Fledgling Fyora Dragofix- Posted November 4, 2007 Share Posted November 4, 2007 i was making a short avernum guide on my home page and stuck on few places i could not access, so if you got any answers would be great 1) Near fort Draco, Wizard Ayrie, cellar, blocked pass with cave-in 2) The Tower Colony, X, 2 Locked doors on 2nd floor and Closed gate at 2nd floor and cave-ins 3) Patrick's Tower, Locked door in library with difficulty 35 4) Altar at Basalt Fortress, it does something? 5) The Scree Caves, Cave-in at szorizass cave 6) Gervais at abyss leaves after spire fort is fine, but to where? or does he just disappear? 7) Test 6: Trial of Attainment. cave-in? Any access to those cave-ins at all? - Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Swimmin' Salmon Posted November 4, 2007 Share Posted November 4, 2007 Have you checked the walkthrough at game faqs ? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted November 4, 2007 Share Posted November 4, 2007 3) Patrick's tower locked doors or any place else with a high difficulty is usally a quest reward place. Using unlock will eventually get them open. Some of these are listed in the spellbook topic. The only one is in the Castle where there is a diff. 90 door to an empty room. You might want to use the link in Strategy above the topics list to see other places that might have answers. Most cave-in places aren't meant to be passed, Quote Link to comment Share on other sites More sharing options...
Curious Artila Cryfenril Posted November 7, 2007 Share Posted November 7, 2007 And that infernal gate on the second level of the Tower Colony that I can't get through????? Do I need to do a Happy Magic Rain Dance or something? Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Zummi Posted November 7, 2007 Share Posted November 7, 2007 There are many infernal gates in Tower Colony..even in the second floor..which one are you talking about? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted November 7, 2007 Share Posted November 7, 2007 A couple of the doors on the second floor of the Tower Colony just plain can't be opened (without heavy cheating). There's nothing interesting behind them. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.