Fledgling Fyora darnock Posted August 30, 2013 Share Posted August 30, 2013 I heard to go dex, other than that I'm new to the game, so any tips are welcome! thanks Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk stranger Posted August 30, 2013 Share Posted August 30, 2013 Strategy Central sticky Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted August 30, 2013 Share Posted August 30, 2013 Don't neglect endurance, because you will need it after level 8. Welcome to Spiderweb Software. Please leave your sanity at the door. It's been a long summer and the fluffy turtles are very hungry for it. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted August 31, 2013 Share Posted August 31, 2013 The passive bonus skills in the middle column are good for most classes, but especially for the Shadowwalker. The left and right columns both have their advantages, too; Shadowstep's AoE status effects can help you out early on, but later on they become less reliable and you'll want Razor Spray for direct damage. Both of the class's top-tier skills are a bit underwhelming, so you might want to forget about building toward one and invest in all three columns. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Death Knight Posted August 31, 2013 Share Posted August 31, 2013 The best thing with shadowwalker is that they are not heavy with a large health pool as the blade master. However they can take more hits when they DO get hit due to high physical resistance. Im not a big number cruncher but I would say shadowalkers hold a resistance score on par with fighters in Avernum The Pit, that is if you go all middle column. Go dex and endurance like others said. The best thing about them is that they can leap around the place and provide excellent tactics in battle. They also deal on par damage with blade masters in ranged combat. With 2 attacks per round once you invest in first middle column, they are overpowered in my opinion. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted August 31, 2013 Share Posted August 31, 2013 Shadowwalkers can do the entire game except Redbeard and Zephyrine on torment without Hands and NPCs helping them. Death Knight 1 Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Death Knight Posted August 31, 2013 Share Posted August 31, 2013 Rogues are usually always the fragile character who can't fight as well as fighter but usually comes off better and more versatile. Look at Avadon. Just like Baldurs Gate 1 and 2 and even Planescape, thieves are better than fighters in nearly anything other than taking hits. I went through Baldurs Gate Enhanced Edition with 2 single class thieves-My shadow dancer and imoen. Imoen didn't even have to get her hands dirty. I backstabbed Sarevok 3 times within 10 seconds killing him without his casters proving a threat. Imoen had the monopoly game ready for me when I got back. Planescape is another one for rogues as they can get a close match of health to a fighter as their hp gain is matched when you add to con. Also backstab is just as good if not better in Planescape as you reach lvl 21 at game end. That gives you almost 200 health, decent thaco/damage as you still get specialized mastery in weapons, backstab at x5 and ability to hide in major boss fights like endgame. The rogue class is only nerfed in Icewind Dale as they can't hide at all. There was something wrong with hide mode. Still sneak attack though. Anyway back on track. Rogues usually dominate these games with versatility. Avernum's the only one that really doesn't as there really are no classes. Im sure if you really wanted to label the rogue class in Avernum it would be a strong fighter that almost has an emphasis on dexterity and grace rather than brute force like fighter with strength and endurance. Thats just my interpretation. I still think fighters would dominate avernum, no contest as rogues can't evade everything. Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora darnock Posted August 31, 2013 Author Share Posted August 31, 2013 thank you all for the advice, this is my first spiderweb game and I have to say I am hooked. I'm 31 and grew up on early 90's pc titles like wizardy 7 and MM6. The old time feeling is wonderful and I'll be supporting this company. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Pouf Posted September 7, 2013 Share Posted September 7, 2013 Jeff underestimated Dex, hehe. If you spend every point in it, you can dodge 75% of the attacks and the other 25% won't do much thanks to the high armor. As for skills I max the razordisks first, it does more damage than any melee weapon you could find. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Ceiling Durkheim Posted September 15, 2013 Share Posted September 15, 2013 Jeff underestimated Dex, hehe. If you spend every point in it, you can dodge 75% of the attacks and the other 25% won't do much thanks to the high armor. As for skills I max the razordisks first, it does more damage than any melee weapon you could find. If you spend every point in dexterity you'll get massacred by enemies with poison, acid, and cold attacks (evasion for these attack types is based on endurance, not dexterity, and it's not like you'll have the HP to take them head on without endurance). Dex is the most important stat overall, but you really do need some points in endurance, especially on higher difficulties. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.