Tenderfoot Thahd Tanabi Posted November 26, 2004 Share Posted November 26, 2004 Hello there; I just got Blades of Avernum, and after playing the scenarios that come with the game, I'm starting in on my own. I just had a question; has anyone put the script call documentation in a friendly online browsable format like PHP has for their language? (go http://www.php.net and click documentation). If not, then I'll probably set up documentation like that and make it publically accessible. It's just a lot easier than rifling through the massive pile of printouts I have now. Anyway, I made a script to keep track of the time of day. This script may be entirely stupid, there may be a way to do this already, but this is what I've come up with. I've basically assumed Avernum has a 20 hour day (5000 ticks in a day, didn't break into 24 evenly). The game starts at dawn, 5 o'clock, and it gets dark at 20 o'clock (dusk is around 19 o'clock). Night is a LOT shorter than day. It preserves the hour from save to save, and takes 5 stuff done flags. Because I was dealing with numbers over 255, I had to break 2 of the variables out into 2 seperate stuff done flags appiece. (in scenario script) Code: variables;short oldtime,newtime,daycount,hour;...beginstate START_SCEN_STATE;// Initialize time counter set_flag(0,2,1); set_flag(0,4,1);...// This state is called every tick wherever the party is in the scenario.// I use it to track time. Avernum appears to have a 20 hour day that// starts at 5 and nightfalls around 20.//// Requires flag 0,0 (time), 0,1 (oldtime msb) and 0,2 (oldtime lsb)// 0,3 (daycount msb), 0,4 (daycount lsb)beginstate START_STATE; oldtime = ( get_flag(0,1) * 250 ) + get_flag(0,2); daycount = ( get_flag(0,3) * 250 ) + get_flag(0,4); newtime = get_current_tick(); daycount = daycount + tick_difference(oldtime,newtime); set_flag(0,1,( newtime / 250 ) ); set_flag(0,2,( newtime % 250 ) ); if ( daycount >= 5000) { daycount = daycount - 5000; } hour = ( daycount / 250 ) + 5; if ( hour > 20 ) { hour = hour - 20; } set_flag(0,0,hour); set_flag(0,3,( daycount / 250 ) ); set_flag(0,4,( daycount % 250 ) ); print_big_str("Current time: ",hour,".");break; Link to comment Share on other sites More sharing options...
Unflappable Drayk Chivlan Posted November 26, 2004 Share Posted November 26, 2004 Well, there kind of is.. Erik Westra\'s BoA Cookbook . It has the most common tasks listed there, along with some other stuff. Oh, and you also might want to post your script here . The Lyceum's Codex is pretty much the largest (and best?) script archive around, as of now. Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Tanabi Posted November 26, 2004 Author Share Posted November 26, 2004 That cookbook's really cool, but, it's not quite what I was looking for as far as call reference... So, I will probably make my own. It'll just be installing that PHP software to handle the documentation, and a bunch of cutting and pasting. I'll be sure to post my scripts in that place. I'll wait until I have my other time stuff done, though; there's a few components I need to make for that time stuff to be really cool. I have a lot of script ideas that I haven't seen done by anyone else yet, so, hopefully I can contribute some nice stuff. Link to comment Share on other sites More sharing options...
Kyshakk Koan Arenax Posted November 26, 2004 Share Posted November 26, 2004 Question--why not use Wiki? I'd think that's a little more standard (and certainly easier to update!). Link to comment Share on other sites More sharing options...
Unflappable Drayk Chivlan Posted November 26, 2004 Share Posted November 26, 2004 ..but doesn't Wiki kind of let *anyone* to edit the pages? Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted November 26, 2004 Share Posted November 26, 2004 It also keeps automatic backups so that vandalism or incorrect information can easily be reverted to what it was before. Link to comment Share on other sites More sharing options...
Kyshakk Koan Arenax Posted November 26, 2004 Share Posted November 26, 2004 Quote: Originally written by Moi, olen Mieshuora.:..but doesn't Wiki kind of let *anyone* to edit the pages? Yeah. That's the point. Someone sees an error, they fix it. If they're being stupid, the page can revert very easily. Link to comment Share on other sites More sharing options...
Unflappable Drayk Chivlan Posted November 26, 2004 Share Posted November 26, 2004 I was worrying about, well, "vandalism", as Thur put it, but if it really keeps them automatic back-ups and all sorts of huahuahua can be fixed easily, then yeah, it'd prolly be the best way. Link to comment Share on other sites More sharing options...
Kyshakk Koan Arenax Posted November 26, 2004 Share Posted November 26, 2004 Quote: Originally written by Chivlan:I was worrying about, well, "vandalism", as Thur put it, but if it really keeps them automatic back-ups and all sorts of huahuahua can be fixed easily, then yeah, it'd prolly be the best way. I used Wiki on one of my other projects. Very quick, very easy. Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Tanabi Posted November 27, 2004 Author Share Posted November 27, 2004 Well guys; I took the suggestion and Wiki'd the documentation: Blades of Avernum Wiki I put the advanced dialog stuff with the basic dialog stuff to make it a little easier reference, otherwise it's basically the same as the documentation. The key here is the table of contents; makes it a lot easy to quickly look up functions than having to dig through the stack of paper, since each function is clickable on the contents list. I didn't spend a whole lot of time formating things -- it took me a long time to do what's already done -- but it looks okay. I may adjust it some later, but, hopefully this will be useful to more people than just me Thanks for the wiki suggestion! Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted November 27, 2004 Share Posted November 27, 2004 Hey, I like this. Nice job! Link to comment Share on other sites More sharing options...
Kyshakk Koan Arenax Posted November 27, 2004 Share Posted November 27, 2004 Yeah--excellent job. I wish it'd download properly so I could reference it on disk (it acts kinda weird if you DL it), but even without that I can see this being really useful. I might write something later for it, along the lines of the BoA cookbook. Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma The Yeoman Cheesemonger Posted December 8, 2004 Share Posted December 8, 2004 Sorry to sound stupid, but, WHAT IS WIKKI??? Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Tanabi Posted December 8, 2004 Author Share Posted December 8, 2004 It's something that allows you to make online books, reference manuals, etc. that can be viewed and modified by anyone. Just take a look at the link and you'll see what it is pretty quickly. Link to comment Share on other sites More sharing options...
Garrulous Glaahk Isaac Posted December 9, 2004 Share Posted December 9, 2004 Nice, I just edited it to be more accurate. Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Tanabi Posted December 9, 2004 Author Share Posted December 9, 2004 Cool, thanks! I've also noticed there's several functions that are in the scripts that come with the game, but aren't documented in the reference. They may be documented elsewhere in the main document, but, as far as I know they aren't. I'd be great if someone who's more knowledgable than me could add any known undocumented functions to the wiki docs. Link to comment Share on other sites More sharing options...
Garrulous Glaahk Isaac Posted December 9, 2004 Share Posted December 9, 2004 Quote: Originally written by Tanabi:Cool, thanks! I've also noticed there's several functions that are in the scripts that come with the game, but aren't documented in the reference. Well it would help if you gave their names so that the knowledgeable people (likely me) know what to add. Link to comment Share on other sites More sharing options...
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