Easygoing Eyebeast Thralni Posted June 23, 2017 Share Posted June 23, 2017 Hey all, Problem with BoA here. I'm on macOS 10.12.5. BoA fails to start properly. Downloaded twice now, opened the dmg and moves BoA's folder to Applications. macOS complains Spiderweb is not an "identified developer", so I go into the System Preferences to allow it to open anyway. The BoA icon appears for perhaps half a second on the dock, doing it's bouncy animation, then disappears and never comes back. On second try, BoA's icon doesn't even appear on the dock anymore - it's like I didn't even try to start it. Any ideas? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted June 23, 2017 Share Posted June 23, 2017 I have no clue. This sounds like the sort of thing to email Spiderweb about. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Thralni Posted June 24, 2017 Author Share Posted June 24, 2017 Okay thanks Kel, I'll send an email. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Thralni Posted June 25, 2017 Author Share Posted June 25, 2017 Emailed Spiderweb and it seems like the game is not really supposed to work anymore in 10.12. Not sure why it works for some of you, but I guess enjoy it while it lasts... Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Quiconque Posted June 25, 2017 Share Posted June 25, 2017 The SW web site doesn't actually sell BoA for Mac anymore, I note, and instead links to the GOG version. While you'd obviously have to buy that, maybe that would work? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 25, 2017 Share Posted June 25, 2017 The problem might be that Apple changed the developer tools that work with recent operating systems and there might be an incompatibility problem. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Thralni Posted June 26, 2017 Author Share Posted June 26, 2017 Without having actually having checked back to this thread, I did exactly what Slarty suggested. I bought the GOG.com version. That version worked instantly but claimed to be 'unregistered', even though GOG.com claims to sell games without DRM. After some fussing about I managed to get it working and it is registered. So, indirectly, thanks for the suggestion Slarty! (Is that still how you are referred to, by the way?) I entered WtRM, to have a look at some of the things Chessrook44 mentioned in one of his video, but was immediately greeted by an error that some custom graphics that I had put into the scenario couldn't be loaded... I guess I'm not out of the woods yet, but getting closer at least! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Quiconque Posted June 27, 2017 Share Posted June 27, 2017 Slarty is fine, sure. Glad the GOG versions works at least! Or, hopefully works... Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Thralni Posted June 27, 2017 Author Share Posted June 27, 2017 (edited) Another update. It does seem to work fine. The problem with the graphics is local, on the level of the scenarios themselves. So far, every scenario I have downloaded from the BoA scenario database has given me errors trying to open the .cmg file. The .cmg files I have on my computer from my own scenarios still work fine, however. These were, however, never zipped. Given that .cmg files are ancient, I'm guessing they are not used anymore by modern Macs, so that extracting them from their zip archives may cause unforeseen problems. I doubt the problem is with the actual zip files. Not quite sure how to circumvent these problems... Maybe a version of Stuffit Expander that manages to work on these new Macs still...? Update: Wow, SE still exists and is updated to work on modern Macs... Update2: Expanding WtRM archive with Stuffit Expander worked! The .cmg file of WtRM loads fine now. It seems SE has retained the ability to expand .cmg files, whereas the other extraction program I commonly use (Keka) has not. Edited June 27, 2017 by Thralni Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Tyranicus Posted June 27, 2017 Share Posted June 27, 2017 The unzipping function built into macOS works too. Quote Link to comment Share on other sites More sharing options...
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