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I've Made Lion-Compatible Versions of the Avernum Trilogy


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Tyranicus Tyranicus

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Posted 21 July 2011 - 02:49 PM #1 I've Made Lion-Compatible Versions of the Avernum Trilogy

The original Avernum trilogy for Mac are PPC OS X apps, which means they will not run in OS X 10.7 Lion.  However, using Wineskin, I have made standalone Intel OS X apps out of the Windows versions of the games.  They are available for download here.  These are the unregistered demo versions.  If you have bought the games in the past, you can register them like you normally would. (Email Jeff with your codes, and wait for him to send you the registration codes)
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Harald Slackjaw Harald Slackjaw

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Posted 21 July 2011 - 03:47 PM #2 I've Made Lion-Compatible Versions of the Avernum Trilogy

Awesome! Thanks, and you should probably let Jeff know so that he can start pointing all the inevitable emails here.

—Alorael, who will sticky the thread. For great justice and consumerism!

Randomizer Randomizer

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Posted 21 July 2011 - 04:16 PM #3 I've Made Lion-Compatible Versions of the Avernum Trilogy

Thanks for your efforts.  Now we won't hear cries that the new operating system won't allow playing the old games.
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Posted 21 July 2011 - 10:09 PM #4 I've Made Lion-Compatible Versions of the Avernum Trilogy

Thank you ... Very interesting. I will add a link to here from the Compatibility Guide.

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Posted 30 July 2011 - 09:48 AM #5 I've Made Lion-Compatible Versions of the Avernum Trilogy

Out of curiosity, has anyone tried playing BoA scenarios with this?  I'm assuming you'd have to use the Windows versions of the scenarios.
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Tyranicus Tyranicus

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Posted 31 July 2011 - 02:51 PM #6 I've Made Lion-Compatible Versions of the Avernum Trilogy

Excalibur said:

Out of curiosity, has anyone tried playing BoA scenarios with this?  I'm assuming you'd have to use the Windows versions of the scenarios.
It would probably work, but why?  The Mac version of BoA is a Universal Binary, which means it runs natively on Intel Macs and therefore still works in Lion.
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Elysiad Elysiad

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Posted 12 December 2011 - 07:42 PM #7 I've Made Lion-Compatible Versions of the Avernum Trilogy

Just found this. You are amazing. Have yet to try it out (grrrr, download speed...), but thanks in advance!

chinook chinook

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Posted 05 May 2012 - 05:34 AM #8 I've Made Lion-Compatible Versions of the Avernum Trilogy

I'm trying these with a MacBook Air, running Lion, and it's having some issues (but I'm getting my hopes up!)

Basically, they start up, the Spiderweb noise plays, but it gets cut off... then on the main menu, there is no sound. (This continues throughout the game, no sound/music.)

Avernum 2 gets stuck and freezes on the main menu.  

Anyone had any issues like this, and found a solution?

Thanks! smile

Tyranicus Tyranicus

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Posted 05 May 2012 - 06:02 AM #9 I've Made Lion-Compatible Versions of the Avernum Trilogy

I have experienced the sound cutting out occasionally, but quitting and relaunching the game usually fixes it. As for Avernum 2 freezing on the menu screen, I honestly don't know what could be causing that. Just to see what happens, I'll remake these with the latest version on Wineskin this weekend. That may fix your issues.
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Tyranicus Tyranicus

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Posted 09 May 2012 - 04:54 PM #10 I've Made Lion-Compatible Versions of the Avernum Trilogy

I can't get the games to run at all with the latest version of Wineskin, so that's out.  The versions on my website all work on my computer.  Unfortunately, that's the best I can tell you.  This isn't an official release of the game, just something I whipped up.
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Celtic Minstrel Celtic Minstrel

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Posted 10 May 2012 - 07:57 AM #11 I've Made Lion-Compatible Versions of the Avernum Trilogy

Scenarios are platform-independent, so yes, you could play BoA scenarios with this (though I thought BoA was already a Universal app, wasn't it?). But you'd need the Windows graphics format, of course.

