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Davies

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Everything posted by Davies

  1. Also, since this is a new game to you, you might want to consider playing on Casual until you get used to it.
  2. You get additional vials for free if you build enough apothecaries, in addition to finding them in various places, and adding more apothecaries also allows you to upgrade the basic health potion to a more powerful one or to other types of potion as well.
  3. Yes you can. Each vial takes up one inventory slot, but you can have more than one at a time.
  4. Yes, because the people they suggest that to are fairly invested in the existence of the empire, and, as someone who has benefited from it for their entire life up to the start of QW1, so are they. Well, there's your problem, then.
  5. So my complete lack of tactical competence means that playing on any difficulty level other than "Casual" is a nightmare, so I generally don't. Nevertheless, during a recent run I decided to take a run at Solara's Jaws just to be able to say that I'd visited every dungeon or town in the game. I managed to defeat the dragon ... and this is where things get strange, for I received a medal for "The Most Dangerous Game" despite that supposedly being awarded only to those who defeat a dragon on Veteran difficulty. I'm not complaining about having it, but I don't think I deserve it ...
  6. Things that will happen in the next game: 1) You (and probably Sutter) will be leading an invasion of a new vassal. 2) After a central, tutorial area, there will be three regions to explore, plus an underground area. 3) Actually entering each of those regions will be a challenge. 4) Rather than persuading the local authorities to renew their vassalage, you will be persuading them to accept it ... 5) ... which will mean that this time you can't build your forts until you obtain permission from the locals. 6) You will return to Haven several times over the course of your exploits. (First game, it only happens at the end. Second game, it happens a couple of times. This time, it happens more.) 7) You will have the choice to fight a duel in the throne room, because who among us does not like duels in the throne room? For sad heathens who do not like duels in the throne room, there will also be the choice to avoid this.
  7. Did you talk to Shella after killing the mercenaries?
  8. Queen's Reputation This score has the least impact on the game, but has a major impact on its finale, almost certainly reflected in the code you receive to carry over into Queen's Wish 3: The Final Conflict (or whatever it ends up being subtitled.) It determines what judgement you receive from Queen Sharyn, which is in turn reflected in the end text. 35 or greater: "I have been very pleased by your words and actions. Haven shall count itself very lucky to have you as its servant." 20 to 34: "I have been pleased by your words and actions. You still have things to learn, of course, but Haven is very lucky to have you as its servant." 10 to 19: "You have improved, but ... Your words and actions have shown you to need correction. You don't understand Haven's ways, and I have not approved of some of your actions. You will still be a favored servant, my child, but you still have things to learn." 9 or less: "I am sorry to have to say. Your words and actions have shown you to need much correction. You don't understand Haven's ways, and I have greatly disapproved of your words and actions. You will still be a favored servant, my child, but you have so much to learn. We will not forget it." It is possible to get the highest result and replace both governors, but you will need to utterly toe the Haven line otherwise.
  9. Updated to include these notes.
  10. For which read, is suffering from post-traumatic stress disorder in a world that has never even heard of it. And is a jerk on top of that, but his worst behavior comes from a serious mental health issue. When you ask him to come help you at Prova Krug, though, he states that he would if he were permitted. He's the only person in the whole game who says he wants to help you, there. I make allowances in consideration for that.
  11. As I understand it, every two game days, the system adds up the resources you have collected in each region, then subtracts a certain amount that has been stolen, based on your current reputation, and then subtracts an amount based on what you have purchased. If you then have a negative number in any area, you have a deficit, and a penalty will be applied. (I have not been able to get this to happen in the early stages of the game, so I don't know how the penalty works.) Regardless, after this is done, the difference is available for you to use to purchase buildings. If you gain more resources, they are added to your collection. You immediately have access to them, and can spend them how you like. The subtraction for theft seems to be only applied on the two day mark, after which whatever penalty you might have would probably come into effect.
  12. From experience, I know that getting to 0 in a resource is not a problem, and that if you are at 0 the system won't LET you build another building that would require that resource. (At the start of the game, you only have enough quicksilver to build an apothecary, and so can't build anything else that requires quicksilver until you get some more.) So you can only go into deficit if your reputation causes a lot of thievery ... and your supply of most materials (not quicksilver) is much higher than you will probably need. It's also worth noting that most buildings cost only a small amount of resources -- a smithy costs 1 wood, 2 stone and 2 iron, for example. So making one for all 7 of your forts will only cost 7 wood, 14 stone and 14 iron, and if you add up all your income from just the Gentle Coast, you can afford that -- and by that time your supplies will be much greater!
