Jump to content

Xaiya

Member
  • Posts

    2,637
  • Joined

  • Last visited

Posts posted by Xaiya

  1. -Human Warrior: High strength, relies on melee wepons, good endurance and dexterity, good cave/nature lore.

     

    -Slith Warrior: High strength, relies on pole wepons, good endurance and dexterity.

     

    -Nephil Archer: High dexterity, relies on archery, good endurance, not much strength, high tool use

     

    -Human mage/priest: High intelligence, relies on magic/buffing up others.

     

    My nephil is lovely in A2. Eventually I don't bother picking up any more steel arrows.

  2. You don't have to follow quests (except to advance the game), but it is rewarding if you do.

     

    Harvest food? Food became useless in A4. It is said that the way A5 works will be similar to that of A4.

    Besides, Empire soidiers won't waste time harvesting food.

     

    Crafting? Much hope.

  3. Edit -Oh. Someone posted first.

     

    No, but the space where the alarm would sound can be passed. Line your group next to it (straight). Then enter fight mode, and exit it. Usually you should pass it.

     

    Also, in A1, you can keep bashing doors over and over again, and eventually it will open. Though, I have only done this with *requiers skill of 80* doors.

×
×
  • Create New...