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Cave full of ghosts


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  • 3 weeks later...

You have to read the book 3 times to open that door, and each time it summons a more dangerous group of shades, and there are a few more exceptionally powerful shades past the door. This area is however completely optional and is only done for the treasures inside, so if you can't beat it don't be afraid to wait and come back later as it is the toughest spot on harmony isle.

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Not if you clear the twin mind tunnels before attacking the spawners and have 8 leadership which allows you to convince Diawaniya to provide reinforcements to attack the rogues. This will cause a battle alpha, a glaak, and a roamer to appear near the supply cache in the infested pathway that will follow you around and fight for you, and will continue to do so in the madness mire. (With their help I actually managed to take them out without clearing the twin mind tunnels first without too much difficulty, though I was a shaper, not an agent).

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There are two ways to approach the madness mire. The first is to get Diwaniya to aid you if you have high leadership with some reinforcements. The second is to use speed pods and speed packets and run past the monsters all the way to the exit. Then you run for the twin minds tunnels. Once twin minds is done, go back and kill the spawners.

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