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My review of Avadon


kozzy

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I see you mentioned character customization in there. It is a whole lot different from other Spiderweb games in that you only have four basic character skills. I do like the method in previous games, but the ability tree probably works well for most iPad players. Hopefully the level cap will be raised in the next game so we can further take advantage of the ability tree.

 

Oh, and there is an iPad version but not an iPhone version. smile

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Originally Posted By: Excalibur
I see you mentioned character customization in there. It is a whole lot different from other Spiderweb games in that you only have four basic character skills. I do like the method in previous games, but the ability tree probably works well for most iPad players. Hopefully the level cap will be raised in the next game so we can further take advantage of the ability tree.

Oh, and there is an iPad version but not an iPhone version. smile


Thanks for the post, do you know what Spiderweb is up to next as far as games go? Anything new in the works?
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The next game is a remake of Avernum 1 using a modified Avadon engine, probably followed by Avadon 2.

 

—Alorael, who would expect alternating Avadon and Avernum remakes for at least the next few years. Avadon should produce at least a trilogy, and of course there's a trilogy of Avernums to remake.

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It depends. If he redraws the town maps again, it could still take quite a while -- remember, the original Avernum trilogy games were MUCH larger than Avadon, or the most recent remake subject, Nethergate, and had very large numbers of town/dungeon areas.

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One minor quibble with the review: it's out for Mac, Windows, and iPad. The iPhone isn't supported; the screen's just too small.

 

—Alorael, who thinks Geneforge remakes are much less likely to come soon. The graphics and engines are the same throughout, so even G1 isn't quite as outdated. He also suspects that they're modular enough that they might just get redone en masse eventually with prettier graphics and near-total recycling of areas and scripts. Mechanics might change, but they might not; the current system works just fine and would save a huge amount of labor.

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Originally Posted By: Sylak vs. Rentar vs. Ghaldring
One minor quibble with the review: it's out for Mac, Windows, and iPad. The iPhone isn't supported; the screen's just too small.

—Alorael, who thinks Geneforge remakes are much less likely to come soon. The graphics and engines are the same throughout, so even G1 isn't quite as outdated. He also suspects that they're modular enough that they might just get redone en masse eventually with prettier graphics and near-total recycling of areas and scripts. Mechanics might change, but they might not; the current system works just fine and would save a huge amount of labor.


Fixed now, I am behind the times with these Ipads and Iphones, I thought they were the same thing hehe
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