Tenderfoot Thahd Donbaloo Posted September 14, 2010 Share Posted September 14, 2010 Hey folks, so after spending about 10 hours with the avernum demo (and still having more left!!!! Great demo!!!) I finally just splurged on the trilogy cd. I'm really loving it. A buddy and I both get the itch for a little old school rpg occasionally but always have trouble coming up with something to scratch the itch. Well this time I stumbled upon Avernum and we've both been blown away. Spiderweb just got two sales out of us. What's been interesting to me though is how well the retro graphics serve the purpose of the game. I'm 35 so grew up playing a lot of the regular stuff that I'm sure we all know and love. And my gaming has evolved over the years with the industry, and I for the most part enjoy the new eye candy games. But Ive been surprised at what I've rediscovered with Avernum. Imagination. Is it just me or do the minimalist graphics actually help engage your imagination more thoroughly thus providing what I'm tempted to say is an even more immersive experience than hyper "realistic" graphics? And a little text goes a long way towards that same end. I'm finding that I'm falling back in love with more text descriptors and even wish there were more of it! I don't know, it just feels like the basic graphics and the text are spurring my imagination to paint quite a vivid image of the game world. Have others experienced this as well? Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted September 14, 2010 Share Posted September 14, 2010 On some cases yes. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan La paix Posted September 14, 2010 Share Posted September 14, 2010 I certainly have, and I know many here enjoy that fascinating and possibly inadvertent effect Spiderweb games can have on you. Welcome to Spiderweb, please leave your sanity at the door. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted September 15, 2010 Share Posted September 15, 2010 If your imagination is spurred now, just wait until you get Blades of Avernum. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Grail Shadowblade Posted September 15, 2010 Share Posted September 15, 2010 Originally Posted By: The Turtle Moves If your imagination is spurred now, just wait until you get Blades of Avernum. Quoted for being the pure and simple truth. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody BJ Back From the Beyond Posted September 15, 2010 Share Posted September 15, 2010 Originally Posted By: Grail Shadowblade Originally Posted By: The Turtle Moves If your imagination is spurred now, just wait until you get Blades of Avernum. Quoted for being the pure and simple truth. I second that. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Rent-an-Ihrno Posted September 15, 2010 Share Posted September 15, 2010 I agree. Maybe I wouldn't say it's the simple graphics though, but rather the simple controls and gaming system that support the images the texts put in your head. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Donbaloo Posted September 16, 2010 Author Share Posted September 16, 2010 Okay, you've got me investigating BoA now. Pushers... Originally Posted By: Rent-an-Ihrno I agree. Maybe I wouldn't say it's the simple graphics though, but rather the simple controls and gaming system that support the images the texts put in your head. Yes, I think that's what I'm getting at. The graphics do the basic job of tactical place holding and geographical layout...after which they just get out of the way and loose the players imagination. The text pulls a ton of weight here too. I think with more realistic graphics, the imagery is great but there's so little left to the imagination that all you have is what's there on the screen. For me, that seems to fall short of what some good text and basic graphical layout form within my mind. Anyway, still having a freakin' blast... Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Tirien Posted September 16, 2010 Share Posted September 16, 2010 Simple graphics help, it allows you to more easily imagine what things look like than having high quality "realistic" graphics that so many games these days have. ARGH! Ive been sniped! Yet again.... Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Grail Shadowblade Posted September 16, 2010 Share Posted September 16, 2010 It's not primarily the graphics, I mean I've modified most of the character related graphicxs in my games to my preference anyway. I find it's more the fact it's explained in words not graphic and audibly. You can't imagine things when a cutscene plays out with characters speaking for themselves with no input from you. Therein is why I think Avernum succeeds, in the first trilogy you rely on the dialogs to tell the story. Which is the gateway to imagination, allowing our minds to fill in the blanks. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Donbaloo Posted September 16, 2010 Author Share Posted September 16, 2010 Our simultaneous similar wording borders on the spooky even. Now the question remains, who was in the others' home spying over their shoulder... Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Tirien Posted September 16, 2010 Share Posted September 16, 2010 I was spying on myself. I know im up to something. Blades of Avernum is one of the best games made so far, im my opinion at least, but only if you download more scenarios for it. Otherwise its pretty short. Quote Link to comment Share on other sites More sharing options...
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