Kyshakk Koan AnarhIztok2511 Posted October 17, 2008 Share Posted October 17, 2008 I'm just preparing to play Avernum 5 and I need some information to start: In terms of damage: Are dexterity, bows/thrown and sharpshooter the same? Are strength, melee/pole, blademaster, anatomy and assasination the same? Are intelligence, mage/priest and magery the same? + Lethal blow, anatomy and assasination effect neither, bows nor spells, right? But battle disciplines do? Thanks Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 17, 2008 Share Posted October 17, 2008 1) Yes: all the missile skills appear to have the same effect on damage. 2) No. There's no Assassination skill in Avernum 5, and Lethal Blow doesn't affect damage unless you actually land a lethal blow. The others are the same, but Anatomy only works against humanoid opponents. 3) No. Intelligence has no effect on spell power, only on spell points. Mage Spells, Priest Spells, Magery and Spellcraft all have the same effect on spell power. 4) Yes: you can't land a lethal blow with a ranged attack, but you can use a battle discipline with one. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan AnarhIztok2511 Posted October 17, 2008 Author Share Posted October 17, 2008 Hey, I just found out that "thrown rock" ability has a "ab_effect_per_level = 6"!!! More than even razordisks! Anyone else noticed that? Hm, but it appears that no item uses that ability, odd! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted October 17, 2008 Share Posted October 17, 2008 Thuryl -- are you sure the Anatomy simply adds to the attack bonus against humanoids? We know it increases damage somehow, but that's about it, I think. Also, I thought it worked on missile attacks as well. Thrown Rock is a missile attack used by a monster, I'm assuming. Either that or a leftover from the war trall in G4. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 17, 2008 Share Posted October 17, 2008 Slarty: Well, it claims to only increase damage against humanoids. And I'm pretty sure it was tested and found to be melee-only back in the trilogy, but that might not mean much any more. Isn't the rock-throwing ability used by giants in A4 and A5? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 17, 2008 Share Posted October 17, 2008 BoE allows you to pick up and use rocks as thrown weapons. I remember gathering them up to use with a sling before learning that slings don't need them. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted October 18, 2008 Share Posted October 18, 2008 Originally Posted By: Thuryl Isn't the rock-throwing ability used by giants in A4 and A5? Yes and damn effectively they throw rocks. My party prolly didn't manage dodge much (if any) of thrown rocks. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Ghaldring Posted October 18, 2008 Share Posted October 18, 2008 Originally Posted By: Slarty Thuryl -- are you sure the Anatomy simply adds to the attack bonus against humanoids? We know it increases damage somehow, but that's about it, I think. Also, I thought it worked on missile attacks as well. Thrown Rock is a missile attack used by a monster, I'm assuming. Either that or a leftover from the war trall in G4. For ranged attacks, tested against a human brigand: Anatomy No anatomy 21 16 23 19 21 22 22 17 15 14 22 15 12 17 19 18 24 17 18 21 20 21 18 21 24 15 20 24 23 24 24 22 22 26 20 19 18 27 26 20 t-Test: Two-Sample Assuming Equal Variances Variable 1 Variable 2 Mean 20.6 19.75 Variance 11.09473684 13.77631579 Hypothesized Mean Difference 0 P(T<=t) two-tail 0.450627419 p = 0.45, so there is no statistical significance between the mean (average) damage for both data sets. Ergo. It looks like anatomy doesn't do squat in regards to ranged attacks. However, 20 anatomy caused a huge increase in melee damage (over double!). Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Ghaldring Posted October 20, 2008 Share Posted October 20, 2008 While I was at it, I experimented with lethal blow a little, comparing damage between 0 lethal blow and 30 lethal blow. NO YES 103 173 90 140 116 151 89 143 100 157 87 163 103 136 96 156 101 145 110 149 96 137 108 142 86 139 96 130 96 142 113 150 103 135 96 148 102 149 107 150 105 150 Average: 100.1428571 Average: 146.9047619 t test revealed clear statistical significance. So apparently landing a lethal blow has the same affect as 'Well Aimed Blow', giving a 50% increase to damage. Note that if you hit with quick action, the lethal blow damage bonus is applied to both strikes. The amount of points of lethal blow you have doesn't appear to affect damage. Two things appear to affect your chance to land a lethal blow: The level of your target, and the number of points you have in lethal blow. So I wouldn't consider lethal blow worth investing in, although I wouldn't begrude getting a free point or two from items. It's certainly more useful than Gymnastics. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted October 20, 2008 Share Posted October 20, 2008 Edit: I can't read. A flat 50% damage bonus makes more sense I think, but it's possible the bonus is applied in some other way. I mention this mainly because that's how Exile did it. Was it consistently 50% across other enemies / attack powers? Also, does high enough Lethal Blow skill allow you to land lethal blows on targets of a higher level than you are? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 20, 2008 Share Posted October 20, 2008 Assassination in Exile was a flat doubling of the base damage. The only thing was that it doubled damage before armour was applied, so against heavily armoured enemies it was a huge bonus. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Ghaldring Posted October 21, 2008 Share Posted October 21, 2008 Slarty: Quote: Also, does high enough Lethal Blow skill allow you to land lethal blows on targets of a higher level than you are? Haha, that's wayyy beyond me. I don't even know how to accurately gauge the opponent's level, I'm just guessing based on opponent difficulty. What I did notice is that Lethal Blow functions in a fashion similar to the Terror and Charm Foe spells, in regards to the 'threshold'. That is, you need a certain spell strength/amount of lethal blow and/or PC level before you even have a chance of success. Quote: Was it consistently 50% across other enemies / attack powers? I'll generate some data later on. I actually want to complete Avernum 5 first! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.