The dog topic actually isn't THAT important here, to be fair. I want to use them to compare with serviles but I guess people won't ever bother to see them in a more equal way, just like most shapers dismiss serviles as mere creations, so, maybe we should just forget about it and come back to game world discussion. For all I know, some people out there in real world fight for more respect for animals but they rarely get success, surely I myself won't make much difference even if I try.
(Proves my point, though: Power determines, with unshakable power compared to other animals, they'll never be properly respected, unlike in ancient days when we pay respect to almost all animals and plants)
"Giving her the FREEDOM to make the choice"
If that's what really happened in rebelion, I wouldn't be upset with them so much, you know. Just warn beforehand that you might go insane and disfigured, instead of avoiding mentioning the effects, would be good enough for me. Yet, they choose not to, so that they can utilise such eager people. How's that the same as providing freedom?
"She clearly has the discipline and loyalty to become a very responsible Shaper\Lifecrafter and a little emotion is not bad at all; she would feel empathy about the Serviles and the Creations she made"
That actually resulted in Litalia, though? Very capable, strong discipline, good empathy towards creations. AND emotional, which is actually a key point when combined. Why let past mistakes repeat?
"Not all Lifecrafters have been geneforged"
True, but the rest of them are made by using canisters. Which just effectively turn you into a cold-blooded inhuman person anyway. Like Litalia, right?
Now, apparently it's unfair to use bad apples as example, but since you love doing that to speak against shaper laws, I guess it's fair that I do so as well. All your justified actions can result in disasters just as fine. Have you realised that madness is bound to happen to some people when they learn shaping power, no matter what? You can't effectively prevent them beforehand, be it shapers or rebels, controlled or not; yet, when you know of such a risk, at least shapers control it honestly, while rebels utilise people without telling them beforehand, using them as mere tools in war. You can't stop the evil from the core, but rebels made the evil worse by sacrificing innocents for their own good. If you guys are honest with what you're doing, instead of tainting freedom with trickery, I wouldn't have problem with it at all, because I only care about innocents.
"That's not a question about how the non-Shapers \ non-magic using \ Low-level people would fight. They would lose. World mechanics make sure of that"
"No, the question is should those be oppressed by the people that can kill everything? The Rebellion's answer is: no"
Weird that the one question I pointed out didn't get direct answer. Come on, surely you can tell me, how do you plan to be equal with me if I can absorb you with a wave of hand? Even with rebellion success, Sucia nation functioning, etc? Can you really change the fate of creations, who're always at creator's mercy no matter what?
(Besides, you can't seem to understand why I say power is the only thing that matters. Face it: without geneforge/canister breakthrough, your "should" will never become reality, which is the only problem in here. But we don't have to dwell on "what if", we can just look at creations, and how can you ever find a way to make them equal with their masters, with or without rebellion?)
"So, when you hate someone enough, you find mass massacre a lot more justified than slow peaceful progress, then"
"So why do you choose to kill more here, hmm?"
"I didn't. I chose "kill few to save more" and joined the Rebellion"
Not what I meant; if you think it's right to do mass massacre when there's enough hate, then it means you choose to kill more people on the rail in real life, your "Yes. I'm not for peaceful resistance all the time. When the Nazis…" answer. Nazi might be a bad example here because they kill people instead of just making slaves or merely hurting people, you should probably stick to non-lethal conflicts for better examples. But that "yes" still mean you find it ok to kill 10 people instead of 1, if you personally think those 10 people are properly hated. (If they're murderers, fine, it's fair; but many shapers you kill during rebelion, they're not. They are probably mean to outsiders and they absorb their own creations when needed, the same thing you do during your own gameplay, but that's it. Let alone the real innocent people.)
"Yes, because Ghaldring and Litalia hijacked the Rebellion in GF4 and unleashed the Unbound, without listening to the complains"
The funny thing is, without such extremists, rebels might as well just hole up somewhere north and use only self defence to survive (in G2 there's a rebel good ending, sadly you're not there yet). If we really avoid killing innocents, my earlier suggestion might actually be the best choice in here.
"Here you have it: I don't know why the Monarch's serviles made me so uneasy. I had the initial reaction to want to "end them", like when I see a roach but then I felt... pity of them. If that helps you analyze me and tell me why I had that reaction from them"
Cool, if you want analysing I'll give you some!
Simple question, might be useful: If you see stupid ones earlier, and see smarter ones later, would it still make you feel bad, if your very first impression is "they're supposed to be without will"? Like, you think your tv is just a piece of machine, but one day it talks to you and you see it's alive, and you eventually realise a lot of electronics are with brains, but not all of them - now, do you want to end the existence of other normal "stupid" tv?
Owenmoz, thanks for informing us. XD Have you read the AI description I wrote the second time though? If you haven't, skip it for all you like. If you already have, and still feel troubled, feel free to ask about that. But yeah, talking about things that don't exist yet is kinda pointless...