Saved games are perhaps a slightly bigger issue. I don't suppose there's any chance of someone creating a saved-game converter? I guess it's not really that important, but it'd be nice not to lose progress. (Though, I can boot back to Snow Leopard to play them as well, so even without a converter I don't need to lose progress.)
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Tyranicus Tyranicus

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Posted 10 May 2012 - 08:33 AM #12 I've Made Lion-Compatible Versions of the Avernum Trilogy

Celtic Minstrel said:

Scenarios are platform-independent, so yes, you could play BoA scenarios with this (though I thought BoA was already a Universal app, wasn't it?). But you'd need the Windows graphics format, of course.

Saved games are perhaps a slightly bigger issue. I don't suppose there's any chance of someone creating a saved-game converter? I guess it's not really that important, but it'd be nice not to lose progress. (Though, I can boot back to Snow Leopard to play them as well, so even without a converter I don't need to lose progress.)
BoA is in fact Universal, so it's not an issue.
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Posted 10 May 2012 - 08:42 AM #13 I've Made Lion-Compatible Versions of the Avernum Trilogy

Saved games still are; I'm thinking of Avernum 1 and 2 there.
Exile 2 Book of Items (I didn't create it, I just converted it to HTML.)

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rurouni.alex rurouni.alex

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Posted 17 July 2013 - 09:35 AM #14 I've Made Lion-Compatible Versions of the Avernum Trilogy

I bought the humble Bundle and I was wondering if you can post the wrapper for these games since I tried your app on my iMac and it doesn't seem to work.

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Posted 22 July 2013 - 06:37 AM #15 I've Made Lion-Compatible Versions of the Avernum Trilogy

They don't work for me for some reason. When I try to open the games, they appear as active on my dock and then absolutely nothing happens. They stop reacting.
It's a shame, I really want to make them work on my iMac. Anything I'm doing wrong, with Wine maybe?
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Tyranicus Tyranicus

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Posted 22 July 2013 - 06:52 AM #16 I've Made Lion-Compatible Versions of the Avernum Trilogy

I really couldn't say why they aren't working.  I just downloaded and tested them on a machine running 10.8.4, and they all ran fine.
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Posted 22 July 2013 - 07:12 AM #17 I've Made Lion-Compatible Versions of the Avernum Trilogy

Do you currently have any other versions of the same games on your Mac? Maybe I need to delete some sort of cache or whatever.
And are you using some sort of Wine extension? What version?
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Tyranicus Tyranicus

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Posted 22 July 2013 - 09:05 AM #18 I've Made Lion-Compatible Versions of the Avernum Trilogy

These games use Wineskin, so they have self-contained Wine installations.  Any Wine settings on your computer would not affect it in the slightest.
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Posted 22 July 2013 - 09:29 AM #19 I've Made Lion-Compatible Versions of the Avernum Trilogy

I've tried uninstalling everything related to Avernum, and Wine. Updated my system to 10.8.4. Re-downloaded. Nothing.
Then, I opened the wrapped Avernum.exe using CrossOver, and after a while, the program started. However, the screen stayed mostly black apart from the regular pop-up window, and a message said "unable to load graphic 3001, you prolly got some corrupt shiz".

Edit: I tried wrapping the humble bundle version myself, and I get the same graphics errors. Blank whites or blacks, freezing. Went and installed Wine 1.1.9 because that one was confirmed to work for Avernum 1.0.3. on the Wine database, that made the program not open at all though. I'm starting to suspect I need some sort of old utility that tells the windows bits what to do with the display.
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Tyranicus Tyranicus

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Posted 28 May 2014 - 08:26 PM #20 I've Made Lion-Compatible Versions of the Avernum Trilogy

I've made a few updates to the wrappers.  They now use the same version of Wineskin that Good Old Games uses in their retail wrappers.  I have modified the keyboard mappings in order to allow saving and loading with Cmd-S and Cmd-O as well as cardinal direction movement with the arrow keys.  Also, there are now two versions of each game, fullscreen and windowed.  In order to play the game in a window rather than an unmovable box in the middle of the screen, I had to set specific display settings in the wrapper.  Since my goal is to make these games easy to play and not needlessly complicated, it made sense to do that work for everyone and offer both versions.  Both will load save files created by the other.
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