Tenderfoot Thahd Stragbou Posted October 15, 2022 Share Posted October 15, 2022 Hello there! Few years ago I've played Geneforge 1. It was fulfilling experience with shaper class. Week ago I've discovered that there is a brand new Mutagen version! With a new graphics and gameplay changes. Didn't sleep very much, tried several builds on difficulties normal to torment. Torment is too painful for me, normal is boring because enemies do not have abilities and veteran is just OK for me. So I decided to play Guardian because I want beefy warrior with a big sword having support from a few strong creatures. Shaper is too frail for me and he needs to micromanage the creatures. It is irritating a bit. Agent would be nice if there were more spells and less enemies at once, I do not know how to play it. I've affinity for powergaming and minmaxing. I like to have strongest characters possible in each game I play. So I read a wiki and saw that if you have 0 in skill, sarcophagus books will raise skill by one. Problem is, sacrophaguses (S from here) are in mid to high-level areas and I dunno how I should play to reach them. The Tombs, Inner Crypt, South Bridge and Sealed labs all require strong character. Also for guardian I have zeros in skills: Magic Shaping, All Magic Skills, Leadership, Mechanics, Stealth I can forgive magic shaping S and mental && blessing magic -- they are in the Tombs and spellcarft -- it is in Southbridge, but everything else seems very late game for me. Also I like mechanics and leadership in this game to much. Why they were placed in super late game? Should I strongly invest in my fighting skills and stats only while not speaking with anyone and loosing mechanics gimmicks for 3/4 game? Or there is a way to reach all of those S without too much trouble? Please help me built my level clearing strategy and show your opinion about idea on minmaxing with S. Thank you in advance. Quote Link to comment Share on other sites More sharing options...
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