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Upon Mars.

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Everything posted by Upon Mars.

  1. Roamers now spit trip wires: http://www.freewebs.com/geneforgeremaker/apps/blog/categories/show/1516941-masha http://www.freewebs.com/geneforgeremaker/apps/blog/categories/show/1318487-chapter-8-thorny-fern And the hills of Jars fragment has been modified: http://www.freewebs.com/geneforgeremaker/apps/blog/categories/show/1318495-chapter-15-the-hills-of-jars-
  2. The overall structure of Thorny Woods is complete, although modifications may occur later on. Thorny woods: http://www.freewebs.com/geneforgeremaker/apps/blog/show/19169553-thorny-woods
  3. Pentil plains is being remade. Warning curses are uttered: http://www.freewebs.com/geneforgeremaker/apps/blog/show/13104943-pentil-s-plains
  4. The one in the greater temple: where you find the priest shade. Here's an picture from the game: http://www.freewebs.com/geneforgeremaker/apps/photos/photo?photoid=162123094
  5. The Power core although optional, like the arena for example, is a place where you learn a bit more about the serviles and the madness of the Shapers working on the isle. You can also get some nice items.
  6. In G1 although I have pro-servile views and stay unaligned, I still get the conservative pro-shaper ending where you kill trajkov, destroy the geneforge or at least take goettsch' geneforge gloves off the isle. In other words I stay the same evil master who keeps a slaver society running the world, no mater how progressive i seem, which is a tragedy really. G1 is absolutley pessimistic about your political choices. The best ending is for me the one where you kill rydell which prevents the obeyers from being enslaved by the Shapers and using and then destroying the geneforge, which creates such a power gap that it allows serviles being free. It's a difficult choice but neccessary.
  7. No harm done. Also I've corrected some of kazg.
  8. . Yes I did. Would you like some more? A new one can be found here: http://www.freewebs....e-spirited-city Please correct me or point out my grammatical errors, It helps really. As for the poems; I felt that although Geneforge 1 and at the beginning of G2 was hinting at a brave new world, like the Gilgamesh epic or the odyssey, it succeded to deliver us just that, whereas here I intend to go much deeper, explain the rascit attitude the Shapers have against outsiders (the shaper In g1 is disgusted by Masha's and the two Sholai scouts' physical appearance.) or show how the promise of a society based on equality, merit and democracy stays in fact very much racist, sexist and unequal. Also, concerning the rhino, there are refrences in GI to real world animals: save for humans, sheep in the greater Temple, dogs in spiral borrows and "natural forms" such as birds in Ellrah´s keep are examples of real life animals in the Geneforge universe. I only choose not to mention some of them, like dogs for example because creations are a flexible metaphor, for slaves in general, like let's say domesticated animals.
  9. In G1, it´s the magical bollowing-up ornks which make me laugh and especially their angry mooing.
  10. Glad you like it. Did you read part one and two?
  11. I don´t mind it at all really, I´ll be more than willing. Also if you're looking for "personnal dialogue" look up kazg part I and II, the mixing halls and Masha; they all follow one an other, and most of the dialogue is mine; you can find them by browsing the category page. Also the overal foundations of the beginning of the book have been placed so watch out for some really though and extensive re-writing: Sucia isle being more of a mystery place, new dialogue etc...
  12. Well I haven´t finished thorny woods, but you'll get a dawring by tomorrow.
  13. Well, I believe that things are getting more and more thorough, I even plan doing more illustrations for the story. Gottesch has been updated, and most of the spelling is being currently checked. I also plan to finish Thorny wood by the morrow.
  14. Thorny wood http://www.freewebs.com/geneforgeremaker/apps/blog/show/19169553-thorny-woods is still being remade and a few updates have been made to the site.
  15. Thanks hare hunter! http://hasenjs.byethost33.com/BoE/BoEGraphics/search.htm http://www.truesite4blades.com/SWArchive/Geocities/TimesSquare/Arena/3134/kitty.html#Exile
  16. Th pit was an awfull experience but I seem to recall that overall escape from the pit is harder than the first trilogy A1.
  17. Why isn't there a Thech support burning board? I didn't find one.
  18. They are 288 page threads with a total of 37203 topics. Which is far more than the first Avernum trilogy or the brand new second Avernum trilogy. Also imagine a small company like Spiderweb lurking in the dark and bottom feeding off the net and then starting re-gaining popularity by signing a contract with steam and starting hardcore advertisement. I'd consider it normal to say that these forums seem to be a little quiet compared to let's say the Unreal or Diablo forums. Also there still life being pumped in these threads thanks to fan-fics.
  19. The 4th has a good plot, but I'll have to go with the first.
  20. Thank you, I'll inform you of my progress
  21. Aliens dying from the flu while being bombarded by bacterial elements from earth for centuries or how goblins apart perhaps from those Potter stories, are always evil.
  22. Originally Posted By: Goldenking Nethergate will forever have the best intro music - end of discussion. Ain't that a little absolutist? But I agree with you that apart from Nethergate, spiderweb's other games have a poor soundtrack, which suits geneforge 1 and A1 to some extent: the reason for that is that they have a highly naturalist touch despite being fantasy based. Other than that the others need a more interesting soundrack; like that found in starcraft 1 or diablo 1.
  23. Thorny fern is being remade and thorny woods is being made with an illustration: http://www.freewebs.com/geneforgeremaker/apps/blog/ The spirited city has been made anew. http://www.freewebs.com/geneforgeremaker/apps/blog/show/13105051-the-spirited-city
  24. Even if the threads and forums are temporarily closing I have not finished toiling: http://www.freewebs.com/geneforgeremaker/ The inner crypt is being made here: http://www.freewebs.com/geneforgeremaker/apps/blog/show/19112229-among-the-dead
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