  13. Thank you. Tomorrow, I hope to discuss what all this means in practical terms.
  14. I would hypothesize that the first three give +2, +4 and +6, then. So you can get a total of +32 rep this way.
  15. I think you can change one governor and still have a mostly positive Queen reputation, but not both.
  16. I'd suggest checking it against the results in https://spiderwebforums.ipbhost.com/topic/25728-qw-endgame-code/|
  17. Note that you can also get an improved Ro reputation by dedicating forts to Diplomacy (+3R for each dedication) and by "crafting" improvements at the Tower of the Erudico (+2R for Charity to Ro, +4R for Gift to Ro, +6R for Offering to Ro, and +8R for Respect to Ro.) General Advice: At the start of the game, you are advised to just be honest. THIS IS BAD ADVICE. Learn to tell people what they want to hear, and learn to know what that is -- this is the essence of diplomacy. Mirror Dialogues: Sutter: "Agreed. I will finish up here and move on." +1Q "That is your way. It isn't mine." -1Q "Fine. I will not go." +1Q "This is the best way. I will go. (Leave.)" -1Q "Are you sure you should be King?" -2Q "You're proving that you're worthy of the crown." +1Q "Yes. Someone called 'Wolf' talked to me through the mirror." +2Q "No. Nobody unexpected has talked to me. (Lie.)" -1Q "Really. Nobody talked to me. (Lie.)" -1Q "I will talk to whoever I choose, Sutter." -1Q Delia: "I think I need to do more than just clean up the groves." -1Q "Cleanse the groves. Get out. Got it." +1Q "I will do what I can." +1Q "You put me in charge here. I will decide how to proceed." -1Q "No. This is my job now. I will go to Prova Krug." -1Q "I will be home soon." +1Q "You are right. I will be gentle from now on." +1Q "I am here and you are not. I will act as I see fit." -1Q "Your doubts are noted. Please send the books anyway." -5Q, +2R "I see your point. Don't send the books." +3Q, -5R Sharyn: "I am being just, and I will continue to do so." -1Q "I will be harsher in my judgments." +1Q Wolf: "I am eager to meet your challenge." +1R "I don't want to be in the Rokaj in the first place." -1R "I refuse to talk to you. (Turn and leave.)" -1R "My brother has been asking about you." +1R "My being half-Ro is an accident of birth. Nothing more." -1R "This is a savage land. Your errors need to be corrected." -1R "I do feel connected to this land." +1R "Haven has not treated you justly." +1R "Yeah. I'm willing to take that risk." -1R "I am also half-Havenite, and you are my vassal." -1R "I will see that the Rokaj is treated justly." +1R "You are really over-estimating how much I care about your country." -1R "I am more of Rokaj." +1R "I am more of Haven." -1R "I am more tired of talking to you." -1R Miranda: "I officially approve of Governor Yvette." +10Q, -15R "Counsel Abelin has offered to take Governor Yvette's place. I accept the offer." -10Q, +5R "I officially approve of Governor Aato." +10Q, -15R "I am a [P] of Haven, and my word is law. Raasa Lawita is Governor." -10Q, +5R Sharyn: "I want to learn more about the Rokaj." +1Q "I will go to the Rokaj and do my duty." +1Q "I should not be doing this job. I refuse." -1Q "(Kneel.) I have returned with a report, your highness." +2Q "(Kneel.) I've come back. We need to talk." +1Q "(Don't kneel.) Hello, Mother. I'm here to tell you about the latest mess." -2Q "You are looking well." +1Q "Are you sure you are healthy enough to hold court?" -3Q "Honestly, I don't think we should be in the Rokaj at all." -3Q "This is a provocation, but the Rokaj is in chaos. This is not the time to add to it." +1Q "This is an unacceptable provocation. They can't be allowed to turn away the leaders of Haven." +2Q "I honestly have no idea." -2Q "Mother, are you well?" -2Q "I think the Ro don't want us there. We should leave." -2Q "You should be resting." -1Q "We need to talk about a bottle of medicine." -3Q "I ordered that the Ro be utterly crushed." +6Q "I ordered that the Ro be reclaimed, but slowly and cautiously." +1Q "I gave