Tenderfoot Thahd Dar Posted September 7, 2011 Share Posted September 7, 2011 I promise this is the last gripe then I’m off to play something else, but before I go can I please request future Spiderweb games have a genuine way of ending or preventing dialogue with npc’s. Not only is the “face” not listening the “Hand” didn’t want to listen either. Clicking the combat button means “I’m going to stick a knife in your face” not “Please sit on the couch and tell me about your childhood”. When a ‘mysterious force’ prevented me from burying metal in Duke Gasbag’s head and forced me to let him have yet another babble another force made a brown stain appear on my wall in a coffee cup meets brick explosion. A way out of talk, talk, talk in future please. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted September 7, 2011 Share Posted September 7, 2011 if you want end discussion click that button on down right corner. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted September 7, 2011 Share Posted September 7, 2011 Granted, some don't have the option to end the discussion. Nonetheless, these are generally few, and usually offer a quick "Attack" option. The ones that don't are usually important to the plot anyway and should probably be read. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Tirien Posted September 7, 2011 Share Posted September 7, 2011 Methinks Dar only wanted to kill everything in sight rather than follow the plot, which is kind of sad, given how amazing the plot is. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ĐªгŦĦ Єяŋϊε Posted September 8, 2011 Share Posted September 8, 2011 even if it causes an instant death there should be a way to attack everyone in the game. am i the only one here that ever attacked Empress Prazac? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted September 8, 2011 Share Posted September 8, 2011 Originally Posted By: Tirien given how amazing the plot is. Um, no. It was a serviceable plot, but certainly not an amazing one. It was repetitive (the Kva, Dikiyoba is looking at you), had a poorly developed central villain (seriously, everything we learn about him we learn in the very first dungeon), had no resolution, and the Duke's betrayal of you didn't make a great deal of sense. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.