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alhoon

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Everything posted by alhoon

  1. If you talk with Greta in the Drakon city, after you go into Astoria's faction she more or less admits she works with Astoria. And during Astoria's quests you're sent to burn the letters they have exchanged as they are incriminating. It is a bit strange that Greta never sees much fallout for that cooperation. The Drakon guy in that cave before Gazaki-Uss is going through a lot of trouble just before he didn't reveal the Secret Access Route, but Greta is writing to Astoria, gives her information (Shadow Road etc), pauses the campaign against her and she doesn't get even a wink.
  2. Didn't the end credits say what happened to her? Greta was working with Astoria after all.
  3. Nope, THERE IS a new area in the Guardian mod. Completely new, 82th zone. Not reworked old zone. You have to complete a quest to find it though. It is possible to add new areas but it is hard work.
  4. It also made me miss some clues cause the terrain changed and I couldn't easily spot them.
  5. I tried to find the mod I talk about but I failed. Someone has recommended it to me I think. I also remember I manually changed some things.
  6. Eh... I certainly used this mod or a mod similar to this one for GF2.
  7. The remake is on the plans. I have resisted for 3+ years, I can resist for 1 1/2 more. I had trouble reconciling with GF2 bizarre inventory and mechanics despite the nice story. I don't want to spoil GF1.
  8. There was what?! Damn... that remake can't come fast enough!
  9. If it was not intentional, or at the very least, desirable by the Shaper that made it, they would have absorbed the Ornk immediately, not sent it to the foundry for evaluation.
  10. Well, the Ornk escaped. The ornk. So I guess not.
  11. Ahem... let's take a moment to recall that Drayks, the exact definition of what you said, have been created centuries before the sentient ornk and they were far smarter from what I see of them. It indeed makes sense to start with Ornks. But... when you want to impress your superiors, you go for the smart deathmachine and laugh at the guys over the other side working on smart ornks, rubbing your hands in glee that you will get the promotion and the funding. Well, we all saw how that turned out for the wiped-from-history guys that created the Drayks. And then we had the Barzites that said "You know what? Let's go for EVEN MORE intelligence and power for our creations and make Drakons! We will totally make it if we have a stick that keeps them in pain."
  12. I think it's a big taboo for Shapes to create wannabe rogues. Of course, it's not impossible that they would do something like that. But if someone created this to see how loyal sentient ornks would be in the face of death he was asking for trouble. I also remember the Shapers that make Drayks to study them in GF4 and GF5... they are creating sentient things with the very purpose to kill them shortly, often in a violent way. Or the Shapers that made a disease by accident in GF3.
  13. That's a very Trakovite-like question... *squints eyes suspiciously* Well, it potentially took months of work, perhaps years. I doubt a Shaper just boosted the Ornk's "intelligence" to the max. And then, it would have been sent to the foundry to be evaluated. Regardless I would agree that the Shapers are strange and not in a good way and take it a step further: Shapers are EVIL and need to be replaced. A suffering sentient Ornk is by far not the only thing. New servile variants the ones supposedly built with loyalty boosts probably had a couple of ancestors cut up in the Foundry. Battle Alphas and Thands can occasionally talk and may decide to rebel. There was one rebellious sentient Thahd you send to the Rebellion in GF4 or GF5 I think. (You know, to the non-auto-enslaving creations side). I never sent that Ornk away to die. @Affable: There's only one thing you can do for the poor creature and only one answer to your questions:
  14. GF3 should also see some polishing and love.
  15. Good! Could you perhaps link the other scripting thread we had a couple of years ago when I was making the Warrior Mod? There was good stuff there. Something that one should keep in mind about the states: There can be only 8 visible answers. You can have as many "state 180" as you like, but they should either show up with different conditions (like a flag from a quest being at a value etc) or only the first 8 will show up. Another hidden limit, aside of the 256 letters per paragraph, is the number of texts. Again, you can't have more than 8 text paragraphs in the same state. If you use a picture, like the tutorial pictures use, these may take up some of your possible text paragraphs. A third and important limit, is the size of the file. You can't have a text file that is more than a certain number of kb. About 117-118 kb. So if you start adding new creations and items in the "gf5itemschars.txt" keep in mind that the game may crush quite soon.
  16. The Ur Drakon has a different attack IIRC. For Drakon, just give them more levels in the attack. Use the GF4 files to see how they were.
  17. Yeap. Copy-paste. And remember the size should be the same!
  18. Use the drakon from the GF4 one, since there are different number of sprites between GF2 and GF5.
  19. The short answer is yes. The long answer is yes, but they won't be as big.
  20. Geneforge 3 player didn't go to Sucia though and the Monarch is very old. Geneforge 3 to Geneforge 4 is just 7 years. Monarch would be 23-26 years old in that case.
  21. Seems true, but I didn't have a problem stopping anything. Perhaps if I go to that hidden boss you said.
  22. You got Ur-drakons? I didn't manage to get even the 2nd canister I think, let along the 3rd. If it was at the finale, I didn't see the reason anyway as my trusty Drakon had leveled significantly and would probably be better than a brand new Ur-Drakon. And cheaper, allowing me to use more spells.
  23. Well, it's not like I played it recently either... I could be wrong too.
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