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Posts posted by Micawber
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My uncle knows which is?
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Plus, if you're planning to fight the golems, I recommend you equip some fire resistant, acid resistant, cold resistant and magic resistant rings and/or charms.
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I'm impressed that Relaek registered four years ago and that was his/her first post!
Edit: pesky spelling mistake.
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I can't believe mass madness is a necessity; I never cast it in g2/g3. Strong daze is adequate, surely. And I assume madness gems still exist?
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That happened to me as a Guardian. As a Shaper, however, I barely broke a sweat wiping out the crypt.
Edit: forgot to say, having used the geneforge first on both occasions.
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Berra is in Fort Emergence. You need to go into the mages' quarters in the south east corner of the fort.
If you're having trouble finding characters, the walkthroughs at gamefaqs.com might be worth a look: Avernum 3 guides .
Edit: simultaneous posting - with identical content! Oh well.
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Not sure what you mean about the secret tunnel being a dead end? It opens when you approach it.
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Quote:
Thuryl, you are aware that Tripod does not allow hotlinking of images, right?
Anyhow, you're obviously not aware that the Ronams were an ancient race of warriors, thought to have been related to the outisders. -
You need a crescent stone, which you get by killing one of two special monsters. One of them is in the western wastes, if I remember rightly.
As for what's inside the shaper crypt: lots of dead shapers. What do you expect? Just because they're dead doesn't stop them attacking you, however...
For fuller answers, consult the FAQ.
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One could have a lot of fun with this. I for one would like to see the following cheatcodes:
- unlockalldoors: this is self-explanatory
- turretsdie: all turrets in the zone spontaneously combust
- shortcircuit: ditto for pylons
- weedkiller: ditto for shrubs
- clawbugsgalore: randomly fill the zone with clawbugs; good source of xp
- obsessivecompulsivesort: automatically sorts all the items that are lying about around untidily into neat piles of like items in tidy rows near the zone entrances, ready to be carted off and sold by the PC
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I think I already have one of these. <Checks>. Yes I do. I think it was drawn by Travis Reynolds.
Link .
Edit: Now I look a bit closer, I see it isn't so complete as yours. So thanks, good show.
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And this year's prize for under-statement of the year goes to...
<Fanfare>
MagmaDragoon, for this gem:
Quote:It's a bit hipnotic.Seriously, after looking at that image, I need my eyes transplanted. Never mind what it did to my sanity.
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Now I really, really want to buy a Mac
Hooray for Geneforge 4!
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Quote:Originally written by The Mystic:
Actually, I think Trajkov is as insane as your character, maybe more; it just doesn't show as much in the game.
Sorry, but I think the whole thing about Trajkov is that he is a stronger character than the PC; he can cope with the power of the Geneforge while you -- a mere apprentice -- cannot. -
So there really is no place like Oglai, and not even Oglai.
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You got the wrong boat. There are 2 docks in the western keep - one takes you to Greenwood Isle (and does so all through the game), the other takes you to the mainland (and is only available at the end).
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irony : the use of words to express something other than and especially the opposite of the literal meaning.
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Quote:Originally written by Randomizer:
Batons reload automatically in combat. I think you could go into fight mode when there is nothing around and target something with it to get it to reload, and then hit escape to cancel.
GF1 and GF2/3 differ in how batons reload. In GF1 you always lose an attack turn when you reload. In GF2/3 you still get to attack when you reload. -
The secret of success in mathematics? Plagiarize. Let no one else's work evade your eyes.
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Oooh! An Avernum thread. What a nice change.
I didn't find those fights too bad, although admittedly the ability of mung demons to fire their dumbfounding ray through walls the other side of the town is rather irritating. Nonetheless the hardest part of A1 for me was acquiring all the parts of demonslayer, I lost count of how many times I went through that ****ing slith temple.
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Is that the same ending you get if you complete all quests as a loyalist and then kill Zakary (after all he is a traitor too)?
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Well I used a heck of a lot of canisters on that game...
For clarity, the ending I describe says that you "didn't complete all the tasks Zakary set you". Actually I did, but I didn't go back and tell him so. As Randomizer said, you must report it to the proper person, so bureaucratic.
Anyhow, I'd never seen this ending before and was somewhat narked to see it now, considering all the services I had rendered to the shapers.
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I just found that even if you kill Barzahl, Tuldaric, and the three Taker Drayks, and destroy the Geneforge, you still get the "unfinished ending" (the one where you get executed).
Apparently destroying the geneforge doesn't count as finishing the game unless you go back and tell Zakary you did it. How bureaucratic; nothing is done unless the paperwork is completed.
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Quote:Originally written by Randomizer:
There is also that strange mage in Periges in southwest Valorium near the mines.
Complete Exile 2 outdoor map (massive spoilers)
in The Exile Trilogy
Posted
Oooh! Oooh! The original Exile 2 graphics!