no orders to attack." -12Q Approved Yvette +3Q Approved Abelin -4Q Approved Aato +3Q Approved Lawita -4Q "I fought the challenge at Prova Krug." +3Q "Haven has neglected the Rokaj. We should not have treated our vassal that way." +2Q "We are not perfect, but we have brought the Ro safety and prosperity." +2Q "We should not be in the Rokaj at all." -6Q Sutter: "The Queen's death will be very good for you." -1Q "We will make sure she has a long, productive reign." +1Q "If all she is going to do is make lists and work us to death, maybe we're better off without her." -1Q "I will do my duty to Haven. I am returning to the Rokaj now." +1Q "Haven is strong and just." +1Q "Haven should not rule the world." -3Q Delia: "I am eager to begin." +1Q "It is necessary, so I will do it." +1Q "I am a [P] of Haven, and I refuse to do this." -1Q Cestus: "I have recovered the Seventh Army's banner. (Give it to Cestus.)" +4Q "Decide for yourself, Cestus." -2R "Dastan should be executed." +1Q, -2R, +3V "Just flog Dastan. Then send him home." -1R, -1V "There is not enough evidence. Free him." -2Q, +2R, -3V "I happily accept your gifts." +1R "I happily accept your gifts, but you are not forgiven until the attackers are punished." +1Q "This man is trying to bribe me. Have him flogged." -2R, +3V "Trying to bribe a [P] of Haven, eh? Take this man away and have him flogged." -2Q, +2R, +3V "Trying to bribe a [P] of Haven, eh? I want nothing you have to give. Get out of my sight." -1Q, +1R "Your bribe is accepted." -2R "Cestus, this disgusts me. Deal with it yourself." -2Q, -2R "Druid Jansulu, you have violated Haven's laws against human sacrifice. I sentence you to death." +2Q, -2R, +3V "Druid Jansulu, you have violated Haven's laws against human sacrifice. I sentence you to flogging." -2Q, -2R, +1V "Druid Jansulu, you are spared. Leave." -2Q, +2R, -3V "Cestus, give an order. Our soldiers should prevent all sacrifices in the Kranas Woods." +2Q, -1R "Cestus, give an order. Our soldiers should leave the Kranas Woods alone. We have enough problems." -2Q, +1R "Sage Aledra is guilty of desertion. Execute her." +3V "Sage Aledra is guilty of desertion. Flog her. Then send her back to Aato." +3V "Send Sage Aledra back to Aato for punishment." +3V "Sage Aledra is now stationed in [F0]. Chief Cestus, find some work for her." -3V "I really am too busy for this right now." -1Q, +1R "The honor of Haven is at stake. I will try to recover our banner." +1Q "Dock Talant a month's pay." +2Q, -2R, -1V "Flog Talant." -1R, +1V "Execute Talant." -3Q, +3R, +5V "Let Talant go and stop wasting my time." +1Q, -2R, -3V "Please make sure Talant serves in the High Litha for a good, long time." +1V "Please make sure Talant is transferred out of the High Litha." -1V "Assassins are not tolerated in my lands. Execution." -2Q, -2R, +3V "Assassins are not tolerated in my lands. So, flogging." -2R, +1V "I will respect the local traditions. Let the assassin go." +2Q, +2R, -2V "If taking a bribe is the way this situation is usually resolved, who am I to say no?" +2Q, +1R, -2V "Send Altynay back to the Low Dhaga." +2Q, +2R "Put Altynay on the next ship to Haven." -2Q, -6R Almar: "If you don't go, I will force you." -3R Alsof: "Send a message to Haven, telling them I granted your request." -3Q, +2R "If this decision was made, I will not change it." +2Q, -3R Amberl (Ruska): "He challenged the might of Haven. He paid the price." -1R "Killing him fills me with sorrow, but it was necessary." +2R "You druids have hampered me enough. Get out of my way." -2R Amberl (Isskale): "The grove was left intact and healthy." +2R "The grove was too damaged. I had to cut out its heart." -3R Angach: "Apology accepted." +1Q, -1V "Your apology is not accepted. You need to fix the problem." +1Q "You are stripped of your rank immediately!" -1Q "For this failure, you are to be taken out and flogged." -1Q, +1V Aurichalcum: "I am [P] [N] of Haven. Greetings to you." +2R "Hello. Haven sent me to clean up your messes." -2R "Raasa