropes to their logical extreme. You want to have underdogs fighting against a big bad, and what's bigger than an empire? Make it an empire that wants to take over everything, and you're in standard fantasy territory. (And if your protagonists are underdogs, the little guys fighting against the system, why not make them literally little? Boom, hobbits.)
  20. Y'all should be following this campaign. If nothing else, me being the only non-player with Nalyd's ear is probably a bad thing. P.S. More eyeballs, please. Never enough eyeballs.
  21. Dintiradan

    2015 Movies

    Much like Lilith succinctly states, it is Pretty Good. Of the previous films, it's most like Road Warrior, so if you liked that, you'll probably like Fury Road.
×
×
  • Create New...