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Posts posted by Kelandon
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You can also take over the House on the Hill in a nook in the hills northwest of Sharimik.
And, um, some of your questions about me can be answered pretty easily in my profile, and if you want to know more, you can PM or IM or e-mail me or something.
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I don't know why I'm doing this after your response on your last topic, but whatever.
Generally, proceed clockwise. The first secret passage is in the middle of the north wall. The second one is in the middle of the east wall. The third one (in the room with the ruby skeleton) is just south of the middle of the east wall. The final one in the room full of undead is in the southeast corner. That portal will take you out.
EDIT: And again, no reward necessary or even wanted. Especially since I wrote the thing that you linked to. And I use Silver's maps as much as anyone.
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Well, if you exhaust their stock of herbs, they'll replenish fully. That is, if you buy every herb they have to sell, they'll completely restock and have more spiritual herbs. That takes quite a bit of money, though.
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According to Rache's site in the header to this forum, these are the herb vendors in A3:
Mundt-Anama Temple, Lorelei, Midori
Dot-Libras, Karnold Province
Harmon-Lost Isle, Karnold Province
Anzovin-Gorst, Karnold Province
Gerompel-Eastern Karnold Province Only sells Mandrake
Nephil Village-Western Karnold Province
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From the FAQ in the forum's header:
"Strength: Choose either your fighter or your priest to do this one. Go in and hack everything to kibbles. There are 2 springs hidden here which'll give you a few HP and MP if you need them. There's also a very nasty ruby skeleton, which is why I recommend taking the priest. Search for secret doors and eventually you'll finish without hassle."
"Speed: Choose whoever has the highest tool use skill or your mage to do this one. There's lots of quickfire, which is a pain. A few locked doors bar your path, and you've got to turn a wheel to open a gate. Take the lower path and ignore the goblins. If you've got enough resistance you can just ignore the quickfire and instead grab all the treasure to the north (it's nothing great)."
No reward necessary or even wanted.
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Ah, I see. Such a thing might be more useful in a few years as we know which graphics are getting used more and which less.
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1. get_energy
2. A PC's special ability? No. Can't target a space, can't target a creature, as far as I know. Should be able to, but can't. We have a request in for a new call that would allow it to, but it can't right now.
You can save as .jpg in a lossless fashion. You have to check the right options in your imaging program, but you can do it.
Be patient. If you don't get a response within 24 hours, then bump the thread with a new post, but not if you don't get a response within 1 hour.
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Well, there is the Louvre. It's not too hard to click on "Find All Records" and just wander through.
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I seriously doubt that. He only does updates every few weeks or once a month, though. Be patient.
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What you might do is e-mail the same description of the bug that you gave us to Jeff Vogel, attaching your save file and the scenario, making sure to mention what operating system and version of BoA you're using. Since this seems to be BoA misbehaving, he might actually take a look at it and let you know what's going on. If you gave him Stareye's e-mail (which he has, but probably doesn't have memorized), then he might e-mail Stareye, too, if he tracks down the problem.
He checked out an error for me once when I was making the HLPM. He might do it again.
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If you want to, go for it. I'm not sure that anyone would use it, though. Custom objects scripts are fairly easy to make.
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Custom graphics are supposed to be numbered between 500 and 600.
EDIT: If you sent them to me (e-mail in profile), then I could probably host them temporarily.
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One of the dragons was gender-bending, too. Athron, was it?
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It would help to know which room you're in. But whatever.
In the first room, stand on the white mushrooms and then walk south.
In the second room, push a crate onto the rune where you started.
In the third room, walk S S E E S S E S S W W W W N N through the danger.
In the fourth room, step only on the sixth room (lighting all of the lights).
There's more, but I don't want to post a walkthrough for the entire dungeon. If you have more difficulty, ask a more specific question.
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That's the START_STATE, and it's already there.
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I can see the picture. And of course if you make good custom graphics for BoE, you can make them available however you see fit. Since the BoA graphics are freely available anyway, I don't think it would be a problem if they were based on those, either.
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Why not take out the "if" part of the calls? Putting a field on a space that already has a field does nothing harmful.
It may just be a matter of when BoA reads the fields as disappearing: if it erases fields after the START_STATE, which I think it does, it would take an extra turn to add a new field. Getting rid of the "if" parts might fix this.
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Attacking an ally makes the town hostile. I assume that Erika shows up as a normal citizen: if the town is friendly, she is friendly, but if the town is hostile, she is hostile (like town guards in any other town).
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I meant actually post the script.
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Can you give an example when it does not do so?
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Did you perchance attack her first? Attempt to charm her? Attempt to Capture Soul her? Fireblast her?
She is allied with you. She does not start out attacking you.
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Don't spam. Posting three topics in the same boards in close chronological succession is known as "spamming" and frowned upon here.
Shanti had to die because the plot wouldn't've worked otherwise. You had to become a free and independent shaper to choose whatever side you wanted. I guess.
I was a little thrown off by the fact that Shanti died so early in the game. I thought it would've been interesting to have her around for longer.
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Didn't, uh, Demon Island II have a 3D dungeon or something?
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Nor would any of the other Slavic nations. I'm having a little bit of trouble tracking down what language that is, exactly. It's Slavic, but what, I don't know.
It does explain the total lack of respect for the law, though. There seems to be something in the political climate of the countries formerly part of the Soviet Union that makes their citizens believe that law simply does not matter. This would make an interesting discussion topic, although this thread is not, I guess, the place for it.
How should my town/outdoor script editor work?
in Blades of Avernum Editor
Posted
I think it might be useful to start with a scripter that makes custom objects scripts. Several have been released, but none are comprehensive or good at all. Ideally, you could make one that can work with existing scripts, too. That would take slightly less time than a full-on scripting helper, and it would be equally useful.