Lawita sent me. I am hunting the raiders that plague your land." +1R "I didn't come here to be judged by you, Ro." +2R "I hope you find that I live up to my father's example." -2R Aurus: "How about this? Get back to work, or I will kill you all." +2Q, +2V "I will meet your demands. Better food and more breaks." -1Q, -1V Azucena: "If you are trying to jump the chain of command, don't." +2Q "I won't hear criticism of the governor. Be silent." -2Q "You may speak freely." +2Q "The passage through the Larokon Ruins is open." +3Q Bhruck: "I'd probably better just kill you. (Attack.)" +2Q, -2R, +3V "Fine. Just go. And don't come back." -2Q, +2R, -3V Bryan: "Honestly, I've sort of lost interest." +1R, +2V "I would like you to spare him." -4R, -3V Coglins: "The Ice Wyrm was real. I killed it." +1R Corthin: "I'm going to need you to focus." +1Q "There, there. It's OK." (Comfort him.)" -2Q, -2V "Your behavior is shameful. Calm yourself or I will have you punished." +2Q, +2V "None of our warriors were killed." +2Q, +2R Darmal: "I should meet them. I am part of the Ro." +2R "I am not really interested. I am a Havenite now." -2R Daula: "Mistglen has been purged." +1R Elha: "I am [P] [N] of Haven. I greet you in the name of the Empire of Haven." +1Q, +1R "Yeah. Fine. Let's get this over with." -1Q, -1R "I am a [P] of Haven! I don't request permission. I will travel wherever I want." -2R "I request permission, as [P] of Haven, to travel throughout the Rokaj." +1R Filome: "You may have a post." (Sign the paper. Take the bribe.) -3Q, -5R, -2V "You may have a post, but I don't need your bribe." (Sign the paper.) -1Q, -5R, -2V "I will not anger the Ro. Your request is denied." +3Q, +1R, +1V "Bribing me is illegal. Leave before I have you punished." +3Q, +1R, +3V Grenich "I have completed the first challenge." +1R "I have completed your second challenge." +1R "I have killed your third pest." +1R Hermina: "I refuse your bribe, and I will have you punished for this." +2Q Honored Ryx: "I am overjoyed to meet more family." +1R "I am a [P] of Haven. You are no kin of mine." -1R "Anything for family! (Give 100 coins.)" +2R, -2V "I think you are a fraud. Don't beg from me again." -2R, +2V Isabella: "I'm not in the mood to debate one of my subjects right now." +2Q, +2R, +2V "I will do what I can to change the Low Dhaga." -2Q, -4R, -2V "I choose not to change the Low Dhaga." +2Q, +2R, +2V "I swear, if I can, I will change things here." -3Q, -5R, -3V "You will leave now, before I'm forced to kill you." -3V Iuliana: "I want Raasa Suharum summoned. Now. Or else." -2R, +2V "Fine. I will go hunt your Raasa down." +1R Ivanna: "I need everything you can give me." -2Q "Anything you care to give me to maintain your current position?" -2Q Kieran Stoff: "The Gentle Coast is weak and soft." +2R "The Gentle Coast is the only civilized part of the Rokaj." -2R Lawita (Azam): "I am [P] [N] of Haven. I have come on a diplomatic mission." +1R "I have a lot of jobs to do. Let's get this over with, vassal." -2R Lawita (Prova Krug): "I have come to right our wrongs." +2R "I have come to end this farce." -2R "I have come to kill traitors." -2R "Your views about women are harmful, and we will help improve them." -10R Lheure: "I found your two caravans. (Describe where they were.)" +2R Lora: "You made a fatal error threatening me. (Attack.)" +2V "You need to leave. Now." -2V "I am leaving." -2V Madina: "I think that you are lying." -1R "I think that law is unjust." +2R "You rebelled once, and you will again. The law stays." -2R "I hunted down those brigands." +1R Markko Esterer: "I killed the assassins you sent after her." -2V "I gave her your message." +2V Markov: "There are problems. I am here to solve them." +1Q "I won't be here long enough to care." -2Q Matyas: "Offer me another bribe and I will have you executed." +3Q, +3V Maxwell: "Well met, Captain. You have done well." -1V "You let yourself get trapped, but I am here to rescue you." +1V "No, just stay here for now." -2Q, +2V "Your forces are dismissed, Captain." +2Q, -1V Miryama: "Watchfire Grove has been calmed." +1R "Watchfire Grove had to be destroyed." -4R "Deepgrove has been calmed." +1R "Deepgrove had to be destroyed." -4R "I have dealt with both of the nearby groves."