Fledgling Fyora Stuff Posted February 2, 2012 Share Posted February 2, 2012 I do enjoy Avernum 6, but I also find the game extremely frustrating, in that pretty much every enemy in the game gets to attack twice! This renders my characters half dead in a single round, and makes the game far too challenging for my taste. And I'm playing on casual! Is this a bug, or just a strange design choice? Is it possible to edit it out somehow? I'd enjoy the game considerably more if enemies only got one attack each - just like my players. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted February 2, 2012 Share Posted February 2, 2012 It's a design choice to give some monsters more attacks and is coded into monster scripts. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted February 2, 2012 Share Posted February 2, 2012 if your party gets half-dead after 1st round then your party build is bad or you have gone to place which is too tough for you. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Death Knight Posted February 3, 2012 Share Posted February 3, 2012 Bats and rats would be otherwise useless if they didnt have this perk. However, with battle disciplines, eliminate them before they can do that. The reason i used to die alot was because of the same reason you are mentioning. The problem is that they look worthless so naturally most people (including myself) dont take them seriously as a threat. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted February 3, 2012 Share Posted February 3, 2012 all animals have natural haste/battle frenzy on land of Avernum and Avadon. sadly that applies to many non.animals too. Quote Link to comment Share on other sites More sharing options...
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