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Unhandled exception in BoA


demipomme

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What you might do is e-mail the same description of the bug that you gave us to Jeff Vogel, attaching your save file and the scenario, making sure to mention what operating system and version of BoA you're using. Since this seems to be BoA misbehaving, he might actually take a look at it and let you know what's going on. If you gave him Stareye's e-mail (which he has, but probably doesn't have memorized), then he might e-mail Stareye, too, if he tracks down the problem.

 

He checked out an error for me once when I was making the HLPM. He might do it again.

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I got it too in the scenario I'm making. All I can tell you for sure is that it has to do with the terrains you put down. I mixed the cobblestone path floor with the cobblestone path terrain (needed to put in a gate) and as soon as the vicinity of those terrains were to come on screen, there went the exception.

 

Hope this helps. I'm sorry, but I don't have the scenario anymore.

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