Originally Posted By: Taslim
as soon as I can get Dev-Cpp to compile correctly. (any help with that would be nice, but this prolly isn't the best topic to bring it up in).
Quick answer : CBoE compiles correctly on Dev-Cpp, but the compiler throws a general error (your code is messed up etc) because too many warnings occurs while linking (the executable is produced anyway).
The problem lies in the way Dev-Cpp handle windows ressources compiling/linking : it fuses all availaible .rc into one big ressource file and windres/link using it.
Other IDE (Code::Blocks for citing only one) don't do such a thing, thus to be able to compile, ressources files have to be interwened (using mutual inclusions). The problem is that, with those inclusions, when Dev-Cpp fuse the differents .rc into the big file, there's multiple redefinitions of every ressources (because of the inclusions) making the compiler spits lots of warning finally making Dev-Cpp throws a general error.
To make the general error go away, just delete the following block on each .rc file : #ifndef _INCLUDED_RC
...
#endif
Hope it helps,
Chokboyz
Edit :
Originally Posted By: Taslim
Scenario Editor: When opening a new town it would be nice if the input field was already selected.
By the way, are you speaking of the "Load Another Town" option ? If so, the focus is on the input field already in my version ...