Understated Ur-Drakon Earth Posted April 23, 2012 Share Posted April 23, 2012 Gotta say that monsters at Bass's dungeon are well thought, ice lizards, mutant lizards, giant lizards (I think), fire lizards and of course drakes and I have alot to explore still, if there were bigger groups of non-drakes then it would be very nasty place. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 23, 2012 Share Posted April 23, 2012 It's suppose to be nasty. It's part of Jeff's expert area kick that you see in Geneforge games. There are worse things to come on the bottom level. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted April 24, 2012 Author Share Posted April 24, 2012 managed to kill araneas which were near 3rd drake (which is still alive) although wasn't easy since those damn spiders just love daze and terror and that worm they summon just loves to lightning my 1st fighter who was once 1 hp away from death after spiders had attacked, lightning and poison had done their damages (and that fighter was full or near full health before attacks etc). those slimes near stairs were nasty too. tactic is kill big monster goto nearest friendly place to get get magic points back and then head back to kill next big baddie. pit at A5 is nothing compared to Bahss dungeon's monsters, casters don't do anything else than keep fighters at full health. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Juan Carlo Posted April 25, 2012 Share Posted April 25, 2012 This dungeon was kind of a pain, mainly just because it's so energy draining. There are a bunch of huge fights which require lots of energy to survive. So for me the worst part about Bahssikava wasn't so much the monsters as much as it was the tediousness of having to run back through three levels (including a boat ride and tons of switches with monsters that periodically respawn) to a town after every fight. It really made me wish I had invested in First Aide, but by then it was too late. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer ... Posted April 25, 2012 Share Posted April 25, 2012 (edited) . Edited June 27, 2023 by lsdgbnalgdnkagdfh Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted April 25, 2012 Author Share Posted April 25, 2012 I have bit invested to first aid but no fa can regenerate all spellpoints back after drake match, that mutant lizard at upper Bahss is bad if it has resurrected since it usually takes more health than first aid gives back and difference between full health and current health is bit big to be filled by eating food since it would take a while. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted April 26, 2012 Author Share Posted April 26, 2012 Cleaned dungeon everything before that Tormented Spirit, atm my party just can't do enuf damage to it (weapons did 10-20 dmg and spells 25-35 dmg if those hit), I try next time when party has reached lvl 20. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted April 30, 2012 Author Share Posted April 30, 2012 2 Slith Avatars no big problem but 4 and 1 Haakai are extreme so apparently need to wait that party is at lvl 30 to fullfill that quest. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt TriRodent Posted May 1, 2012 Share Posted May 1, 2012 This was one of my more favorite dungeons. I think I first came across it around level 18, promptly got my butt kicked & came back at 25+. By that time the extra hit points as well as more damage done per turn was enough to make it through. The combination of puzzles, secret doors & tough fights made for an enjoyable time. Originally Posted By: Juan Carlo This dungeon was kind of a pain, mainly just because it's so energy draining. There are a bunch of huge fights which require lots of energy to survive. So for me the worst part about Bahssikava wasn't so much the monsters as much as it was the tediousness of having to run back through three levels (including a boat ride and tons of switches with monsters that periodically respawn) to a town after every fight. It really made me wish I had invested in First Aide, but by then it was too late. I try to play a clean game, but a situation like this is one where I'll break out the cheat codes. I too used to spend a lot of time running back & forth to town to recharge but then decided that if I had a safe route out of the dungeon/was at the start of it/start of a level that I should just use the 'imdrained' cheat to reload the energy. It may not be completely pure but I justify it with the fact that my available time for goofing off on the computer is a lot more limited these days. I figure that if I'm at the point where I could make it back to town to reload without trouble, it's justifiable to 'cheat'. Over a complete game, those 2-3 minutes that would have been spent running back & forth just to recharge can easily add up to an hour or more of time saved. It's your game to play as you wish. Some may not consider this completely kosher but I'd rather spend my play time doing something other than wearing a path through the wilderness going back & forth to town. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted May 1, 2012 Author Share Posted May 1, 2012 Last battle at there so requires having Battle Frenzy due Slith Avatars and Haakai do alot damage while party does best damage by lightning spray. Quote Link to comment Share on other sites More sharing options...
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