Tenderfoot Thahd Nick the Bladesmaster Posted February 15, 2005 Share Posted February 15, 2005 Hi there all, I have designed various floors and placed them accurately in my custom graphics sheet. They draw fine in the 3D scenario editor. They do not draw fine in BoA itself. In fact, they draw as if they were one pixel too far to the right. So I thought, hmm, well, okay, I'll shift them left by one pixel. Now, they appear as if they are one pixel too far to the left in both BoA and the 3D editor. Can anyone help me out here? Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted February 15, 2005 Share Posted February 15, 2005 I'm assuming you're using a Mac, since you use the 3D editor. It'd be useful to know what graphics editor you're using to make the graphics, and what resource editor you're using to insert them. (I've had trouble with ResEdit lately and prefer ResFool .) By the way, if you haven't done so already, be sure to submit your floors to the Louvre once you get them working. Link to comment Share on other sites More sharing options...
Magnificent Ornk Donald Hebb Posted February 16, 2005 Share Posted February 16, 2005 Thuryl- wrong. There is a version of the 3d editor for Windows now. Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Nick the Bladesmaster Posted February 16, 2005 Author Share Posted February 16, 2005 Hi, Yes, I am using a Mac, with OSX 10.3.8. I have been using Appleworks (which I dislike, but hey, it's free; can you recommend a better free program?) and ResEdit (running in Classic). I will now try ResFool. Sure, I'll submit all the graphics to the Louvre as a package when the scenario is complete. At the moment, I can't guarantee that any of them actually work properly! Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Nick the Bladesmaster Posted February 16, 2005 Author Share Posted February 16, 2005 BTW I have been finding that many great things can be done just by changing colors etc. e.g. big bronze statue + te_icon_adjust = 80 becomes a cool ice statue EDIT: although I found the plinth annoying, so I have removed it. Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted February 16, 2005 Share Posted February 16, 2005 BBEdit Lite is what I use. It's free and good. For text, I mean. I use ResEdit for graphics. Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Nick the Bladesmaster Posted February 16, 2005 Author Share Posted February 16, 2005 Yeah, uh, Barebones has discontinued BBEdit Lite, and replaced it with Text Wrangler 2.0, which is what I use for scripting. It's great! But for actually drawing the graphics, I have to use AppleWorks. I was using Corel Painter IX, but only on a trial run, and my 30 days ran out. Needless to say, I don't have the hundreds of dollars required to actually buy Painter, although I'd love to because it is truly fantastic. Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted February 16, 2005 Share Posted February 16, 2005 Quote: Yes, I am using a Mac, with OSX 10.3.8. I have been using Appleworks (which I dislike, but hey, it's free; can you recommend a better free program?) and ResEdit (running in Classic). AppleWorks may well be your problem; others have had similar issues with it before. Tried GraphicConverter ? It has a nag screen but is otherwise free. Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted February 16, 2005 Share Posted February 16, 2005 Oh, you meant the paint functions of Appleworks... my apologies for not reading closely. You may be able to fix the Appleworks format issues by opening and saving your graphics in Preview. Link to comment Share on other sites More sharing options...
Garrulous Glaahk Notus Posted February 16, 2005 Share Posted February 16, 2005 Quote: There is a version of the 3d editor for Windows now. Now both 3D Editor, Mac and Win, are supported onProject: BoA Editor Remake on SourceForge.net Current version 3D BoA Editor for MacOSX v1.0.2b5 February 14, 2005 3D BoA Editor for Windows Beta test release3 February 13, 2005 Both 3D editor are updated recently. Check out now!! (Advertise mode) [EDIT] The Windows version is implemented as equivalent to Mac version as possible. The major difference is next key binding. Windows keyboard doesn't have option key. Realistic mode toggle Mac Option-TAB Win Control-TAB View centering Mac Option-click Win Right mouse button Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Nick the Bladesmaster Posted February 16, 2005 Author Share Posted February 16, 2005 Issue sorted. Apparently, it was Appleworks. Using Preview and GraphicConverter X, the floors draw properly. Thanks all! WARNING for all artists: APPLEWORKS IS BAD. Link to comment Share on other sites More sharing options...
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