Fledgling Fyora Kynjaka Posted November 28, 2010 Share Posted November 28, 2010 I was wondering if it were possible to change 'Shoots arrows (dam 2-12)' and 'Good archer (dam 7-42) to simply something like 'Archery' and have a custom amount of damage done. It would leave an empty spot for something else to be put into it. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Tonweya Posted November 28, 2010 Share Posted November 28, 2010 There are numerous "Range" Weapons, including many of the Spells. Archery was a dominant weapon during the time period these sort of weapons were "Common" and it still is today. Check the historical records of the French and English battles; I belive Againcourt was one, although my history isn't all it should be. I think that once you get used to Archery, you'll find it to be an almost necessary part of your armament. me Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Ur_Vile_Wedge Posted November 29, 2010 Share Posted November 29, 2010 While bows were a very common weapon in medieval/renaissance times, at least in the scope of most fantasy literature, their impact is often overstated. If you look at say, the battle of Towton (War of the roses) both sides had enormous numbers of longbowmen shooting at each other, perhaps 20,000 on each side, and they still managed to deal insufficient damage to break each other. It was a cavalry charge at the end that really broke the Lancastrian side's back. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall JtD Posted November 30, 2010 Share Posted November 30, 2010 To actually answer the question... Yes, it is possible to make the change. In fact, I always wanted at least a 3rd damage option with archery, because meh & awesome just isn't varied enough. Being able to just set the range like you can with melee damage is the perfect adjustment. Unfortunately, I'm not sure exactly how much would have to be changed to make it work, though, but I don't think it'd really be that much. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted December 2, 2010 Share Posted December 2, 2010 I do wish it would be tied to the creature's skill level at very least rather than a fixed amount of damage. It seems like an easy change to make. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted December 9, 2010 Share Posted December 9, 2010 I vaguely recall having plans to do something along these lines. I don't quite remember what they are, but they're likely posted somewhere on the forum. Quote Link to comment Share on other sites More sharing options...
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