* +2 (but must have calmed both.) Murph: "Your problems are noted. Now we will get to work fixing them." +1Q "Everything seems fine. I will be gone soon."-2Q "I don't like complaining. I make sure that whiners are punished." +2V Nizilchek: "I rescued Ezequiel. (Tell the tale.)" +2R Oglenna: "I agree with her. This is a struggle between great powers now." +2R "I agree with you. Look after your people. Be ready to act." +2R Phara: "You may go." -3Q, +2R, -3V "You will pay the price for attacking Haven's supporters. (Attack.)" +3Q, -2R, +3V Prosperexa (Tehrorman): "I helped you. In return, can you speak for Haven?" +1R, -1V "I think Haven has neglected the Rokaj." +2R, -2V "You are Haven's vassal. Don't forget it." -3R, +2V Rabila (Prova Krug): (Violence is 6 or more): -4R (Violence is -5 to +5): +3R (Violence is -6 or less): -4R "You are all traitors. A swift punishment awaits you." -2R "Haven has done wrong to the Rokaj. I will try to atone for it." +2R Ravil: "I was only acting under orders. I will do all I can to spare the Ro in the future." -3Q, +2R, -3V "I had orders, and I agreed with them. As long as the Ro cooperates, there will be no more such actions." +2Q, -2R, +1V "I deeply regret what I had to do. I do not plan to attack the Ro again." -3Q, +2R, -2V "The Ro is Haven's vassal. We will do whatever it takes to make you remember that." +3Q, -4R, +3V Regi Garnak: "Thank you for the story." +2R "If you're done talking, I really have more important things to do." -1R "A sad story, but it is important for towns to drive out sinister witches. It's just good policy." -3R (afterwards) "She wanted peace brought to the Rokaj." +2R Rietta: "I will prevent a war if I can. Peace is my main goal." -2V "The Ro attacked me. I must return order with fire and steel." +2V "Thank you. If you speak of this to anyone, you will be punished." +1V Rigel: "Thank you. Haven is grateful for your cooperation." -2Q, +2R, -2V "That is wise. If your little cult angers Haven, we will obliterate you." +3Q, -2R, +2V "Your message has been heard." +2Q "Haven has no problem with your activities." +2R "The Rokaj is in chaos. You will have to be brought under control." -2R Satu: "Get away from me, vermin, or you will regret it." -2R, +1V Sayra: "Destroying your wall was a mistake." +2R "You made destroying your wall necessary." -2R "The Rokaj signed a treaty, You are part of our Empire." -3R "It is time for the Rokaj to be free." +2R "I destroyed your wall. I don't need to stop there. Where is Raasa Suharum?" -3R Sparl: "I will pay his freedom fee. (Pay 50 coins.)" -2R, -3V "I will not help him. Let him take his punishment." +2R, +2V Suharum (Icegate): "You are our vassal. You have no right to make this challenge." -2R "So the Rokaj continues to waste my time." -2R Suharum (Prova Krug): "Haven has wronged the Rokaj, and I want to make it right." +2R "I will show this pitiful rabble that they can never frighten the Empire of Haven." -2R "Trial by combat is a savage way to rule a nation." -5R Sutter (the other one): "I am a [P]. I refuse to answer to ghosts." +2Q, -2R "Well, I'd better go downstairs and see what the trouble is." +2R Uazi: "I made the three offerings." +2R Vionelle (Wyrmteeth): "Fine. Just go." -4R, -3V "I have no fear of you, assassin." +1R, +2V Voice of the Ro: "I am a [P] of Haven, and the Rokaj signed a Treaty of Vassalage with us. Your opinion doesn't matter." +2Q, +2V "You ask too much, arrogant spirit." +2Q, +2V "I do not want the Ro to be vassals, and I will free you if I can." -5Q, +3R, -3V "I will accept your challenge." +2Q, +2V "I will not declare. I will not accept your challenge. Haven does not grovel before a pile of rotting meat." +2Q, -2R, +3V Xurxo: "Everything should continue as before. They will