Garrulous Glaahk Seasons of Destiny Posted August 27, 2012 Share Posted August 27, 2012 So, I decided to dust off my BoA Editor and start to make a scenario that would actually get finished. I'm nearly done making said scenario, but I have one little problem. When a certain NPC that joins the group dies, the rest of the party is supposed to die with it. (similar to Babysitting and when the little sister dies). I tried to insert "run_town_script(18);" into the NPC's script's DEAD_STATE, and then have that node do: Quote: reset_dialog(); add_dialog_str(0,"You see Mari striken down by a foe. You are very easy to dispatch in your grief-striken state.",0); run_dialog(1); kill_char(0,0,1); Apparently, said node only works when I myself kill the NPC, and not when the enemies that are allowed to kill her... kill her. Help would be very appreciated considering this is one of the things (if not the only one) preventing me from releasing my scenario for betatesting or just to officially release it. Quote Link to comment Share on other sites More sharing options...
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