Seasoned Roamer rist Posted July 19, 2017 Share Posted July 19, 2017 A group of Serviles from Rising, lead by one named Beka, guard the entrance to the guarded tunnel northwest of Drypeak. With high enough leadership you can get Beka to stand down - by threatening her family with slavery. A. Does this impact your pro/anti shaper influence meter? B. Do you meet her later in the game if you spare her? I ask because CIphar just went and chopped her down after she fled. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer rist Posted July 19, 2017 Author Share Posted July 19, 2017 Also, a variety of items give you energy resist. What counts as energy? Spirit attacks? Vlish? What kind of damage do mines deal? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted July 19, 2017 Share Posted July 19, 2017 (edited) 35 minutes ago, rist said: Also, a variety of items give you energy resist. What counts as energy? Spirit attacks? Vlish? What kind of damage do mines deal? Magical attacks that do what you would call "magic" damage. Vlish is one. essence orbs is another. Edited July 19, 2017 by alhoon Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer rist Posted July 19, 2017 Author Share Posted July 19, 2017 A bit of experimentation suggests that mines do energy damage. Only about 80% sure. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Triumph Posted July 19, 2017 Share Posted July 19, 2017 The encounter with Beka has no impact your rating of pro/anti servile views. And no, you'll never see her again no matter what. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall alhoon Posted July 19, 2017 Share Posted July 19, 2017 (edited) 16 minutes ago, rist said: A bit of experimentation suggests that mines do energy damage. Only about 80% sure. Some mines do different damage. But in general yes, I found that resistance to be quite useful in GF2. Edited July 19, 2017 by alhoon Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk TheKian Posted August 5, 2017 Share Posted August 5, 2017 So you know, if you'd like to check out the data on these kinds of things yourself, you can look at the scripts folder in the game data folder. gforscen.txt, in Geneforge 1 and 2, and gf[3,4,5]objsmisc.txt, in the later games, have the data on all the spells. You can check spells, based on what you know (the ab_damage_type value determines what kind of damage an attack does, so you can compare it to ice spray to see if it's cold damage, acid attacks, etc.), to figure out what they do. For things like reputation, you can look in the zone dialog files (for example, this one would be z11smarshdlg.txt) and examine the exact conversation. If it affects your reputation, you'll find a code entry along the lines of "inc_flag(100,0,3)". An increase (the 3 at the end) is pro-Shaper; a negative value is pro-servile (the reputation value ranges from 0 to 200, with 100 being neutral). In regards to your questions about damage, shades typically do cold damage in close combat and magical (energy) damage with spells. In the later games, mines often do magical damage (but some, if I recall correctly, do fire damage as well), but I am not entirely certain about it in the earlier games. In Geneforge 1, as a side note, I believe that there is no cold damage, and all damage that would be cold (e.g. cryora attack) does energy damage. Quote Link to comment Share on other sites More sharing options...
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