Hatchling Cockatrice Quiconque Posted September 11, 2016 Share Posted September 11, 2016 In the course of a random google, I just stumbled on the schedule for the "Introduction to Game Development" course given by Cornell University's Game Design Initiative: http://www.cs.cornell.edu/Courses/cs3152/2016sp/index.php Avernum series components appear three times in the reading list, way more than any other franchise. The lecture PDFs are also available and you can see Blades of Avernum and Avernum 6 being discussed alongside Braid, Dawn of War 2 and Super Mario Bros. I've only looked at a few, but it looks like Spiderweb properties actually show up in lectures where they aren't assigned reading, too -- Geneforge 5 popped up in one. Also, one of the professors is Professor White -- no relation to Richard White, presumably. Xaiya and Triumph 2 Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted September 11, 2016 Share Posted September 11, 2016 Considering that Spiderweb games are small group designed compared to AAA game company huge staff, it makes it easier to use as examples for small groups in a class on a limited creation time. Simple graphics, basic game engine, text files, and not that labor intensive so students can see how the parts fit together. I can see how they make examples of a game type that students can follow especially a game editor. I wonder if they are required to buy Blades of Avernum since that was used instead of the freeware Exile version? Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Necris Omega Posted September 11, 2016 Share Posted September 11, 2016 The Avernum/Exile games provide the perfect "core sample" of its genre - essentially the same game made again and again with the same developer as time and the industry evolves. It's not just an approachable scale of game, it's a pertinent and interesting sample of gaming history with minimized variables. A good entry point, both technically and academically. Ircher 1 Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted September 12, 2016 Share Posted September 12, 2016 Um, one of their examples is Bahssikava. In lecture 14, where they mention the BoA editor, the BoA example slide in the pdf is a screenshot from Bahssikava, town 4. I always wanted something that I made to be forced upon unwilling college students, and now it is! Tyranicus, Goldengirl, Xaiya and 5 others 8 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall BainIhrno Posted September 12, 2016 Share Posted September 12, 2016 Um, one of their examples is Bahssikava. In lecture 14, where they mention the BoA editor, the BoA example slide in the pdf is a screenshot from Bahssikava, town 4. I always wanted something that I made to be forced upon unwilling college students, and now it is! Terror's Martyr would demand boycotts! (sorry, couldn't resist) Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted September 12, 2016 Share Posted September 12, 2016 I always wanted something that I made to be forced upon unwilling college students, and now it is! I wonder how many of them will play your scenario? I guess we will find out if there is a sudden rise in posts asking for help getting through it. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Quiconque Posted September 12, 2016 Author Share Posted September 12, 2016 Ahahaha, that's awesome! Congrats, Kel. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Level 1 Hermit Posted September 15, 2016 Share Posted September 15, 2016 Awesome!! Quote Link to comment Share on other sites More sharing options...
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