Articulate Vlish Paulette Posted June 23, 2005 Share Posted June 23, 2005 What we have to do in this cave ? if I read the book (chant) I have a multitude of ghosts and it's impossible to kill all, and there is a door which doesn't open.... I have evenn tried to collect all the skulls and put them outside the cave to see if this changes something Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Khoth Posted June 23, 2005 Share Posted June 23, 2005 You have to kill the ghosts. Acid works well, and immediately running to a dead end so you can take them on a few at a time helps a lot. It is a difficult fight though, and you might want to come back later when you are stronger. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Drakefyre Posted June 23, 2005 Share Posted June 23, 2005 Yes, it's a very difficult dungeon. You need to read the book three times, and after killing all of the ghosts, the door will open and there will be more ghosts to kill (but some nice items too). Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted June 23, 2005 Share Posted June 23, 2005 On normal it should not be that hard if you play your Agent or Shaper right. Guardian might be harder, but not if you focus on missile weapons. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Paulette Posted July 9, 2005 Author Share Posted July 9, 2005 I haven't seen that I had an answer... thank you very much Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Walter Posted July 9, 2005 Share Posted July 9, 2005 You have to read the book 3 times to open that door, and each time it summons a more dangerous group of shades, and there are a few more exceptionally powerful shades past the door. This area is however completely optional and is only done for the treasures inside, so if you can't beat it don't be afraid to wait and come back later as it is the toughest spot on harmony isle. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt I_am_a_Minotaur Posted July 10, 2005 Share Posted July 10, 2005 Second toghest. The madness mire was next to impossible. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Walter Posted July 10, 2005 Share Posted July 10, 2005 Not if you clear the twin mind tunnels before attacking the spawners and have 8 leadership which allows you to convince Diawaniya to provide reinforcements to attack the rogues. This will cause a battle alpha, a glaak, and a roamer to appear near the supply cache in the infested pathway that will follow you around and fight for you, and will continue to do so in the madness mire. (With their help I actually managed to take them out without clearing the twin mind tunnels first without too much difficulty, though I was a shaper, not an agent). Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Fyora Toast With Roamer Butter Posted July 11, 2005 Share Posted July 11, 2005 There are two ways to approach the madness mire. The first is to get Diwaniya to aid you if you have high leadership with some reinforcements. The second is to use speed pods and speed packets and run past the monsters all the way to the exit. Then you run for the twin minds tunnels. Once twin minds is done, go back and kill the spawners. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt I_am_a_Minotaur Posted July 11, 2005 Share Posted July 11, 2005 Kyra's area I could clear every time. Madness mire I couldn't. Quote Link to comment Share on other sites More sharing options...
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