send all of their stone." +2V "The Oasis can send us less stone and keep some for their own purposes." -5R, -3V "The Oasis is angering the Ro. Clear the women out and put in other workers." +3R, +3V Zmaray: "You are being insolent, Ro." -2R "If I can, I will consider loosening Haven's control." +2R Spiral Mine: "Yes, you have been neglected. I have come to make amends." -2V "You serve Haven. Any who oppose us will be destroyed, the way I have destroyed you." +2V "Aaahhh! You're still talking! (Keep attacking.)" +1V Tranquility Path: "(Pull out the sword.)" +1R, -2V Aram Peaks: (Dhagan) "I don't want to fight you." -2V "You take part in rebellion against us. You must die. (Attack.)" +3V (Kranas) "You take part in rebellion against us. You must die. (Attack.)" -3R, +3V (Gentle Coast) "(You take part in rebellion against us. You must die. (Attack.)" -3R, +3V Gentle Coast: "Fine. Judge me." +2R "Ahhhh! A ghost! (Attack.)" -2R High Litha: "Fine. I'll leave. (Lie.)" -1R "I will go where I will. (Push past them.)" +1R "You will pay for you challenging me!" (Attack.)" +2V "You dare to draw a weapon on a [P] of Haven? This insult cannot be tolerated. (Kill them.)" +2Q, +3R, +3V "You are forcing me to defend myself. You can't defeat me. (Draw a weapon.)" +2Q, +3R, +1V "(Get out of the mud.)" -2Q, -3R, -3V "Oh, those? I destroyed them." +1R "I have better things to do." -2R, -1V "I just slew a few beasts in the rocks to the south." +2R, +1V "Fine. I'll leave. (Lie.)" -2R "I will go where I will. (Push past them.)" +1R "You will pay for your insolence! (Attack.)" -2R, +3V "Well, it sometimes flows off my sword." +1R (Yes, this gets a better reaction than the other does. Ils sont fou, ces Ro.) Kranas: (will not get this conversation if V is too high) "You're lucky I don't have you executed on the spot." +2Q, -2R, +2V "You need to go home now." +2Q, -2R "Move on. I didn't see you." -2Q, +1R "Never mind, then." +1R "You will tell me if you know what's good for you." -2R "I need all of your names." -2R, +1V "The time of the forest is past. I will not help." -3R "I will help you. (Join them.)" +2R "I can't fight for you. I must go. (Leave.)" -1R Low Dhaga: "Demand that they give you some deep metal." -3R "Turn back and go home." -2R, +1V "Move on." +2R, -1V "Open the coaches." -2R, +1V "Turn back and go home." -2R, +1V "Move on." +2R, -1V "(Flee.)" -2R "I will not anger the Rokaj. She must return to her clan." +2Q, +4R, +3V "I am forced to anger the Rokaj. I must let her go free." -2Q, -4R, -3V "I'm too busy. Just go home." -2R, -1V "Sure. I could use some more glory." +2R, +1V "(Just leave.)" -2R "(Help them!)" +2R "Haven should be more respecting of your ways." +1R "I'm glad someone is protecting your women from you." -4R "I think you'd better be moving on." -2R Pilgrimage Road: "Get out of my way or fight." +2R, +2V "Fine. I don't want trouble." (Walk around in the mud.)" -2R, -2V "I refuse to get permission. Vassals have no right to stop me." (Walk by.)" -2R, +1V "I have received permission from Laskara." +1R Pillars: (3rd match & Ro Reputation is 40 or greater): "Fight them for the ball." +2R (4th match & Ro Reputation is 20 or greater): "Fight for the ball and touch all four pillars." +2R "Bow back." +1R "Your game is foolish and savage. (Leave.)" -1R "Let's play again!" +1R "I won at last." +1R
  18. I am starting to put a Reputation guide together. It is slow going, but I hope to have it done by the weekend. If someone puts it together before then, so be it.
  19. And there's no new conversational topics when you talk to Nilzichek again?
  20. The Violence reputation plays a role in the endgame. In order to do something about the situation of women in the Low Dhagan, you have to have a high Queen reputation ...
  21. You don't find him in that area. You find a note from him telling where he's going next.
  22. For my part, I will not be terribly surprised if she dies in the endgame of Part II.
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