Kyshakk Koan ef Posted September 27, 2004 Share Posted September 27, 2004 There's definitely something wrong with the walls in the windows version. Look at this: Now this is what it is supposed to be in the editor: Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Dahak Posted September 27, 2004 Share Posted September 27, 2004 Your problem is likely (since I can't see) the walls on the right side. They are higher than the left side. Right side is drawn OVER the left side. Either space it out, or adjust the right. Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Imban Posted September 27, 2004 Share Posted September 27, 2004 The bad thing is that it doesn't look bugged to me. At all. Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Dahak Posted September 27, 2004 Share Posted September 27, 2004 Imban is right. The problem is design and not the editor. Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted September 27, 2004 Share Posted September 27, 2004 Think about what space the walls on the right are actually on. For the editor screenshot you cut off the tiles on which the walls were actually placed, but I'm guessing (based on the other screenshot) that they're at level 8 rather than level 7. Drop those walls down by one. Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted September 27, 2004 Share Posted September 27, 2004 Basically, your problem arises from the fact that BoA makes walls "transparent" so you can see where you are when you're behind them. That's not a bug, it's a feature. Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted September 27, 2004 Share Posted September 27, 2004 But the important thing is that those floating walls are fixable if you just drop the heights of the tiles that they're on. Link to comment Share on other sites More sharing options...
Kyshakk Koan ef Posted September 27, 2004 Author Share Posted September 27, 2004 Quote: they're at level 8 rather than level 7 Thanks for all your replies. The walls were level eight, yes. What puzzled me, was, that they had been like that for hours without causing problems, while I figured out , how to do hilly terrain. The problem became visible only, when I got angry and added two tiny horizontal walls to hide the imperfections of my hills. Link to comment Share on other sites More sharing options...
Chittering Clawbug You get NOTHING Posted September 28, 2004 Share Posted September 28, 2004 You have to keep in mind that you are looking from an eagles eye view to the southeast, if you were to make a "J" curve and bring the particular area's entry from the southeast then you would most likely end up with a much better looking area Edit: Of course you would have to have the walls at the east wall lower then the rest, which is the root of the problem anyways Link to comment Share on other sites More sharing options...
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