Articulate Vlish Theophilus Posted December 14, 2010 Share Posted December 14, 2010 How can there be creation have strong (Glaak or kyshakk for example ) in the demo? (Even the code, I accept all the code to the creation or idea) Thank you in advance Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall The Ratt Posted December 14, 2010 Share Posted December 14, 2010 I think the only way would be to mess with the scripts so some encounter gives you skill in Create Glaahk or Create Kyshakk. Have someone else explain it to you. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Mod. Posted December 14, 2010 Share Posted December 14, 2010 Try Ganduv's editor. http://www.spiderwebforums.com/forum/ubbthreads.php?ubb=showflat&Number=175661#Post175661 Warning, it is an unofficial editor, and all script editing is unsupported. Allways back up any files you are going to change. Use at your own risk. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Theophilus Posted December 15, 2010 Author Share Posted December 15, 2010 ok, Thanks ! Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Theophilus Posted December 15, 2010 Author Share Posted December 15, 2010 But is that there is a code to get all the creation? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted December 15, 2010 Share Posted December 15, 2010 No. There is no cheat code that will enable you to create all creations. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Theophilus Posted December 15, 2010 Author Share Posted December 15, 2010 ok, thank you ! Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Theophilus Posted December 15, 2010 Author Share Posted December 15, 2010 And for Geneforge 4, there is a code for creations? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted December 15, 2010 Share Posted December 15, 2010 No. There is no such code in any game in the series. —Alorael, who fortunately is quite sure that even though there aren't scripts for it, such scripts can easily be made. For any game, even. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Theophilus Posted December 16, 2010 Author Share Posted December 16, 2010 What a pity! Thank you anyway! Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Waladil Posted January 5, 2011 Share Posted January 5, 2011 If you are willing to learn or have any skill in coding already, there is a folder (Geneforge #/Geneforge # Files/Scripts) that has all the scripts in the game. (Anyone know what language that is? It's either C, a C variant or Java, I think) What I did, once for fun to cheat, was found a canister I hadn't opened, found the file from that level, and changed what it modified to make it not increment my "canisters used" count, increase the skill by 10 rather than 1, and copied the skills increased several times and changed what skill they increased. Also, I found a way to stop the canister from counting that it was used (and therefore destroyed, so I could re-use it) I opened the game, used the canister, saved, changed the skills, loaded, used it again... until I had max skills in every stat, every spell, every creation, etc. I WAS GOD. So... if you did that with a canister in the demo, yes, you could get drakons/war tralls/eyebeasts in the demo. I believe that the first canister available is in Isenwood's Spire... P.S. If you're no good with code, then tell me. If I get permission from somebody, I could show you how. Otherwise, proprietary data and all that. Quote Link to comment Share on other sites More sharing options...
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