Garrulous Glaahk ixfd64 Posted October 11, 2005 Share Posted October 11, 2005 In the Exile games, both PCs and NPCs have advantages over each other. For example, consider the following in Exile 3: NPC advantages: immunities, more than 250 HP and 150 SP, super damage (pack leaders can hit over 80, which cannot be done by PCs without assassination), more default AP, more powerful ranged PC advantages: luck, invincibility, ability to summon more powerful monsters (via Simulacrum), assassination, and of course, the Editor. Just curious, if you could have any advantage that NPCs have, which would it be? Similarly, if you had to sacrifice a PC advantage, which would it be? For me, I'd want the > 250 HP and > 150 SP, and sacrifice Simulacrum. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 11, 2005 Share Posted October 11, 2005 Since I never use the character editor anyway, I'd gladly give it up in exchange for higher base AP. Heck, if it meant having 8 AP on each party member like Dervishes have, I'd even give up the ability to reload saved games after my party members died. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted October 11, 2005 Share Posted October 11, 2005 I'd give up Simulacrum for free. In fact, I did. —Alorael, who agrees with Thuryl that AP are nice. A pile of ammunities would be quite welcome too. Quote Link to comment Share on other sites More sharing options...
Curious Artila Sovreign of swords Posted October 11, 2005 Share Posted October 11, 2005 I love simulacrum! Thankfully you don't need a soul crystal for it in BoE (cause spec. items gets wiped )I'd give up the editor if my chars had a "skill" number that effects their to hit as well as dodge. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast ben4808 Posted October 12, 2005 Share Posted October 12, 2005 I'll take it all the way it is. But a whole lot of health would be nice. What is the maximum health possible with the BoE engine? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted October 12, 2005 Share Posted October 12, 2005 Quote: Originally written by WST ben:I'll take it all the way it is. But a whole lot of health would be nice. What is the maximum health possible with the BoE engine? 32767. There have been reports that if any monster is healed to above 32767 HP (which is pretty hard to do, even in BoE), the game will crash. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt DesertPlah Posted October 12, 2005 Share Posted October 12, 2005 I would be an NPC, definately. Though the ability of Simulacrum to summon a monster just as powerful as you would pose a difficulty. (Assuming we're maxing out both NPC's and PC's). NPC's outpower PC's by far, especially because of their special abilities. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk John S Posted October 12, 2005 Share Posted October 12, 2005 Quote: Originally written by Thuryl: Quote: Originally written by WST ben:I'll take it all the way it is. But a whole lot of health would be nice. What is the maximum health possible with the BoE engine? 32767. There have been reports that if any monster is healed to above 32767 HP (which is pretty hard to do, even in BoE), the game will crash. And if you funk up your game just right, the Vahnatai Warriors in the Final Gates (I think that's what the kids call it these days... Those three sets of walls filled with Vahnatai?) will actually gain health when they take damage, leading to quite trippy health levels. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk ixfd64 Posted October 12, 2005 Author Share Posted October 12, 2005 On another note, I *think* I used a memory editor to give one of my characters over 7,000 SP or something a long time ago, but I have not been able to do the same with this computer, Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast ben4808 Posted October 12, 2005 Share Posted October 12, 2005 32767? 15-bit? Why not 16 then? Even though, that's a lot of Death Arrows. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Dallerdin with a custom moniker. Posted October 13, 2005 Share Posted October 13, 2005 32767 is a signed 15-bit, meaning it should also go down to -32768. That's where the other bit went. Quote Link to comment Share on other sites More sharing options...
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